This is exactly the problem that exists here, though. Any team at Sony whose history stands out and whose games attract an unusual amount of positive attention will never make a Vita game. We already saw this principle applied on PSP and we'll see it repeated now: ND and SSM will be seen as too valuable to waste their time on Vita; instead we'll get a flow of games from teams who might be perfectly competent in their own right, but whose work doesn't inspire the same type of devotion and therefore doesn't have quite as much pull on the consumer.
That said, Sony doesn't really have any teams whose games attract an unusual amount of positive attention in Japan at this point anyway, so.
It could be, i guess it depends on how serious Sony want to be with the Vita. The PS4 might be "around the corner" (~1 year away) too, so people need to work on that as well, which might leave less time for Vita. But only time will tell
True about what you say about Sony and Japan.
The Sony First Party handhelds games are developed differently, by different teams, because they're on a different system. This is just my interpretation, but that disparity between console and handheld versions is almost perceived as a failure because they weren't able to nail the experience exactly.
And I'm continuously baffled to watch Sony pretend that the PSP and now the Vita don't have appeal once you hook it up to a TV. I considered buying a PSP Go for that purpose. While some of the games are trying to be console-lite, there's a pretty decent number of games on the PSP I would love to play on a TV, such as Crisis Core or Persona 3 Portable. I shouldn't have to buy a PS3 and a game to get that working.
I think it depends on from game to game. Like the two God of War games on PSP were not developed by Sony themself, but yet i found those two games to be excellent, especially Ghost of Sparta. It felt very much like a God of War game to me, just the same experience i got from the console games
I have no idea why Sony dont have TV out on Vita. It might be a cost decition, but i dont know. The PSP-3004 also supports TV-out by the way, in case you dont want to get a PSP Go due to being download only for games.
This is why I say that the Vita will be more successful at the experience equivalence. The Vita is closer to PS3 than the PSP was to PS2. In some cases it might bring over an entirely identical experience made by a different team, at least until the PS4 is released. The problem then becomes, well, what is the Vita offering? B-team copycats of the PS3 heavy-hitters? Which means that Sony will be under pressure to actually get their A-teams to make something for the system, much like Nintendo did, and that won't happen anytime soon.
Yep, the hardware also play a role in what is possible indeed. A FPS wont work well on the PSP for example due to hardware and control limitation. I think this is why i.e Killzone was a completely different game on the PSP.
I've tried the two first chapters Uncharted: Golden Abyss earlier today and the game seems very good far. I dont think that the A-teams is necessarily needed to make great games, but of course, it wouldnt hurt to have the A-teams to work on Vita games as well
The difference between Nintendo and Sony in this specific instance has lessened with the Vita, yes. But there's still a divide there. Uncharted: Golden Abyss still isn't seen as Uncharted 4, whereas everyone was quick to mention earlier in the thread that Mario Kart 7 is without a doubt the next mainline release. Of course this conversation doesn't address whether or not it matters to the market. I would argue it does. But once we get closer to Sony's experience equivalence peak, I think Vita might gather some better mindshare, assuming that it has other types of games as support.
True what you say about Uncharted, but i think that is mostly because it is more of a spinoff. The game's story isnt a contunie after Uncharted 3. But lets take Super Mario 3D Land instead as an example, do people see this as Galaxy 3?
I dont know how the general consumer think about these things. I would assume that if the game looks interesting/fun is the absolute most important thing.