it was on the X.What system were you playing on? On XB1X I don't have that problem but older console version looks muddy and washed out... maybe that's why?
it was on the X.What system were you playing on? On XB1X I don't have that problem but older console version looks muddy and washed out... maybe that's why?
Just pick the highest raw damage weapon you can easily make in low rank for your selected weapon. I wouldn't spend any longer grinding in low rank than you have to. You will be fighting all the same monsters again in High Rank for more/better rewards. Once you hit high rank, it's probably worth it to start being more deliberate. You get hard capped at how far along you can upgrade by the story anyways.I'm still earlyish game around rank 9. Any early OP weapons I should be aware of, or just grind ahead to endgame for now?
I'm still earlyish game around rank 9. Any early OP weapons I should be aware of, or just grind ahead to endgame for now?
it was on the X.
Augmentations? Is there a specific way to obtain these now?
Reading the wiki it says you may have already picked up the items needed along the way, but not me.
I had only ever played Freedom Unite before World. Well, I played some MH Generations on 3DS, but not a whole lot.Been kind of busy, so I am just now start it up. I feel kind of overwhelmed by the menu systems :/ coming from mostly playing MHFU (600+ hours woohoo). I've never really done MMOs, and this looks like the ones my GF plays. Lots and lots and lots of menus and more cluttered UI.
On the plus side, the new weapons/changes to weapons look fun. I was always Hammer/HBG/LS, and the Insect Glaive has my attention just for the vaulting. That feels awesome, and with mounting monsters I'm guessing it will be pretty useful.
For some reason the control feel really different from what I remember from MHFU too >_>.
I had only ever played Freedom Unite before World. Well, I played some MH Generations on 3DS, but not a whole lot.
World will feel very natural to you in no time. In fact, after you play a bunch of it, it'll be almost impossible to go back to the old formula. The Switch demo for Generations feels ancient because of World.
I bought it after playing a good number of hours on ps4 pro. It's an "ok" port. There's some issues with the way it handles the CPU that makes it way more of a resource hog than it needs to be, but its not terrible. There were a lot of bad disconnection issues for the first week or two, but they've been mostly addressed. Haven't tried KB+M.So, PC version is out.
Anyone tried it? Is it a good port? How are the M+K controls?
In the good ol' days most of the crowns could be obtained by playing specific quests. There was one with three person-sized Kut Ku that was a lot ofI came back to this because of the events all coming back. I figured I'd get some gold crowns out of the way.
The events definitely help with that, but holy shit is it a massively boring grind. I don't know if I'll finish it because loading in and out of the same event and running up to a monster for an hour straight without getting a single small one really makes you question how you're living your life. What were they thinking with these dumb crowns?
Finally info on the G/Ultimate expansion I'm guessing, for it to be 15 minutes long it can't be just one new monster etc. It's been tweeteased by Sony as well so no it's not a port announcementCapcom will host a 15-minute, pre-recorded “Special Developer Update” video presentation for Monster Hunter: World on December 10 at 6:00 a.m. PT / 9:00 a.m. ET / 2:00 p.m. GMT / 23:00 JST, the company announced. The presentation will be streamed on YouTube and Twitch.
Sucks, I semi-regularly play my Wii's MHTri without issue, I recently also played a bit of MH4U on a friend's 3DS and that was pretty sweet. It's a bit hard going to my PSP's MHFU (via PPSSPP) but I adjust ok!I just got done trying to play the demo for MHGU on the switch. I just can’t do it. I can’t go back to that style of gameplay, this game has spoiled me with a full open maps that don’t require loading screens between areas. And the controls felt clunky.
And holy shit the graphics suck. I know it’s basically a port of a 3ds game but the low textures look like a ps2 game or early ps3/360 era.
Yeah, I made it through 2 hunts on that demo and it looked, played, and sounded so horrible after playing a bunch of World. I have my complaints about World, but I can't go backwards.I just got done trying to play the demo for MHGU on the switch. I just can’t do it. I can’t go back to that style of gameplay, this game has spoiled me with a full open maps that don’t require loading screens between areas. And the controls felt clunky.
And holy shit the graphics suck. I know it’s basically a port of a 3ds game but the low textures look like a ps2 game or early ps3/360 era.
My thought process as well. And as someone who wants a new phantasy star game, I can’t imagine doing the same grind of 1-1 to 1-4 and a boss fight just like with psu, it’s just too tedious for me now.Yeah, I made it through 2 hunts on that demo and it looked, played, and sounded so horrible after playing a bunch of World. I have my complaints about World, but I can't go backwards.
Odie actually rewards staying close and agressive for most of the weapons. A lot of his feints and jumps won't hit you if you stick near his back quarters or side. Also, if you're fighting him in the Vale, keep in mind you can use torch ammo for the slinger to create a spot that Miasma won't get you, just shoot it at the ground. Also, any of the mantles will prevent the effluvial buildup while it's active. Makes fighting him in the gassy zones not quite so bad. He's also weak to paralyze so you can put a good hurt on him with some para weapons or lucky hits from wandering Girros.i'm returning to this game in a big way after putting around 40 hours into it and dropping it months ago. i got stuck at Into the Bowels of the Vale and some other games came out and you know the drill. now i picked it back up during some downtime and am having a lot of fun doing side missions and stuff. any tips for dealing with Odogaron?
loving getting back into it. this game has worlds that are just brimming with stuff. so much flora and fauna. so many things to collect. it's really a joy to just explore. i'd been ignoring the Investigations up til now. i only just started doing them and it seems like a really good way to gain monster parts and gear.
I'll be honest, I haven't really kept up on most of the changes. I found out that the PC version is delayed without much good reason, so I won't be getting iceborne for quite some time yet. I was really hoping SnS oils would make it in, but they don't seem like they have. Regardless, I'm going to try SnS again. I'm hoping once elemental becomes a little more viable, SnS will be more rewarding than it was in the base game.This thread is barer than I thought it would be, what weapon changes are people looking forward to the most? Personally excited for the new charge blade mechanics, put that axe mode to good use now instead of only using it for the discharge before recharging again.
I have several Lances, LBGs, Hammers, and HHs available once the new expansion hits. I haven't really kept up on the changes to mechanics.This thread is barer than I thought it would be, what weapon changes are people looking forward to the most? Personally excited for the new charge blade mechanics, put that axe mode to good use now instead of only using it for the discharge before recharging again.
I have several Lances, LBGs, Hammers, and HHs available once the new expansion hits. I haven't really kept up on the changes to mechanics.
My son and daughter both got into MH4U on the 3DS and have been playing that together. Gotta start the new hunters young.
Charge Blade still has its guard points, doesn't it? I actually gave it up because it was too OP in 4U and Generations
I'll be honest, I haven't really kept up on most of the changes. I found out that the PC version is delayed without much good reason, so I won't be getting iceborne for quite some time yet. I was really hoping SnS oils would make it in, but they don't seem like they have. Regardless, I'm going to try SnS again. I'm hoping once elemental becomes a little more viable, SnS will be more rewarding than it was in the base game.
I do like the new SnS claw moves too, they seem fun.
Investigations are for farming specific targets (extra rewards for doing so) and eventually gems. If you're needing moster parts for building armor/weapons, investigations are usually worth it provided you can beat the conditions. You can also get stuff like increased money etc. They are limited with a number of how many times you can ACCEPT the quest. That means, if you accept it and then cancel it before you even leave town, it still counts unfortunately (unless they changed something). The ones with the smaller enemies are especially nice for grinding those parts, like the bugs. They also usually have a decent zeni reward.i have a few questions. so im a bit fuzzy on Investigations. is there an infinite number of them? any point to doing multiple investigations on the same monster aside from grinding materials? cos i was like, "oh i'll knock out some smaller enemies" and there were 5 then i looked and saw more missions, in the same map even, fighting the same enemy. does this improve my Hunter Rating at all or is that story mission based? is this just for grinding? i'm guessing doing one or two investigations per monster should be enough for getting all the armor sets, is that correct?
Investigations are for farming specific targets (extra rewards for doing so) and eventually gems. If you're needing moster parts for building armor/weapons, investigations are usually worth it provided you can beat the conditions. You can also get stuff like increased money etc. They are limited with a number of how many times you can ACCEPT the quest. That means, if you accept it and then cancel it before you even leave town, it still counts unfortunately (unless they changed something). The ones with the smaller enemies are especially nice for grinding those parts, like the bugs. They also usually have a decent zeni reward.
Most investigations have modifiers that either make it harder or increase/decrease a certain aspect of the hunt. (shorter timer, more mining points, etc). All the info is on the investigation itself.
So I don't know how I missed this, but apparently we got confirmation on a number of returning monsters and new variants. Iceborne's gonna have Brachy apparently!
There isn't anything in stone for all of these yet, but here's what the roster is apparently shaping up as: