Don't you think that because both: A) wanting to see a system succeed and B) enjoying the ebb and flow of the game industry's "sales age" aspect, are so far removed from a person's life that you can't say there is an intrinsic positivity or negativity to either view? That was my point. People are quick to say it is "negative" to want a system to "fail" but I think the majority of those "negative" people are probably actually just enjoying the drama of sales (which is neither negative or positive imo).
At least that is how I see it, it would be almost impossible for even a massive failure to impact on either my quality of life or the amount of games I have to play so although I can understand the desire to cheerlead I can also understand how people who enjoy the drama of a system selling badly are probably not actually doing anything negative.
Sorry for the late reply, i didnt see your reply before today.
I see what you mean. I agree that it is is interesting to see how people will react if something doesnt sell well, but this is more "on the surface", simply just wanting to see how people react. In those cases i dont think much thoughs are being offered to the actual game or game system creators, so it isnt really anything more deep than just wanting to see people's reaction.
What i was thinking about was to actively hoping that someone who made a gaming system would fail to the extend that people lost their jobs and that there wont be another successor to the gaming system. For gamers, this gives no advatange at all, so i see no reason to wish for failures like this. So in this regards, i see no reason not to hope that more gaming platforms has success.
But i think pretty much everyone in these threads have felt at least once, wanting to see something underperform sales wise just to see the reaction to fans of a certain system, but this is something i define to be more "on the surface" and not a deep wish to see something fail, if you know what i mean? If this is what you mean with "not actually doing anything negative", just wanting to see how people react, then i agree because i think it is very common for people here wanting to see how people react if something doesnt sell too well.
About affecting the quality of life, i think it depends on exactly what a "massive failure" is. If someone is a huge fan of Microsoft, Nintendo or Sony, and one of those companies quit the gaming industry because of failures, i think this could affect the quality of life for some to a certain degree, dont you agree? Obviously people will manage fine overall, but still, it could suck big time that the system(s) brand they prefer wont longer excist.
This is very true, and this factor makes me think we could see a lot of PS4/PS3 or even PS4/Wii U multi plats for Japanese centric series like the musou games
I wonder how the japanese developed games will do regarding multiplatform. For the games that appeal worldwide (Resident Evil, Metal Gear, Final Fantasy etc.), i expect to see games multiplatform, but i wonder more about games that are more developed towards the japanese audience only.
I thought that we would see a lot more mutliplatforms between the 3DS and the Vita, but that didnt happend (i thought this when both were priced at 25k yen though). And now we see several of PS3 games that are exclusive, like they dont feel much need to go multiplatform.