FoxSpirit said:
Varkas, 3x archers, angel, crown of elrath
Archers for the 2 turn attack, but only use them for walls and linking with the angels. By the time you have 2 angels charging on the board, it's pretty much game over. You can holy charge them both before the first angel attacks, and then holy charge the 2nd angel a 2nd time for an easy ~300 damage. Both angels also heal each other, so there's no real way to kill them off.
I don't think I've ever beat this setup without using Varkas.
Fiona, 3x skeleton, death knight, spider cape
Skeletons for the higher damage from a 2 turn attack, use them for walls or to block attacking units that your walls cannot cover. Charge the death knight as priority, because once it's up, it deals 9 damage across the board to charging enemy units per turn. Once your 2nd death knight is up, it's next to impossible for the enemy to get any sort of offense (besides a champion) going. And even then, each death knight will do ~150+ damage. Use the spell for mop up if the opponent survives the 1st death knight.
The only way I've ever managed to beat this set up without using Fiona as well is to have Anwen, 3x archers, druids, unicorn, boost boots. But requires that you kill off Fiona's death knight with the archers right from the start, and that's not easy at all.
There's one more setup involving Cyrus, it's much less used than these 2 because it's much easier to beat, but it's still pretty much top tier.
mrbagdt said:
playing online with someone using a 'normal' setup is kinda fun, but im the same as you, i ran into a guy who just used two set-ups over and over and i just couldnt compete.
Yeah I totally agree. Anwen's my favourite, and right after I pick her, my opponent goes for Varkas and I know it's game over.