Maintenance
Member
Damn the flip-flopping here.
Another thing to consider is this, the actual cost of upgrades wouldn't be as steep as it seems. Just think if you could upgrade every 2-3 years and trade in your older model system for $200 off the cost of you upgrade. Essentially spending only around $199 every 2 to 3 years for better performance. Its perfectly sustainable
Okay, then you upgrade less on tablets. Cool. Then you'll upgrade less on consoles. Again, cool. It's your choice, but at least I want that choice.
As a primarily pc gamer I'd love this if it means I'd get basically any Xbox exclusive on PC.
This is another issue. We are at a stage in this co sole life cycle, two years in, where a lot of the people making purchasing decisions are much more price conscious. They are looking for price drops and deals. Introducing a brand new $400-500 console and expecting these consumers to jump at it seems crazy. So you are left asking the early adopters who just dropped $300-400 on a new console in the last 18 months to do it again. Just don't see it happening.
No it does sound like what they're proposing. You won't be sending your XBO back in a coffin for them to stick an updated motherboard in it. They want it to.be more like selling tablets/notebooks etc.
I doubt even an industry leading console would be worth it for them. They got into this industry under the notion that living room computing was the future, that would shift billions of their devices. It's never going to be that, the amount of resources building the Xbox is worthless to the company if it isn't also being used to help Windows 10 and whatnot these days.For lack of a better term this seems desperate. If Xbox was the platform leader this generation there would be none of this talk, especially this early in the console lifespan.
Phil should just keep building the Xbox brand, make great games and have good PC support. Build back the trust with the consumer, which I think they have been doing, so that when the next Xbox is coming out they get a great start.
Okay, then you upgrade less on tablets. Cool. Then you'll upgrade less on consoles. Again, cool. It's your choice, but at least I want that choice.
What about PS4...they should do the same. I would like to play some of the PS4 title on PC like Resogun....which has been tied down to the console for ages.
Okay, then you upgrade less on tablets. Cool. Then you'll upgrade less on consoles. Again, cool. It's your choice, but at least I want that choice.
You'd have to use the Windows Store though which is a special kind of hell as far as PC gaming is concerned and it'll soon get worse: http://www.neogaf.com/forum/showthread.php?t=1191995
It's still good news but not as good as you'd think.
The thing is the parts that need to be changed for upgrading is the CPU, GPU & RAM so how is this going to be done, being able to swap out the CPU, GPU & RAM if this is the case then MS/XBOX are going to have to have some special designs to stop third parties getting involved in supplying the components because it will otherwise be a game of never being able to catch up.
They are saying that it's going to be backwards compatible, but what about forwards compatible, will the latest releases still work on un-upgraded Xboxes (by latest release I am talking about a game that pushes the console to it's limits, like GTAV on the PS3/X360) I just think that all this will do is fragment the market way too much, the point of a console is that you spend £300 in it & you know that all the games will work as best as they can for the next six years or so.
This won't go well. People that can't afford the yearly upgrades will devalue on every forum ect. The vocal broke few will whine until system is changed. I mean look at the amount of people that whined because they made an premium controller. Or the people that scream when dlc is 15 bucks. Console space will always be held back by the broke.
Phones are a neccessity. You might as well be saying that people buying milk or laundry detergent every month means they will be willing to upgrade their consoles. Most people can justify in their minds spending a few hundred dollars every couple of years on something they are going to use every single day (and it helps that carrier plans are set up to help them hide the real cost, out of sight out of mind). versus something in a game console the general public still largely probably views as a toy and something that, at best, most will probably use once or twice a week. People don't even upgrade their televisions that often and those are probably much more essential than a video game console.
What about PS4...they should do the same. I would like to play some of the PS4 title on PC like Resogun....which has been tied down to the console for ages.
Sure if it's a $500 console it won't work, but it needn't be that. Last gen showed they could sell the same thing at the same price with superficial improvements and overvalued hard drive space.
It is. I just don't want to be tempted to be a part of it. Please help mod quickly!!!
When Phil Spencer says "that the Xbox One could see a future in which it is upgraded, rather than replaced by new consoles," that doesn't sound like the existing model albeit with more frequent refreshes.
I'd imagine it's going to be a modular design of some sort, or basically how the Xbox 360's original hard drive worked - albeit on a larger scale.
Why not just focus on Windows 10 gaming then? If Xbox even making them money?
Yeah no thanks Microsoft. I'll just upgrade my pc if I want to play prettier versions of my console games. Goodbye... /from a PS4 owner.
Actually wouldn't this be bad for the console market? Sony once said it would be bad for Nintendo to fail.
Upgrading from iPhone Model X to Model X + 1 is not a necessity, yet people do it.
He compares it not just to pc, but to tablets and mobile. The current xbo simply does not support a modular design, unless you want to slap a giant second box onto the HDMI in.
The point of those revisions was to make the hardware cheaper, so that even if the price point stayed the same, the manufacture would be making more money off of them. So you are replacing that traditional avenue for console manufacturers and saying "ok instead we are going to spend more money and r&d to make the console more powerful, so that we can continue to sell it at a loss at a stage in the console cycle where we normally start to get a break in costs". Doesn't make sense to mem
People buy consoles for ease of use and ecosystem.Goes against the entire purpose people buy consoles over building gaming pc's.
Upgrading from iPhone Model X to Model X + 1 is not a necessity, yet people do it.
Anyone have insight into how often PC gamers upgrade their GPU on average? How about how Nvidia's sales are between their top-end cards versus their other cards? What kind of performance range devs target now?
People buy consoles for ease of use and ecosystem.
How does selling a new hardware revision every year or two that is functionally the same with more power go against that in any way? Plays all the same games, apps, etc.
Consoles are not phones. They are a means to an end, the end being playing the latest games available.
To put it another way, when was the last time you upgraded your TV? I don't even mean getting a larger TV, but the same size TV but with the latest in SmartTV tech, a thinner display panel, etc.? Do you think people upgrade their TV every two years or so so they can upgrade from LCD to LED to OLED and so on? Not likely, not for a large majority of TV owners. There's a reason why 3D/4k/Curved TVs aren't exactly moving the needle on sales.
This isn't a play for getting a bigger audience, because it would fail. This is a play to shuffle their existing audience onto a new platform altogether: the Windows ecosystem.
The point of those revisions was to make the hardware cheaper, so that even if the price point stayed the same, the manufacture would be making more money off of them. So you are replacing that traditional avenue for console manufacturers and saying "ok instead we are going to spend more money and r&d to make the console more powerful, so that we can continue to sell it at a loss at a stage in the console cycle where we normally start to get a break in costs". Doesn't make sense to mem
Who is buying the console at that cost & then reselling it? You think Gamestop or MS themselves are gonna give you that much money towards a new machine?
Exactly.
If I had an option to pay a nominal upgrade fee to get a console with better specs than the competitors, I'd be all over that. Stagnating devices should be a thing of the past. Consumers want options, Phil is ahead of the curve on this.
Consoles are not phones. They are a means to an end, the end being playing the latest games available.
To put it another way, when was the last time you upgraded your TV? I don't even mean getting a larger TV, but the same size TV but with the latest in SmartTV tech, a thinner display panel, etc.? Do you think people upgrade their TV every two years or so so they can upgrade from LCD to LED to OLED and so on? Not likely, not for a large majority of TV owners. There's a reason why 3D/4k/Curved TVs aren't exactly moving the needle on sales.
This isn't a play for getting a bigger audience, because it would fail. This is a play to shuffle their existing audience onto a new platform altogether: the Windows ecosystem.
That is fine also. You are still buying their game. It is win-win for them.
Exactly.
If I had an option to pay a nominal upgrade fee to get a console with better specs than the competitors, I'd be all over that. Stagnating devices should be a thing of the past. Consumers want options, Phil is ahead of the curve on this.
So devs will thus be making games for various versions of Xbox with each one scaling in graphics and such. The newest Xbox version of said game would be considered high or ultra or whatever equivalent in PC speak (granted nowhere near actual PC ultra settings) and the oldest Xbox version would get the equivalent of 'standard' settings.
The only way this would work out for them is if they begin selling the lowest performing Xbox's at a very low entry price (let's say $200) and make all version of games coming out for that version cheaper (let's say by $10 for what would be a $60 AAA game) than the others, because people will not be willing to shell out $60 for a game that performs worse than other versions for the same price.
I love the spin here. Basically it means they just give up on Xbox as a console brand.
A console you upgrade has a name, it's called a PC. It brings absolutely nothing compared to existing PC while removing every advantage consoles have over PC (convenience, closed specs...)
They'll release every game on PC. Then just stop with gaming altogether when it becomes clear all you need is a PC and steam.
Basically it's the end of the Xbox brand.