I clearly see the point you're making Nirolak. The entire industry is in a major slump and there just isn't much in the pipelines for handhelds coming from Japan, or the west really. Hopefully f2p experiences a worldwide crash and we can move on from this awkward point in gaming.
3ds 3rd party lineup looks underwhelming especially compared to the DS 3rd party lineup which had a good amount of different and new titles. Many new ips , revivals, remakes and spin offs. I think the huge thing is that japanese developers are spread to thin. S-E is tied up in development with Versus, DQX, FF13-3, and FF14. L5 has seen severe decline in its franchises. Segas already been said. Konamis busy greenlighting more MGS titles.
I feel it's really unfortunate because I really loved the DS line-up and felt that even the PSP stood fairly strong in the end, but this generation it is almost like the console meltdown Japan faced has now spread on to handhelds.I clearly see the point you're making Nirolak. The entire industry is in a major slump and there just isn't much in the pipelines for handhelds coming from Japan, or the west really. Hopefully f2p experiences a worldwide crash and we can move on from this awkward point in gaming.
Have to remember we are also transitioning into the next generation. I imagine there is a lot of stuff behind the scenes for Wii U/PS4, and probably some Vita stuff in limbo.
I've been having quite a few (very) length discussions with duckroll and charlequin on the state of the Japanese industry. Now, I don't want to say anything for them, but the impression I came away with from those talks is that really, at least on the handheld side, I feel like we should have been past the DS/PSP -> 3DS/Vitatransition period, but in many ways the line-up still feels like a system in its first year.
There are some improvements on the console front with things like Ground Zeroes, and Capcom has maintained its strength, but for the most part things just seem to be falling apart at almost every visible angle.
I mean, who would have honestly believed that Square Enix's current handheld line-up would consist of a grand total of Bravely Default and Gyrozetter?
How many people would have guessed that Konami and Sega's line-ups would almost completely disappear?
I do think we're seeing some impact from social games however. There is no portable Metal Gear announced, and it doesn't seem likely that there is one in development, but there is a ~PSP-tier Metal Gear game coming out for GREE. We also see developers like Media.Vision and Witchcraft, who would presumably be making games for the PSP last generation, showing up with original RPGs on iOS. Then of course there's just the complete implosion of independent studios like tri-Ace.
I'm not sure that's the core of the issue though. It just feels like we're seeing so much less volume coming out, and with a few exceptions, much less ambition as well.
I was hoping that when I first started seeing this it was just end of generation doldrums, but we're now in like year 3-4 of this and I'm having trouble believing it's all just the effect of generation transitions.
What I was thinking the other day was that after E3 2010 major blow out, where many games where announced and released that year and other games (just 3ds ones) have yet to release. There hasn't been major announcements from Nintendo other than the mario games and a few wiiu games (nsmbu and pikmin 3). Of course minor surprises have been shown from lm2, fe, brain age and style saavy. But this year has come and gone without any major announcements, which could be atributed to just how they prefer their calendar or software development problems, so I won't comment if it's indeed troubling or not.So, I was having a sales-age discussion about TGS with some other mods and we stumbled upon an honest question, so I'm curious if we missed anything. Since I'm also curious to see what comes to people's minds, I won't list what we came up with so far.
Question: What Japanese developed third party games for the 3DS are likely to sell over 200K? You can include games releasing at any time in the future, as long as they are Japanese developed, announced, and third party.
Well the other thing is some of these titles were anounced when the system was unveiled and they are just now releasing.You know that is really interesting. I guess I kind of just looked at the big 3DS releases and assumed things were going great. But if you step back, someone like SE really is almost completely absent right now.
3DS started out with a lot of big franchises- maybe we are in a bit of a lull between development?
Very interesting, that is for sure.
Well that MGS titles effort was laughable. On top of all 3 bombing.I think SE is somewhat understandable; development at that company is in an absolute state. Looking at their TGS booth plan, they're barely anywhere, never mind 3DS.
I do think there might be something in the lull in releases idea; I mean, 3DS has had Kingdom Hearts, Resident Evil and Metal Gear Solid games in a very short space of time.
Perhaps they're waiting for next gen consoles blowout?
It's still really early. This is basically comparable to Fall 2006's DS library, which while good certainly doesn't have the same great depth of games that the 3DS has built in the same time frame.
How many people would have guessed that Konami and Sega's line-ups would almost completely disappear?
While not necessarily next-generation in a literal sense, I do think the console market polarization to huge titles is having a major effect.
I mean, there are over 300 Square Enix Japan staff on Final Fantasy XIV. That's honestly probably enough people to make 10 pretty good handheld titles simultaneously.
Apply this concept to a couple of companies, and you've soaked up a huge number of staff on very few titles.
So your thesis is that expanding budgets and in some specific cases, bad managements, has them instead of chasing down the middle road with handhelds, opting to allocate their leftover resources into the mobile/social scene?
Just like western studios I suppose.
Yeah, I actually had stronger wording originally, but went with "how many" before I posted since they weren't especially healthy companies in their gaming divisions.Without getting into the rest of the stuff you discussed (much of which I agree with), you can totally put me down as someone who would have guessed this about Konami and Sega. Konami has been in the process of pulling out of traditional gaming for a long time now. They're basically down to Metal Gear and Winning Eleven as their only major franchises anymore, and Winning Eleven has even been in decline for a while.
And Sega has been a cancer on Sammy's ass for years now. What has happened to Sega is not a surprise in the least. I'm actually more surprised at just how long Sammy let Sega keep operating this way before finally stepping in and taking some action to stop the bleeding.
There's only so much money to be made in the F2P market and I think it's going to take a bit of time for companies to realize that chasing a market of questionable sustainability and which is ALREADY oversaturated to the point of absurdity might not be the best allocation of resources.
charlequin's back! Dude's been missing from these threads forever. Welcome back!
I agree with you, but I think it's not what really happened, if you see the rumor list of last year TGS, you see that MHP3HD was a launch game for the Vita.
MH is simply too big to moneyhat
Now, I don't want to say anything for them, but the impression I came away with from those talks is that really, at least on the handheld side, I feel like we should have been past the DS/PSP -> 3DS/Vitatransition period, but in many ways the line-up still feels like a system in its first year.
To not only cosign but kind of further shore up this position: I honestly can't remember a single time in the course of last handheld generation (literally, from day one to the very last releases on each platform) where there were exactly zero Japanese titles with announced English releases that I was interested in buying across both handhelds.
I've been having quite a few (very) length discussions with duckroll and charlequin on the state of the third party Japanese industry. Now, I don't want to say anything for them, but the impression I came away with from those talks is that really, at least on the handheld side, I feel like we should have been past the DS/PSP -> 3DS/Vitatransition period, but in many ways the line-up still feels like a system in its first year.
There are some improvements on the console front with things like Ground Zeroes, and Capcom has maintained its strength on all platforms, but for the most part things just seem to be falling apart at almost every visible angle.
I mean, who would have honestly believed that Square Enix's current handheld line-up would consist of a grand total of Bravely Default and Gyrozetter?
How many people would have guessed that Konami and Sega's line-ups would almost completely disappear?
I do think we're seeing some impact from social games however. There is no portable Metal Gear announced, and it doesn't seem likely that there is one in development, but there is a ~PSP-tier Metal Gear game coming out for GREE. We also see developers like Media.Vision and Witchcraft, who would presumably be making games for the PSP last generation, showing up with original RPGs on iOS. Then of course there's just the complete implosion of independent studios like tri-Ace.
I'm not sure that's the core of the issue though. It just feels like we're seeing so much less volume coming out, and with a few exceptions, much less ambition as well.
I was hoping that when I first started seeing this it was just end of generation doldrums, but we're now in like year 3-4 of this and I'm having trouble believing it's all just the effect of generation transitions.
Didn't they release a DQM on 3DS?
So what exactly is Vita's lineup for the rest of the year because I think I might be going crazy and there are no games that will even break 100k. That....wow
So what exactly is Vita's lineup for the rest of the year because I think I might be going crazy and there are no games that will even break 100k. That....wow
I'll just C&P my initial reaction to the Sony conference:
Been saying since early this year that this was Sony's last chance to announce system-selling Vita software for the region. As this conference confirmed, they have nothing upcoming that's likely to sell much over 200K, if that.
It's now completely safe to say that there will never be a Vita turnaround in Japan, though some of the more defensive fans of the system will continue to deny it for a while longer. And barring a CoD/AC-driven sales miracle this holiday, there won't be one in the West, either.
Unless the latter miracle happens, I think the odds are 75% or so that Sony will completely pull the plug before this thing sees a second worldwide holiday season, and nonexistent that they'll ride it out beyond spring 2014 at the absolute latest.
If it just withers then stores will stop carrying it and you'll damage credibility as badly as if you had just cancelled it.I still say they won't discontinue until after PS4 is out as it would cause too much heat. I think we've seen the last of Sony internal developed games that are coming out for the thing though. After tearaway and killzone they'll just let it wither on store shelves.
I still say they won't discontinue until after PS4 is out as it would cause too much heat. I think we've seen the last of Sony internal developed games that are coming out for the thing though. After tearaway and killzone they'll just let it wither on store shelves.
Not impossible, though retail realities make it a bit implausible, but I just don't agree that killing Vita would have any major impact on PS4. It'll be quickly forgotten by all but the tiny niche that bought it in the first place.
Vita is doomed for 2012, TGS don't brought hope.
2 new colors and a weak line up= Low sales.
I disagree about it being forgotten. It was a large and clear cut push as a handheld competitor. After the PSP Go and Vita failure it may be an exit of the handheld business from Sony.Not impossible, though retail realities make it a bit implausible, but I just don't agree that killing Vita would have any major impact on PS4. It'll be quickly forgotten by all but the tiny niche that bought it in the first place.
I disagree about it being forgotten. It was a large and clear cut push as a handheld competitor. After the PSP Go and Vita failure it may be an exit of the handheld business from Sony.
I'll say that it is inevitable that the viability of the PS4 will be questioned regardless of if the Vita is cancelled before or after the console is launched.The news of Sony discontinuing a product they pull billions of R&D into I think would hurt their credibility with investors. It wouldn't be a devastating blow to them financially, but just the negative stigma it would cause would not be good going into the PS4
Didn't they release a DQM on 3DS?
This time next year 3DS will have, in addition to now, at least:
MonHun 4
Megaten 4
Fantasy Life
Bravely Default
Paper Mario
Luigi's Mansion
Animal Crossing
Friend Connection
Pokemon Mystery Dungeon
Castlevania: LoS
Epic Mickey: CoI
AKB48+Me
Inazuma Collection
EX Troopers
Prof Layton VS Ace Attorney
New Prof Layton
Ace Attorney 4
It'd be tough for a healthy platform to compete with that.
On purprose or a miss type?
Yeah, I'm not certain Vita will even see holiday 2013.
This time next year 3DS will have, in addition to now, at least:
MonHun 4
Megaten 4
Fantasy Life
Bravely Default
Paper Mario
Luigi's Mansion
Animal Crossing
Friend Connection
Pokemon Mystery Dungeon
Castlevania: LoS: MoF
Epic Mickey: CoI
AKB48+Me
Inazuma Collection
EX Troopers
Prof Layton VS Ace Attorney
New Prof Layton
Ace Attorney 5
It'd be tough for a healthy platform to compete with that.
Still the line up is looking alright to me. Wish it was a bit more meaty in some areas but I've seen worse.
We could possibly see gen 6 Pokemon games next year.
It's also not out of the realm of possibility that 3DS will have its first mainline Pokemon games in September 2013.
yeahhhhhhh
edit: ninja'd