This exact problem has plagued the Forza Motorsport community for a very long time now.
Took part in a ton of alphas and betas (mostly for Forza) but also a few other games last gen and this was the experience:
And case in point (what I said in reference to the "feedback" bleeding edge was getting prior to release):
Even the fucking flight sim beta was a nightmare to navigate at times because some of the people that were getting involved, but due to the general maturity and intelligence levels across the flight sim community those people swiftly got put in their place.
So what's been going on since then is of no surprise to me. They need a massive rethink of that whole process, it's fundamentally broken. Grounded releasing publically on Steam early access was the best thing that could have ever happened to that game.