CrankyJay™
Member
This looks absolutely incredible.
Playground Games
So $1500 in keeping Gamepass active to keep the game..?will be on gaming pass from day one.
9, 99€....not bad... not bad MS
Oh man, I can't wait, hopefully it will come out for the PC.
Do you guys know what engine it uses? Looks absolutely phenomenal.
Probably an airplane engine I'd say.
I use the Thrustmaster T-Flight Hotas One, which works with both the Xbox One and PC. Right now, it supports Elite Dangerous, Flying Tigers and Ace Combat 7 on the Xbox One. It works great and is fairly well rated in the community as a great stick in the low-mid price range. I would bet Microsoft adds hotas support, along with keyboard and mouse support, for the Xbox version of Fight Simulator.
Never played a flight sim as my PCs in the past were never powerful enough.
But when it comes to X I'll give it a go.
When it comes to flight sims, any idea what the typical scale is?
A flight from Toronto to Montreal might be about 1 hr. So for sim games...... it might be 5 minutes?
Looks like postcards. Damn.
One question though are they gonna let you paint your plane like in Forza? Or is it just a dead souless simulator
Exactly I get its a simulator but come on I'm not buying it to play equations at least ive got to have some fun and painting livery is one wayThis is fucking insane, and sad I wont be building a dedicated rig until next year for this.
This isn't Forza Horizon drift challenge extravaganza. That said if you want to mod plane livery I'm sure you can.
I think that the fact they are releasing on console implies a certain understanding that the audience is going to be more casual there and expect those kind of features along with comprehensive flight assists, structured missions, progression systems and achievements. There were already quite a lot of missions and different liveries as standard in FSX (then loads as DLC or mods afterwards) so I don't see them going backwards on any of these aspects with the new Flight Sim.Exactly I get its a simulator but come on I'm not buying it to play equations at least ive got to have some fun and painting livery is one way
Well based on past Flight Simulators they are true simulators, not games. A tool to train or learn about aviation, primarily aimed to professional pilots, students or just aviation enthusiasts.Exactly I get its a simulator but come on I'm not buying it to play equations at least ive got to have some fun and painting livery is one way
So apparently Asobo acquisition might be something close (if not, already done).
There was a rumor pre-E3 that Asobo was one of the candidates.
Back in the first days of 2018, Asobo announced a mass hiring for 40 positions.
Jeux vidéo : Asobo Studio va embaucher 40 personnes à Bordeaux
2018 sera assurément un tournant pour Asobo Studio. L'éditeur indépendant de jeux vidéo s'apprête à recruter 40 personnes à Bordeaux, essentiellement pour travailler sur ses prochains jeux mais aussi pour nourrir sa division BtoB Holoforge, spécialisée dans les applications de réalité mixte. Un...objectifaquitaine.latribune.fr
Despite that, in April of this year, shortly before the release of A Plague Tale, Focus Interactive announced that the studio closed a deal for a new game.
But here's another thing, last month Microsoft took back the support for FSX as their contract with Dovetail expired.
FSX - Microsoft Flight Simulator
In 2014 Microsoft entered into an agreement allowing Dovetail Games to bring Flight Simulator X to Steam. Today, we are announcing that we’ve reached the end of our partnership agreement. We would like to take this opportunity to express our sincere appreciation to Dovetail Games for the...www.flightsimulator.com
It could mean lots of things though.
1) Asobo will be acquired, the 40 new employees are for a new "Aces Team" of sorts, with also a small portion of their already existing staff (140 people) working on it too . That means there woulbe be a team for the studio projects, with Focus one being released as they planned on the partnership, or Microsoft buying the publishing rights (just like with Psychonauts 2 from Starbreeze) while the other team will be dedicated to supporting Flight Simulator franchise.
2) It won't be acquired, but their development team will support the game for years to come, until it gets passed on to Xbox Game Studios.
3) The then new employees will be reunited as a new XGS studio once development and/or support from Asobo finishes.
4) Nothing happens
Just to remember, Asobo could fit in their acquisitions because it follows the same pattern from the other ones, studios who worked closely with the Xbox at some point.
The new MS Flight Simulator taught me how to fly an actual plane
Ahead of closed alpha, Microsoft takes the wraps off its ambitious return to the skies.arstechnica.com
The biggest surprise of Microsoft Flight Simulator: it makes Bing cool
Microsoft Flight Simulator is back, and it’s being powered by Bing. We spent hours exploring the pre-alpha’s landscapes, streamed in from the Azure cloud.www.polygon.com
You will fly but never land properly.
Me too...Ain't that the truth. I suck at flying in games.