what does it cost Sony to lose monster hunter as an exclusive? given the potential damage in sales to the hardware (and thus every piece of software on it) why didn't they do everything they could to tie up the exclusive, no matter how daft the payment seemed?
Sony made the hardware that made MonHun on a portable possible. they were lucky that MonHun on a portable was something people obviously really wanted, but given that it wasn't possible on the DS, i think some credit goes their way there.
we know Sony have stopped paying for third party exclusives because... lol... what 3rd party exclusives do they have anymore? in debt or not, they needed to dip into those cash reserves to secure their biggest title remained exclusive imho. losing all those exclusives from PS2 to PS3 really cost them.
We're seeing a cautionary tale of how being heavily reliant on third parties as a strategy comes with some pretty serious pitfalls. Sony built the PS1 and PS2 off the backs of third parties and it paid huge dividends for them, but I don't think that type of support is something you can rely on long term. To Microsoft's credit, despite all the money they blew getting in the door, it seems like they understood this and as soon as it was viable immediately set out to hit Sony where it hurt the most, and for the most part, they succeeded.