MGS 5 or Witcher 3?

I meant how you approach to complete the quest. Not how you approach the guy to get quests.

I really don't understand what you mean by that. First you said: "And you can only approach those quests in one way", when clearly a lot of quests can have different outcomes based on what you do and what dialogue options you choose. Some quests aren't linear as you can begin some of them very differently such as just stumbling upon a story quest in the wild when you go about exploring rather than picking up the quest in a more traditional way.

Now you're saying it's the approach you take when completing quests? well isn't just personal play-styles and personal choices in the dialogue? Someone might be more focused on melee skills but someone else might be more focused on alchemy and bombs. Some players may try to exploit some npcs via dialogue options for money, others may not.
 
I'm a little confused. People are saying MGSV has horrible second half with the replayable missions and stuff. But doesn't that happen after the credits roll (I haven't got there myself). Wouldn't that be post game extras more than "second half" of game?

I'm MGSV over witcher 3 right now for sure but I need to play more of both games before making a final decision.
 
I'm a little confused. People are saying MGSV has horrible second half with the replayable missions and stuff. But doesn't that happen after the credits roll (I haven't got there myself). Wouldn't that be post game extras more than "second half" of game?

It says chapter two, and the story continues like how they did it in Peace Walker. The problem is it's
unfinished
.
 
Also, I know you already bought TW3 but I found it to be horrendous for short play sessions. If you've got an hour a day to play then you won't be out of the prologue until next week. I eventually dropped it after owning it for months and still being in Act 1. All in all I still got my money's worth because I probably spent over 30 hours in the game, but the games strength is the narrative (as you have read many times in this thread) so that time feels wasted given that I never will see the end of the story.

For me personally this is one of the few weak points of TW3. I have almost finished it, and loved every moment. But you simply can't pick it up and play for an hour, because it feels like you haven't accomplished anything (for me at least). There are so many things to do that I sometimes felt overwhelmed just by looking at the map. Ofcourse this is also a big part of it's 'magic'; the world in Wild Hunt really is something else, I really like that it is believable where are the people just fit in.

Haven't played MGSV yet and have been watching some gameplay videos/streams, but it never 'clicks' with me. Maybe it just isn't my type of game..
 
Fallout 3 is an RPG and that game gives players a lot of options.

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The hrs i put into mgsv are crazy high, and it still hasn't gotten stale yet...

The fact that enemies adapt to your tendencies keeps it fresh

if you want jump in jump out gameplay, its gotta be MGSV

the only issue you'll have is jumping out

its Cocaine The Video Game
 
Well it certainly isn't a good one



As opposed to absolutely nothing save for running from mission to mission.

How far have you've gotten in the game?

I've done a few missions that involved
packages or prisoners
being transferred from one base to the next, I've also
had to setup ambushes on certain roads to eliminate convoys

There's wild life to capture, there certain missions out in the wilderness
with soldiers you have to capture

Its not TW3 levels, but you're lying if you tell me there's nothing to do in the sandbox, outside of bases and outposts
 
How far have you've gotten in the game?

I've done a few missions that involved
packages or prisoners
being transferred from one base to the next, I've also
had to setup ambushes on certain roads to eliminate convoys

There's wild life to capture, there certain missions out in the wilderness
with soldiers you have to capture

Its not TW3 levels, but you're lying if you tell me there's nothing to do in the sandbox, outside of bases and outposts



I mean, there really isn't anything to do. Tranqing a bird once in a while doesn't make up for that. Almost all of the side ops are repetitive outside of a few story related ones. Luckily the gameplay is aces, or these missions would suck ass.

Honestly, MGSV reminds me of Garry's Mod. Just turn on a mission and do some weird shit. It's awesome, but it will never compare to Witcher 3's world.

Both games are top of their class. Buy Witcher 3 if you want an adventure. Buy MGSV if you just want some dope gameplay with tons of options for each mission.
 
It's interesting how each game excels where the other falters. MGSV has suberb game mechanics, and stylish cut-scenes, but awful characters and plot. TW3 has serviceable game mechanics and cut-scene direction, but the writing, characterization and questing in general is absolutely top notch.

They're honestly very different games, but in the end The Witcher 3 has Kaer Morhen, and MGSV does not.

But really it just comes down to MGSV petering out by the end and ending in a deeply unsatisfying note. The game just comes off as being incomplete.
 
The Witcher is a mess pre-patch. I haven't played too much post-patch but I remember being overwhelmed by the menus, items and the way the game works overall.

MGSV just seems easier to get into and more straight forward to me as I have limited time from multiple sources in my life.
 
I have both, and I'm pretty split. I'm still fairly early in on Witcher 3, but the difficulty is all over the place and almost penalizes you for exploring. Plus I've been playing on Death March which is a series of one-hit kills until you get some decent gear. MGSV is pretty much just Peace Walker 2 but with a bigger world, but I say that in a good way.
 
I'm a little confused. People are saying MGSV has horrible second half with the replayable missions and stuff. But doesn't that happen after the credits roll (I haven't got there myself). Wouldn't that be post game extras more than "second half" of game?

I'm MGSV over witcher 3 right now for sure but I need to play more of both games before making a final decision.

Seriously, the credits roll after each mission. The story continues and subsequently goes batshit insane. There are more massive disappointments than the story though. I leave that there.

I don't know what they were thinking with chapter 2. Its just massive amounts of stupid nonsense. A great game tied to a very stupid, incoherent story that starts off generic but passable, then, not satisfied with just being so-so, boards the crazy train to la-la land while giving you the finger.
 
After that expansion pack teaser with fucking Shani (probably literally) and then looking at MGS5's microtransactions: Witcher 3.
 
I have both, and I'm pretty split. I'm still fairly early in on Witcher 3, but the difficulty is all over the place and almost penalizes you for exploring. Plus I've been playing on Death March which is a series of one-hit kills until you get some decent gear. MGSV is pretty much just Peace Walker 2 but with a bigger world, but I say that in a good way.

a) I think starting on Death March is a bad idea, and
b) The game's difficulty decreases massively once you reach roughly level 9/10. The start is just a steep curve.
 
a) I think starting on Death March is a bad idea, and
b) The game's difficulty decreases massively once you reach roughly level 9/10. The start is just a steep curve.

Ehh, I played through 2 on Dark, same issue where it was difficult until I got decent gear. I don't really mind having to reload somewhat often because I get to play this like Dark Souls lite where I'm just rolling all over the place and parrying ranged attacks. I love the game and the series and I'd rather make it more than a steamroll on another difficulty, honestly.
 
Even if they fix the performance, the game would still have shitty side-content, janky & simplistic combat, horribly designed skill tree, repetitive & unimaginative quest design, all-too-often annoying horse-riding, way too much back & forth travelling and other problems.
What are you even talking about?

It's pretty much universally accepted the side content and nearly ever quest is better than most AAA game offerings.
 
MGSV by far.

Never played W3, but every time I watched a stream it was either a bunch of talking heads, horseback in the forest, or the white haired dude twirling around with a sword.

Do you really think you're qualified to give an informed opinion having only played 50% of the games in question? I'll give you an example of how that's silly.
------------------------------------------
I'd suggest someone buy a Toyota Corolla over a Corvette.

I've never driven a Corvette, but every time I've seen someone driving one, they look stupid.
 
Some of the criticisms of MGSV are overblown. You don't have to replay missions to beat it.

As a huge MGS fan I was a pretty let down with the story. I just had a million things in my mind that I thought might happen in this game and pretty much none of them did.
Like others have said, the moment to moment gameplay is fantastic. The controls are great and responsive, you really feel like a bad ass scouting a base from a nearby cliff and then planning your infiltration.

It was very clearly rushed out and the last 1/3 of the game feels really half-baked.

That being said, I beat it in about 5 days of practically non stop playing. I haven't done this in ages. I felt like a kid again. A lot of that had to do with the MGS effect. I had to know what was going to happen next. But I never got bored. I never felt like the game was repetitive. I guess it was just so enjoyable that those thoughts never crossed my mind.

I definitely recommend it.

Now, I'll go cry about the game we could have/never will have.
 
I'd say the Witcher 3 is better when it comes to world exploration & design, but MGSV is far superior in the gameplay department & the depth it has is incredible. Personally I rate MGSV as the better game & will be putting many more hours into it when MGO3 is launched next month, but you can't go wrong with either.
 
Some of the criticisms of MGSV are overblown. You don't have to replay missions to beat it.

As a huge MGS fan I was a pretty let down with the story. I just had a million things in my mind that I thought might happen in this game and pretty much none of them did.
Like others have said, the moment to moment gameplay is fantastic. The controls are great and responsive, you really feel like a bad ass scouting a base from a nearby cliff and then planning your infiltration.

It was very clearly rushed out and the last 1/3 of the game feels really half-baked.

That being said, I beat it in about 5 days of practically non stop playing. I haven't done this in ages. I felt like a kid again. A lot of that had to do with the MGS effect. I had to know what was going to happen next. But I never got bored. I never felt like the game was repetitive. I guess it was just so enjoyable that those thoughts never crossed my mind.

I definitely recommend it.

Now, I'll go cry about the game we could have/never will have.

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Though I don't think the complaints are overblown at all. Completely warranted.

Alright, my third time posting in this thread... but I've had a change of heart. MGS V takes a fucking LONG time to get you hooked... but once it does... HOT DAMN, you're HOOKED! I got about 12 main missions in and over 20 side missions and it finally just grabbed me the way I wanted it to. Game is dope. Play MGS.

I remember feeling like this. And then I kept playing and realized after Extract soldier #8 that it's just copypasta for 75% of the missions. It get's old. The mechanics are undeniably fun though. It's a FUN game to play. Very very fun in fact. Just a terrible MGS.
 
Alright, my third time posting in this thread... but I've had a change of heart. MGS V takes a fucking LONG time to get you hooked... but once it does... HOT DAMN, you're HOOKED! I got about 12 main missions in and over 20 side missions and it finally just grabbed me the way I wanted it to. Game is dope. Play MGS.
 
Some of the criticisms of MGSV are overblown. You don't have to replay missions to beat it.

As a huge MGS fan I was a pretty let down with the story. I just had a million things in my mind that I thought might happen in this game and pretty much none of them did.
Like others have said, the moment to moment gameplay is fantastic. The controls are great and responsive, you really feel like a bad ass scouting a base from a nearby cliff and then planning your infiltration.

It was very clearly rushed out and the last 1/3 of the game feels really half-baked.

That being said, I beat it in about 5 days of practically non stop playing. I haven't done this in ages. I felt like a kid again. A lot of that had to do with the MGS effect. I had to know what was going to happen next. But I never got bored. I never felt like the game was repetitive. I guess it was just so enjoyable that those thoughts never crossed my mind.

I definitely recommend it.

Now, I'll go cry about the game we could have/never will have.

Shame that nothing ever happens.
 
I have both, and I'm pretty split. I'm still fairly early in on Witcher 3, but the difficulty is all over the place and almost penalizes you for exploring. Plus I've been playing on Death March which is a series of one-hit kills until you get some decent gear. MGSV is pretty much just Peace Walker 2 but with a bigger world, but I say that in a good way.

IMO Witcher 3 must be experienced on death march, is the only difficulty that doesn't make the combat button-mashy on the later stages of the game.
 
Witcher 3

- Solid gameplay
- Great story and lots of cutscenes and other content (despite being open world)
- Amazing graphics (also graphically diverse)
- Mods (if on PC)

MGS5

- Hideo (where are your famous cutscenes?)
- Strategy and choice of approach in gameplay
- All that cheese and quirkiness/fan service
- A FOV so low that the camera is basically up Boss's ass

MGS5 and Witcher 3 are both amazing, but Witcher beats it because of the length of the game coupled with the quality of gameplay and story.
 
News flash guys, OP already decided: The Witcher 3

The best choice too. Why would anyone set for a lesser game when you can be playing the game of the generation? TW3 is simply amazing.
 
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