Alexios
Cores, shaders and BIOS oh my!
People are talking like Prime series was some non linear sandbox where you could do anything any time like Fallout or BOTW. It's always been A to B to C then back to B to unlock D to E to F, then back to C to unlock G and so on and so forth, sequence breaking was largely, if not 100%, glitching. And you never got lost or whatever they claim if you actually used your map, not that it's genius design to let you enter an area you can't progress in for a couple rooms before you realize you're supposed to backtrack elsewhere first for the sequence, but now we're calling that exploration I guess...
Edit: wtf, the most vocal whining hater in this thread (by page 23 or so) hasn't even played it, but is about to pirate it and run it on emulator (even though emulation isn't perfect, his PC sucks and he's not tech savvy so will suffer in visuals, performance, controls etc.,) in order to pretend to play just to legitimize already stated opinions attributing a lack of wonder, discovery, exploration to the game instead of having watched all the areas, bosses, powers, major puzzles, endings, etc., on youtube already (or how he'll be constantly alt tabbing to this thread writing how shitty everything is, lol)
Edit: wtf, the most vocal whining hater in this thread (by page 23 or so) hasn't even played it, but is about to pirate it and run it on emulator (even though emulation isn't perfect, his PC sucks and he's not tech savvy so will suffer in visuals, performance, controls etc.,) in order to pretend to play just to legitimize already stated opinions attributing a lack of wonder, discovery, exploration to the game instead of having watched all the areas, bosses, powers, major puzzles, endings, etc., on youtube already (or how he'll be constantly alt tabbing to this thread writing how shitty everything is, lol)
Nintendo/Prime haters hating on 4 meet pretend Metroid Prime 1 lovers hating Prime 4 and make sweet love to each other even though all the issues the former present for Prime 4 could apply to Prime 1 and even though all the things the latter want for Prime 4 would still have the former hate it.
Anyway, seems like great reviews with some outliers that didn't even review the remaster to see what they think of Prime. Like Gamekult 6/10, what even is it. EG has weird (not negative, it's other areas they take issue with, like the trademark end game fetch quest) af comparisons to Skyward Sword.
Seems like par for the course for any Metroid-like, to go back to previous areas with new abilities that allow you to explore further, nothing SS specific, though I suppose it's different to other pre-SS Zeldas where new tools were used in the dungeon you get them in/for and then forgotten past that.Specifically, the way you go back and forth between slightly larger spaces and gradually push slightly deeper into them to progress the story is reminiscent of Skyward Sword.
Again nothing SS specific here. A remote controlled gadget/shot. I guess you can think of it like Batman rc batarang if it doesn't bring as negative feelings? They also didn't find the NPC chatter/story bad, except for Samus being a silent protagonist in return. I guess they'd hate Half-Life 2 and such.So too is one of Prime 4's two new gimmicks. Its big new weapon greatly resembles that game's 'Beetle', where you can fire a projectile and manually steer it through the air. This is used to great effect in numerous puzzles, and by a couple of bosses.
Skimming the rest of it, I don't even see enough negativity to warrant their 6/10, other than apparently finding the ending super underwhelming. Ok then. Good to know the desert is as thought, OoT's Hyrule field going around with Epona to reach the next areas bringing the game world together.
So its bad aspects are like Half-Life 2 and Ocarina of Time, those awful games nobody should take elements from, we totally wanted to hear Samus not being a silent protagonist but going on about babies or whatever and would prefer disjoined areas/stages with teleports over a seamless world
Folks really need to convey criticism properly instead of such vague statements that can just as well apply to actually great games as above, reading such reviews you learn nothing other than confirm your biases one or the other way and not coming out of it any wiser, you still gotta play to find out.
Idk what you're on about, it's the eurogamer (EG) review so you haven't even read these before defending, you just love the numbers. Press fanboy as it suits you, saying other Nintendo games get overscored so press lies, except when you agree (with a dozen 6/10s or 7/10s, not the 60+ 8-10/10s)!Well, that's them TOLD, isn't it? Stupid Gamekult, what they were thinking?
Maybe they should have hired you - somebody who hasn't played the game - to review it.
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