J
Jpop
Unconfirmed Member
HA! good luck and we shall see. Sure its portable but its still huge for a portable device, anyone know how large it is compared to 3ds?
It really isn't that big to be honest

HA! good luck and we shall see. Sure its portable but its still huge for a portable device, anyone know how large it is compared to 3ds?
PREDICTION LEAGUE YEAR 2017
Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):
[PS4] PlayStation 4 Hardware - 1.567.890
[NSW] Nintendo Switch Hardware - 3.210.987
[3DS] Nintendo 3DS Hardware - 987.654
[NSW + WIU] The Legend of Zelda: Breath of the Wild - 678.901
[3DS] Monster Hunter XX: Double Cross - 1.678.901
[NSW] Mario Kart 8 Deluxe - 765.432
[NSW] Splatoon 2 - 1.765.432
[NSW] Super Mario Odyssey - 876.543
[3DS] Dragon Quest XI - 2.876.543
[PS4] Dragon Quest XI - 789.012
Yeah, i think price will be the big problem (although I think the size will be for some people too).
EDIT: You need the joycons in the console to play as a handheld ... so whats your point to put only the screen without the joycons attached?
Square Enix appears to have made another strategic adjustment.
Not too long ago, Matsuda insisted that all new IP should cost $5 until it's proven itself a two-time hit, at which point it could finally receive a real budget.
Similarly, toward that end, Matsuda canceled basically all the new IP across the company when he took over, choosing to focus on all of Square Enix's existing IPs instead, seemingly regardless of how dead they currently were.
Now, he seems to have shifted direction heavily toward New IP and "New" IP.
Tabata, in today's interview, talked about how he intends to work on a major new IP next. IO Interactive is hiring for a new IP despite formerly being turned into a Hitman 100% of the time studio. Crystal Dynamics and Eidos Montreal are on "New" IP in that they both are making Marvel games (Avengers and Guardians of the Galaxy respectively) that aren't based on previously existing games. Silicon is putting out Octopath Traveler instead of Bravely Third. Deus Ex and the console/handheld versions of Bravely Default seem to have been offered up on the altar to help enable this as well, so it's a pretty significant shift.
I'm curious to see if they're wheeling any other new IPs out of Japan as well, given all three Western studios are tasked with one.
Yeah, i think price will be the big problem (although I think the size will be for some people too).
EDIT: You need the joycons in the console to play as a "traditional" handheld ... so whats your point to put only the screen without the joycons attached?
Speaking about preferences for me is not "portable" at all (but I think that vita or 3ds XL aren't very portables at all too).
It really isn't that big to be honest
![]()
But Vita means life...
Yeah, i think price will be the big problem (although I think the size will be for some people too).
EDIT: You need the joycons in the console to play as a "traditional" handheld ... so whats your point to put only the screen without the joycons attached?
Speaking about preferences for me is not "portable" at all (but I think that vita or 3ds XL aren't very portables at all too).
Ah, so you're a "fuck you, got mine" type and have no care for the health of the industry as a whole, so much so that you'll never see a good Resident Evil game again afterwards and be overjoyed by the notion. Got it. Will keep that in mind for the future.
Is there any reason Dragon Quest 11 for Switch is being excluded from Prediction League?
Curious about why DQXI Switch isn't on the prediction list.
It will most likely outsell the PS4 version.
Is there any reason Dragon Quest 11 for Switch is being excluded from Prediction League?
Thankfully, I'm not a Capcom investor; I'm just interested in playing good games. Resident Evil 7 made me care about the series again, and I can't wait to see how they build on it with the next entry. They're going to garner a lot of good will from releasing a fantastic title.
On mobile so can't reply properly but its no wonder hes doing this considering se prettt much killed all of its ips.Square Enix appears to have made another strategic adjustment.
Not too long ago, Matsuda insisted that all new IP should cost $5 until it's proven itself a two-time hit, at which point it could finally receive a real budget.
Similarly, toward that end, Matsuda canceled basically all the new IP across the company when he took over, choosing to focus on all of Square Enix's existing IPs instead, seemingly regardless of how dead they currently were.
Now, he seems to have shifted direction heavily toward New IP and "New" IP.
Tabata, in today's interview, talked about how he intends to work on a major new IP next. IO Interactive is hiring for a new IP despite formerly being turned into a Hitman 100% of the time studio. Crystal Dynamics and Eidos Montreal are on "New" IP in that they both are making Marvel games (Avengers and Guardians of the Galaxy respectively) that aren't based on previously existing games. Silicon is putting out Octopath Traveler instead of Bravely Third. Deus Ex and the console/handheld versions of Bravely Default seem to have been offered up on the altar to help enable this as well, so it's a pretty significant shift.
I'm curious to see if they're wheeling any other new IPs out of Japan as well, given all three Western studios are tasked with one.
The Switch would have an amazing year in 2017 if it does close to what the PS4 is at now. Lets say 4 million to make it a round number. 43 weeks left of 2017 when Switch launches. It means that the Switch needs to sell about 93k every week in average.
Or, if we say that it does 500k in the first two weeks, it will need 85k every week in average.
The 3DS sold about 4.3 million in its first year. That was in 2011. It also had 1-2 extra weeks and price was dropped to 15k yen 11th August. So it was sold for at 15k yen for 20 weeks that year.
It really isn't that big to be honest
![]()
God, the WiiU Gamepad is ugly in comparison!![]()
It's actually about the same size as a WiiU gamepad with the joycons attached.
I thought the last word we got from Horii about the Switch version was that they were gonna start working on it after they'd finished the 3DS/PS4 release?
So is RE7 doing so bad? It's first for the second week straight, isn't?
Less than a half-day after its release, it had been downloaded over a million times, and we're seeing revenue today at $5 million U.S. dollars
We are not creating a successor to the 3DS right now. We are, however, still thinking of portable systems. We are thinking of ways that we will be able to continue bringing portable gaming systems out, so yes, we are thinking of different ways to continue the portable gaming business.
We want Switch to sell for a long time, of course, and we hope it has really long legs. That said, technology, of course, advances quickly, and so I'm not going to say that we have a team working on the next thing. But we obviously have people looking at new technologies and thinking of new ideas even now as we speak.
It will.
Switch LTD by the end of 2017 will be close to PS4 LTD right now.
DQ matches well with the Nintendo demographic and the Switch will be portable.
Everything points to the Switch being a massive success in Japan.
My question is why do you think DQXI Switch wouldn't outsell the PS4 version?
In the West from what we've seen in Europe RE7 is tracking right in line / slightly under RE6. Its doing very well. In the UK its just slightly under RE6 so far if we estimate digital. According to Bruno in the PAL thread it was about 85k launch then saw a 68% drop second week which would put it somewhere between 100k - 110k in 2 weeks with no digital included. That's not that much below RE6 if we factor a 20% or so digital rate. Also it had a smaller 2nd week drop than RE6 did.
So far Western sales look nothing like Japan's sales. There will also be major doom proclaimed in the NPD thread because RE7 will only have 1 week worth of tracking compared to RE6's 4 weeks of tracking its first NPD.
But outside of Japan there isn't much to be worried about from what we are seeing from RE7
Another thread for the huge size of Switch.
Someone asked Tabata about Final Fantasy XV and the Switch, and got some additional comments out of him. I know this was one of the frequently discussed games for the platform here.
Source: http://www.dualshockers.com/2017/02...uture-dlc-first-look-character-creation-more/
Ōkami;229972500 said:Famitsu retail + digital
[PS4] Battlefield 1 - 320.680
[PS4] Battlefield 4 - 312.681
[PS3] Battlefield 3 - 303.777
[PS3] Battlefield 4 - 237.243
[PS4] Battlefield: Hardline - 213.672
Shooters on PS4
01. Call of Duty: Black Ops III - 392.977
02. Battlefield 1 - 320.680
03. Battlefield 4 - 312.681
04. Star Wars: Battlefront - 223.055
05. Battlefield: Hardline - 213.672
06. Tom Clancy's Rainbow Six: Siege - 210.707
07. Call of Duty: Infinite Warfare - 197.765
08. Overwatch - 179.358
09. Destiny - 141.736
10. Call of Duty: Advanced Warfare - 108.639
Siege should have no problem outselling Battlefront, it'll also become Ubisoft's best selling game in Japan in the process.
Resident Evil 7 is currently the 15th best selling game on PS4, by the time we get Famitsu estimates at the end of the month it should be matching Battlefield 1's sales at worst and Yakuza 6's sales at best, by the end of March we should get that game's final digital update until it goes into some crazy discounts, ceiling for 7 is 400k, i/e, Dark Souls III/Knack levels.
GTA V surpasses 400k retail sales on PS4 making it the 3rd best selling game on the system, it should've outsold GTAIII in a few months.
Capcom's projections state 4 million WW sell through for the end of March. Without Japan pulling its weight, it's much more unlikely to make it. So its profitability is more likely but still in question.
Dengeki data is out. Looks like they have AKIBAS TRIP2+A (PS4) at 1,313. Ranked #39.
http://dengekionline.com/elem/000/001/465/1465651/
Dengeki data is out. Looks like they have AKIBAS TRIP2+A (PS4) at 1,313. Ranked #39.
http://dengekionline.com/elem/000/001/465/1465651/
I honestly think that Switch will have a hard time reaching 1.5 million before the end of the year with it's price tag despite having MARIO Kart and Splatoon 2. I do hope I'm wrong but I feel like we are going to get a 3DS redux price drop v2 in the next coming months.
PREDICTION LEAGUE YEAR 2017
Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):
[PS4] PlayStation 4 Hardware - 2.134.000
[NSW] Nintendo Switch Hardware - 1.400.000
[3DS] Nintendo 3DS Hardware - 1.125.000
[NSW + WIU] The Legend of Zelda: Breath of the Wild - 670.000
[3DS] Monster Hunter XX: Double Cross - 1.300.000
[NSW] Mario Kart 8 Deluxe - 486.000
[NSW] Splatoon 2 - 980.760
[NSW] Super Mario Odyssey - 596.000
[3DS] Dragon Quest XI - 1.955.000
[PS4] Dragon Quest XI - 1.630.500
I honestly think that Switch will have a hard time reaching 1.5 million before the end of the year with it's price tag despite having MARIO Kart and Splatoon 2. I do hope I'm wrong but I feel like we are going to get a 3DS redux price drop v2 in the next coming months.
PREDICTION LEAGUE YEAR 2017
Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):
[PS4] PlayStation 4 Hardware - 2.134.000
[NSW] Nintendo Switch Hardware - 1.400.000
[3DS] Nintendo 3DS Hardware - 1.125.000
[NSW + WIU] The Legend of Zelda: Breath of the Wild - 670.000
[3DS] Monster Hunter XX: Double Cross - 1.300.000
[NSW] Mario Kart 8 Deluxe - 486.000
[NSW] Splatoon 2 - 980.760
[NSW] Super Mario Odyssey - 596.000
[3DS] Dragon Quest XI - 1.955.000
[PS4] Dragon Quest XI - 1.630.500
The real battle for Dengeki is this:
02./06. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) - 12.239 / 967.565
43./52. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥5.700) - 1.156 / 995.694
Which one will be the first to cross the million mark? Interesting battle. Man, I should use Dengeki's numbers for my graph lol
Cyber Dimension Neptune on PS4 ships 50,000 copies in Japan, because why not.
Pretty much every prediction here would be a disaster for Nintendo, like worse case scenario stuff. The PS4 predictions seem massively optimistic by comparison.
I guess that's what predictions are for we'll have to wait and see.
Nah that'd be Pokemon. That was going toe to toe with Star Wars revenue wise in 2015 wonder what it ended up at in 2016In regards to the Marvel stuff we're talking about what is probably the most lucrative IP right now(or second only to Star Wars).