Today, the Mojang blog updated with a new post, "Let's talk about promotions built into Minecraft."
Here are the actual guideline changes, since the examples in their post don't seem to cover all the modifications:
Many of my friends do commercial work with Minecraft (like videos and maps), so these changes will seriously affect their work. While the Mojang blog post frames this as targeting large corporations and agencies, these affect any commercial work.
My opinion: For as much as Minecraft is a sandbox, anything that unilaterally decides "you can't make x/y/z with this" feels stifling, especially when a vital deciding factor is a transaction outside of Mojang. If you have two identical maps, one commissioned by a brand and one fan-made, it feels overreaching to say one is wrong and the other isn't because one was commissioned.
I don't think any major movie or brand would look to rely on Minecraft in marketing materials, but some of the outcry I've heard is that some really good work that had sponsorships technically isn't "allowed" anymore. It will effectively only target the highly creative elements of the community and that really rubs me the wrong way.
What do you think? Were commercial works in Minecraft a problem for you?
Were adding a new section to our Commercial Usage Guidelines. It relates to promotions within Minecraft, and will mostly affect advertising agencies and corporations.
Considering its such a hot topic right now, its worth mentioning that these changes wont affect the usual server and video monetisation. This is a completely unrelated thing.
Anyway, back on topic: the number of Minecraft players has grown massively over the past few years. In fact, its now so big that Minecraft has become a viable place for companies to advertise unrelated products or for organizations to promote their causes.
We want to empower our community to make money from their creativity, but were not happy when the selling of an unrelated product becomes the purpose of a Minecraft mod or server.
That doesnt feel right, or more importantly, fun. The new rules are an attempt to stop these things from happening. You can read the new rules in the section of the Guidelines called Building Promotions with Minecraft, but heres a quick breakdown for convenience.
Here are the actual guideline changes, since the examples in their post don't seem to cover all the modifications:
BUILDING PROMOTIONS WITH MINECRAFT
Corporations, businesses, advertising agencies, non-profits, governments, and other entities MAY NOT use Minecraft gameplay to promote or market unrelated brands, products, campaigns, or services.
Specifically, if you are one of these entities or someone who is hired by them, you MAY NOT exploit Minecraft or Minecraft assets to:
However YOU MAY:
- build or commission others to build, a Minecraft mod, map or server that promotes or markets unrelated products or services in playable form; for example, you are NOT allowed to market or promote a branded automobile using a mod that depicts branded automobiles within Minecraft game play;
- build or commission others to build, a Minecraft mod/map/server that promotes or markets a companys movie or TV show; for example, you are NOT allowed to build maps and/or videos using Minecraft blocks that build out the world or characters of a movie to promote and market your companys or your clients movie or TV program;
- offer Minecraft gameplay displayed or projected publicly within physical locations; for example, you are NOT allowed to promote or advertise big-screen Minecraft gameplay inside restaurants or other commercial venues; and you are NOT allowed to charge money for Minecraft gameplay, leagues, or competitions in theaters where gameplay is projected onto the movie screen;
- create or commission others to create promotional or marketing videos or movie trailers through Minecraft gameplay; for example, you are NOT allowed to create or produce movie trailers through Minecraft gameplay for promoting or marketing a movie;
- to promote your (or your clients) corporate brands, products, or services.
- Pay to advertise your business in an advertisement window within a Minecraft video; for example, by displaying a banner ad or by selling your ads on YouTube where they may be shown in connection with Minecraft videos uploaded independently by players;
- Pay for advertisements of your business to be served on websites or servers related to Minecraft, so long as you are not hiring the server operator to design or host a Minecraft mod/map/server that builds an in-world representation of your brand, products, or services.
- Build products or movie environments that you are a fan of into a Minecraft mod/map/server so long as you have not been asked to do so by the entity who makes the product or by someone they have hired to promote their brand or products; likewise, you can express your support for a political candidate in a map/mod/server, but not if you have been hired to promote them.
Many of my friends do commercial work with Minecraft (like videos and maps), so these changes will seriously affect their work. While the Mojang blog post frames this as targeting large corporations and agencies, these affect any commercial work.
My opinion: For as much as Minecraft is a sandbox, anything that unilaterally decides "you can't make x/y/z with this" feels stifling, especially when a vital deciding factor is a transaction outside of Mojang. If you have two identical maps, one commissioned by a brand and one fan-made, it feels overreaching to say one is wrong and the other isn't because one was commissioned.
I don't think any major movie or brand would look to rely on Minecraft in marketing materials, but some of the outcry I've heard is that some really good work that had sponsorships technically isn't "allowed" anymore. It will effectively only target the highly creative elements of the community and that really rubs me the wrong way.
What do you think? Were commercial works in Minecraft a problem for you?