Sega held a press junket or whatever you call it a couple of weeks ago, and handed copies of these games out. Finally got them sent to me and I've been trying them out all day.
Headhunter is surprisingly nice compared to how it first looked, but it's also a little disappointing at the same time. The camera kind of sucks in that "would you please stop doing that shit?" kind of way, as do the running controls. This is a beta copy, though, so perhaps it will be fixed. What's interesting and implemented pretty well, though, is the shooting controls. Hold R and a targeting reticule will appear over an enemy Leeza (haven't played as Jack yet, if that is even possible) automatically locks on to. So, said reticule will fly around the enemy, and it's up to you to time your shots right by pressing the A button when the enemy is somewhere in your sights. I think better hits yield bigger damage, but that's kind of just a hunch for now. Pretty good little simulation of how gun shooting would be, I think, and even though it sounds like you're a sitting duck with that kind of system it really does work out thanks to the evade button where Leeza will do some random acrobatics to fuck with the opponent's aiming.
Jack, by the way, is like 55 now. Pretty interesting choice. The first bit of intro shows a man trying to kill his daughter, and 30's Jack we know busting in and in turn shooting him. The girl, of course, grows up to be Leeza. Her name, by the way, isn't as stupid as it first sounded. The X is because she grew up in Population Farm X (not sure about the actual name but something like that) where I guess all the kids get an X as to erase their pasts. It's still a bad name, but at least feels a little bit better now.
Speaking of intros, though, the animation is absolutely terrible. In both cutscenes and gameplay, it's like early PS1 stuff almost. Disappointing for sure, but I can live with it.
All in all, I'm kinda into it for some reason. The graphics look good and set a nice atmosphere with it's dirty world design and kind of blurred/glowing look. The voice acting is pretty good, as is the dialogue. The story is completely predictable from the get-go, but I'm curious to see what they do with it. The original game did have a pretty surprising twist right at the end that made it all great. (They continue that story, by the way, including the end twist.)
I'm sure it might end up being an unplayably sloppy mess if it gets much harder than it already is, since the bad controls do pose a problem in rough spots, but hopefully there'll be a decent curve or maybe I'll get better at using them. Either way, it's looking good enough for me to keep checking out.
Oh, and yeah, OutRun 2 fucking rules it on the Xbox. Smooth and nice.
Edit: Oh yeah #2, Worms Forts fucking blows. Hard.
Headhunter is surprisingly nice compared to how it first looked, but it's also a little disappointing at the same time. The camera kind of sucks in that "would you please stop doing that shit?" kind of way, as do the running controls. This is a beta copy, though, so perhaps it will be fixed. What's interesting and implemented pretty well, though, is the shooting controls. Hold R and a targeting reticule will appear over an enemy Leeza (haven't played as Jack yet, if that is even possible) automatically locks on to. So, said reticule will fly around the enemy, and it's up to you to time your shots right by pressing the A button when the enemy is somewhere in your sights. I think better hits yield bigger damage, but that's kind of just a hunch for now. Pretty good little simulation of how gun shooting would be, I think, and even though it sounds like you're a sitting duck with that kind of system it really does work out thanks to the evade button where Leeza will do some random acrobatics to fuck with the opponent's aiming.
Jack, by the way, is like 55 now. Pretty interesting choice. The first bit of intro shows a man trying to kill his daughter, and 30's Jack we know busting in and in turn shooting him. The girl, of course, grows up to be Leeza. Her name, by the way, isn't as stupid as it first sounded. The X is because she grew up in Population Farm X (not sure about the actual name but something like that) where I guess all the kids get an X as to erase their pasts. It's still a bad name, but at least feels a little bit better now.
Speaking of intros, though, the animation is absolutely terrible. In both cutscenes and gameplay, it's like early PS1 stuff almost. Disappointing for sure, but I can live with it.
All in all, I'm kinda into it for some reason. The graphics look good and set a nice atmosphere with it's dirty world design and kind of blurred/glowing look. The voice acting is pretty good, as is the dialogue. The story is completely predictable from the get-go, but I'm curious to see what they do with it. The original game did have a pretty surprising twist right at the end that made it all great. (They continue that story, by the way, including the end twist.)
I'm sure it might end up being an unplayably sloppy mess if it gets much harder than it already is, since the bad controls do pose a problem in rough spots, but hopefully there'll be a decent curve or maybe I'll get better at using them. Either way, it's looking good enough for me to keep checking out.
Oh, and yeah, OutRun 2 fucking rules it on the Xbox. Smooth and nice.
Edit: Oh yeah #2, Worms Forts fucking blows. Hard.