Well, to be fair, if not for Switch shortages, many of those "crazy" predictions wouldn't have been that crazy (not the wildest one obviously, but anything around 1m).
670k is a bit lower than I was thinking for Splatoon 2 after the YSO predictions and everything, but still great and this means it won't collapse hard in its second week.
Switch at 102k is slightly higher than my initial prediction, which is definitely good. Looking forward to Media Create's numbers.
670k is a bit lower than I was thinking for Splatoon 2 after the YSO predictions and everything, but still great and this means it won't collapse hard in its second week.
Switch at 102k is slightly higher than my initial prediction, which is definitely good. Looking forward to Media Create's numbers.
I don't think Famitsu is tracking eShop and Amazon digital sales, and since the game was apparently tracking pretty high on the latter, there's a good chance the actual results are a fair deal higher.
I don't think Famitsu is tracking eShop and Amazon digital sales, and since the game was apparently tracking pretty high on the latter, there's a good chance the actual results are a fair deal higher.
Is there some reason in particular why we keep inventing reasons for why certain games didnt sell well or hit their supposed potential even thought they do pretty well for what they are?
All the shitting y'all are doing on Xenoblade is wholly unnecessary, the games turn a decent profit lol.
Nintendo doesnt need to announce any more games for the rest of the year, we have enough coming out to get them all the profits they need this term