NamikazeBurst
Member
5* monsters don't seem to be that rare when I am re-rolling, but the ones I get are all bad. I just got Wildcat and she isn't even on the page 2 tier list.
I had Sanada, Wildcat, Nanami who aren't on some of the Eng tier lists, but they are on other sites as A/B/A so whatever.5* monsters don't seem to be that rare when I am re-rolling, but the ones I get are all bad. I just got Wildcat and she isn't even on the page 2 tier list.
5* monsters don't seem to be that rare when I am re-rolling, but the ones I get are all bad. I just got Wildcat and she isn't even on the page 2 tier list.
There are some JP sites that explain the other 5 star units. Wildcat looks like she has solid attack and a huge amount of speed but somewhat low HP. Sounds like a usable unit if you avoid letting her hit walls and have someone else to buff your HP.
Honestly with getting an ok 5* at the start you'll be getting 60 Orbs for free in basically 1-2 days so it's up to you.My second spin was garbage, so I re-rolled. I am not tired of re-rolling yet, but hopefully I get something good before I settle.
5* monsters don't seem to be that rare when I am re-rolling, but the ones I get are all bad. I just got Wildcat and she isn't even on the page 2 tier list.
I -think- Wildcat is the pre-evolved version of Corsair so I hope you didn't reroll that
I -think- Wildcat is the pre-evolved version of Corsair so I hope you didn't reroll that
I -think- Wildcat is the pre-evolved version of Corsair so I hope you didn't reroll that
I did... I can hardly find English info on this game due to it just coming out, so I don't know where to find the evolution lists.
After going through dungeons with 4x Vertical Laser L... I'm going to have to say that having team diversity is probably going to more be important down the line than having any individually strong leader.
Very wise choice.My first 2 pulls were 4 stars so I played coop until I got 50 stones and did a 10 pull. Only got one 5 star, Zeus. I'll keep him and not reroll.
I got a 5 star Hikari....didn't see her in the list in the OP, is she any good?
I got a 5 star Hikari....didn't see her in the list in the OP, is she any good?
Fusing monsters into each other is for same-type Morlings so you can compress their stat boosts into one another. Feeding costs go up really high after a while so it's to save on cash.So, what's the best way to level up your Units? I've been reading something about fusing other monsters into each other [stat boosts?] before feeding it into your Main, but I'm not sure what it means exactly. I've mostly been feeding the "XP" monsters as I get them, as well as occasionally the stat boosting ones. I'm not sure if there's a better way to do it.
As for evolving, is it similar to Puzzle & Dragons where you evolve up to a certain point, and then "Ultimate Evolve" them further for even increased stats/abilities?
So it's like +Eggs in Puzzle & Dragons, huh? Gotcha, thanks!Fusing monsters into each other is for same-type Morlings so you can compress their stat boosts into one another. Feeding costs go up really high after a while so it's to save on cash.
10roll time!
Not bad, wish that dupe Striker was another 5* though!
Fusing monsters into each other is for same-type Morlings so you can compress their stat boosts into one another. Feeding costs go up really high after a while so it's to save on cash.
So it's like +Eggs in Puzzle & Dragons, huh? Gotcha, thanks!
Should I separate the Morlings [Rare and Super Rare] or does it matter? Thanks again for your help, by the way.
Edit: One thing I noticed in the UI is if you tap the Stamina Bar in the Upper-Left corner you can toggle between the time displayed until your next Stamina point or the entirety of it until maximum. That's very helpful.
Starting with Arthur.
Do you feed dupes for skill up/luck up, or is it better to keep duplicates for now?
I like the art in PAD better, but hopefully the co-op will sway me to stay with the game. Seems interesting, and not that demanding of time, so I see no reason not to keep both.
So basically feed them until I notice they stop gaining stats and then stop? I'm thinking of keeping an Attack, Speed, and HP Morling separate so I can see more easily when they stop accepting certain stats.Only thing you have to watch out for is that the lower rarity Morlings have somewhat low stat caps, and that they can only take extra stats in the type they already have.
So basically feed them until I notice they stop gaining stats and then stop? I'm thinking of keeping an Attack, Speed, and HP Morling separate so I can see more easily when they stop accepting certain stats.
Also, I noticed you said "lower rarity Morlings". Do the Super Rare ones not have a cap?
Thanks, much appreciated!They have higher caps.
I know the HP lowest one caps at 95 HP, but the attack and speed ones can get those stats much higher.
Fusing monsters into each other is for same-type Morlings so you can compress their stat boosts into one another. Feeding costs go up really high after a while so it's to save on cash.
10roll time!
Not bad, wish that dupe Striker was another 5* though!
hmm I don't get this
what do you mean by feeding costs?
hmm I don't get this
what do you mean by feeding costs?
For some reason, I don't get any notifications while in-game [probably a good idea]. >_<LINE also seems like a pretty big battery/data hog; anybody know how to quiet down the notifications?