To me Monster Hunter Tri (non Ultimate) had the coolest and most coherent overall aesthetic in the series yet, and was also the most robust new entry. I loved the enhancements which made it more user friendly without however ditching staple elements and changing the style too much and all the new additions (bring back the swimming pls). Rise looks pretty decent though. I don't get the complaints for muddy textures and things, you can tell it's no longer powered by a home sized chip but it's not like World assets were all amazing either, it's a rather crude and rough looking game often enough as you go through all its content. I even sort of scoffed at Portable 3rd which after Tri was clearly not the A-team's creation at the time but at this point with the direction the main series has taken since then it feels like it could be a breath of fresh air the way they go back to that and rework it to be more competent, robust and higher end than it could be back then. Hopefully the PC version leaks are true and I get to play it (even if it's the same in UDH), whether it becomes a major hit or not (I don't think anything other than a next gen World 2 after leaving the World fanbase starved for a bit and being able to wow them with an all next gen look can have as much success, it's not like yearly MonHuns of the past sold to core fans).