- Uses UE5 with Lumen and Nanite
- All machines are heavily CPU bound
- All consoles run with unevenly frame-paced 30fps cap
- Stutters on PC well in excess of 200ms
- All consoles use DRS.
- PS5/SX typically between 972p to 1008p.
- PS5 Pro typically 1296p average
- All other visual settings are a match
- Series S typically 720p~ with lower quality in textures, assets, effects etc
- Image quality is soft on all consoles w/ Series S being extra soft
- Even when game is running at 30fps, it rarely feels smooth cause of bad frame-pacing
- Latest patched version still sees PS5 Pro dropping to ~20fps
- Base PS5 more or less the same plus also has screen tearing
- Frame rate drops to teens in the same stress areas where Pro dropped to ~20
- Both Xbox version versions suffer the same frame pacing, tearing issues
- SX's average frame rate is higher than PS5 in like to like comparisons
- Series S suffers the worst drops in the teens and can crash when heavily stressed