Here's the same list with the Vita :
However, the Vita does seem to have a good, healthy variety of lower and mid tier games that can sell 40k-300k, depending.
What it really does lack (as you sarcastically referenced here) is the 500k+ sellers, let alone 1M+ sellers. Speaking purely of Japan, there just doesn't seem to be very many big games coming to the Vita in the near future or on the distant horizon.
I think this will be an interesting case study of software sales. I personally believe that the vast majority of system hardware is sold on the backs of the top 5% of games, with the huge number of 150k sellers or 50k sellers subsisting off of users who buy the system for (for example) Final Fantasy, then also buy Tales of ____, because it's a similar type of game and they already have the system. If I am correct, then the Vita may struggle; if I were Sony, I'd trade every single one of those good-but-not-great sellers for a single great seller if I had the chance.
If I am wrong, however -- and I very well could be! -- then the Vita's success will be informative. It will suggest that a wide variety of AA games can push a system even when the AAA games are lacking.