Cygnus X-1
Member
For every PSP example, there is also a Gamecube or Dreamcast example where the sale never recovered and that one magic game never showed up.
Bah. If you ask me, the Gamecube's destiny was sealed way before its sales started to get really bad. I will not repeat the entire story, but the design, the online, the lack of difference with other systems, the unreachable success of PS2, the lack of believable third party support, the games being essentially sequels and in some cases uninspired (like Sunshine: God what a disappointment)..... You know, there were many thing who went wrong with Gamecube. Many of them were really the result of bad PR decisions. The transition Yamauchi -> Iwata also was quite a mess and sure played a role.
Dreamcast was a fantastic system with amazing games, but it was probably a bit ahead of its times and....it encountered at a certain point a juggernaut named PS2. We have to admit that ANY competition against a certain PS2 was much more like a mission impossible at that time.
PSP was different. Its launch was pretty good. It's initial sales in the States and Japan (in EU as well?) better than bulky DS. It is true that eventually it was more like the DS that helped itself to explode that anything else: games like Nintendogs, Brain Training and others later really withdraw a crazy amount of casual players to the handheld and PSP was a bit overshadowed by that. But if you look at PSP's sales in Japan, they almost never got that bad, though software was not selling very healthy till Monster Hunter. Said otherwise: PSP's bad performance was in Japan especially bad because a certain DS kept selling 150k per week for an entire year. But PSP was still selling between 30k and 40k anyway. Was it bad? Or was it bad just because of comparison? I think it's more the latter you know.
Third parties weren't willing to give Nintendo the benefit of the doubt back when 3DS was selling poorly (but still better than Vita is now); why would they be more lenient towards Vita?
And why do you think that the third parties opinions toward Vita of today will remain the same forever? Let's suppose Sony or a third party can bring a nice system seller by, let's say, september-december 2012. What will then happen in 2013? Third parties were developing games for Wii, but after Monster Hunter's success, they shifted the resources to PSP.