[Moore’s Law Is Dead] PS5 Pro PSSR 2 Leak

When he was repeating earlier leaks from more reputable sources - sure.
For example, Strix Halo. Dude was 100% correct.
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You have access to the internet, go and see for yourself how accurate he has been recently.
 
For example, Strix Halo. Dude was 100% correct.
dEvrOIg.jpeg
XnVn2rW.jpeg


You have access to the internet, go and see for yourself how accurate he has been recently.

He is accurate when compiling other peoples data, and he does rarely stumble across something....But, as with everything on the internet nowadays these guys strive to have new content each week which forces them to share information before it is 100% confirmed. I do not respect this approach at all.
 
My guess 24gb vram for games and 4gb cheaper ram for the OS.

I think we might be reaching a point where just doubling(or more) the RAM every gen is going to be costly.
 
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This guy has been the best source of PlayStation hardware design leaks, even better than Tom Henderson. So I find it funny for people to shit on him here, pun intended.
I have never seen this person or heard of him before but he seems pretty accurate and reasonable and how I'll also view the next gen games both early to late games and their requirements for the PS6 and PC.
Agreed, a lot of the stuff he has put out has been pretty accurate. Nobody has a perfect track record and mid last year he was expecting Blackwell to launch with a ton of supply, which clearly did not happen. He changed his tune as it got closer to release date.

But the one thing that he was big time accurate on was Intel Battlemage being a paper launch. He was saying that and it has very much proven to be true.

However, in the episode he published today, I did find him recommending an $800 9070XT over the $750 5070 Ti to be a bad recommendation. At $599 and $750, the 9070XT is a much better choice, but when the 5070 Ti is priced near MSRP and the 9070XT is way above MSRP or similar in price, I'd still give an edge to the 5070 Ti due to more DLSS support, although FSR4 support continues to grow.
 
I thought this was reveled like 2 months back right? That FSR 4.0 would be coming to Pro and just be called PSSR 2. Or am I going crazy?
 
He have been right near 100% on AMD stuff recently.

-PS5 Pro specs
-PSSR
-Strix Halo
-Zen5
-RDNA4
-Navi4C
-Zen6

The list goes on and on.
Not to mention that he was dead on accurate about Battlemage being a paper launch GPU. The haters came out of the woodwork when the positive reviews came out.

It was discovered pretty quickly that availability was low and that even when it was available it wasn't close to MSRP, which killed the value. The haters then went silent.
 
Agreed, a lot of the stuff he has put out has been pretty accurate. Nobody has a perfect track record and mid last year he was expecting Blackwell to launch with a ton of supply, which clearly did not happen. He changed his tune as it got closer to release date.

But the one thing that he was big time accurate on was Intel Battlemage being a paper launch. He was saying that and it has very much proven to be true.

However, in the episode he published today, I did find him recommending an $800 9070XT over the $750 5070 Ti to be a bad recommendation. At $599 and $750, the 9070XT is a much better choice, but when the 5070 Ti is priced near MSRP and the 9070XT is way above MSRP or similar in price, I'd still give an edge to the 5070 Ti due to more DLSS support, although FSR4 support continues to grow.
He is an AMD fanboy, so its not surprising on the recommendation.

Yet, we have people that believe Phil Spencer around here.

I thought that was just a meme. Like when people share Jim or Phil memes. I wouldnt trust any higher up Suits from any company.
 
I thought this was reveled like 2 months back right? That FSR 4.0 would be coming to Pro and just be called PSSR 2. Or am I going crazy?
This is him more him delving into what sony are trying to acheive. e.g. better upscaling from lower internal resolutions

Also as flaky he has been as a source, his been on the mark with ps5 pro stuff. He even said there are diffrent pssr versions available and a dev on era confirmed it later.
 
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Quite interesting what he said about replacing TAA in the new version kinda like DLSS does with DLAA….

I loved the PS5 Pro despite having a 7900XTX, I'm quite curious to see where they are taking the next version. While at the same time I'm curious about FSR4 on RDNA3
 
This is him more him delving into what sony are trying to acheive. e.g. better upscaling from lower internal resolutions

It's interesting how tightly kept Sony is about their PSSR roadmap when I think it could only help them to be transparent about it.

It's one of those things where you get reinforced into believing something because of your own behavior. Sony is tight lipped and when they fuck up fans get really angry at them, so they're afraid to announce things and then fuck up, but they don't realize that if they were transparent that it buys them a lot of good will.

Nvidia is so far ahead of them that I don't think having a public roadmap hurts you in anyway. The Switch 2 is already done and Microsoft presumably is going to be on whatever roadmap AMD is on but more realistically pretty hardware agnostic moving forward.

Cerny teased FSR4 like image quality in 2026 titles, but it doesn't hurt to go into more detail, which is I why I appreciate MLID for leaking this stuff. I think a lot people don't like him because he is so associated with PS5 Pro leaks and thus is seen as pro-sony, which is why you have guys like Bojji in here.
 
He is accurate when compiling other peoples data, and he does rarely stumble across something....But, as with everything on the internet nowadays these guys strive to have new content each week which forces them to share information before it is 100% confirmed. I do not respect this approach at all.
I hate when people don't do research, but instead get on their keyboard and type shit.
 
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Quite interesting what he said about replacing TAA in the new version kinda like DLSS does with DLAA….

I loved the PS5 Pro despite having a 7900XTX, I'm quite curious to see where they are taking the next version. While at the same time I'm curious about FSR4 on RDNA3

Agreed, it's quite interesting.

I wonder if PSAA is the future of a lot of games that will be enhanced for PS6 and PSAA would work for everyone whereas VRR is still on select displays. PSAA would give people a better result than unlocked framerates if you don't have a VRR display.

It would be awesome if Cerny gave like monthly or quarterly updates on PSSR. What they're learning from developers and from telemetry data on gamers and how that is influencing their roadmap and their priorities.

Also I wish they would address one of my major concerns, which is older games running older versions of PSSR getting updated. Also would love to hear more from developers as to the process involved in getting PSSR integrated into their games and I wonder if that decision is going to be made more easily with more advanced versions. We recently heard from ubisoft who now believe that PSSR is a better solution than TAA in all regards.

It'll be interesting to see if games like FF16, Witcher 3, and Cyberpunk eventually get PSSR and even games like FF7 Intergrade.

I was disappointed to see that I didn't notice much of a boost for Returnal getting a PS5 Pro patch, but again, maybe it's because they didn't go as far as they needed to with the patch with a lot having expected PC like RT features.
 
Not to mention that he was dead on accurate about Battlemage being a paper launch GPU. The haters came out of the woodwork when the positive reviews came out.
He also claimed Battlemage was cancelled (it wasn't), and he got the entire lineup incorrect, along with the wrong die size and number of execution cores.

That's the problem, he is wrong and right all the time, and has been tricked with deliberately fake leaks before. He basically throws everything he gets out there. What is true? Who knows!
 
I have never seen this person or heard of him before but he seems pretty accurate and reasonable and how I'll also view the next gen games both early to late games and their requirements for the PS6 and PC.

He's been talked about on here for years now. Surprised you never seen him or the posts.
 
It's interesting how tightly kept Sony is about their PSSR roadmap when I think it could only help them to be transparent about it.

It's one of those things where you get reinforced into believing something because of your own behavior. Sony is tight lipped and when they fuck up fans get really angry at them, so they're afraid to announce things and then fuck up, but they don't realize that if they were transparent that it buys them a lot of good will.

Nvidia is so far ahead of them that I don't think having a public roadmap hurts you in anyway. The Switch 2 is already done and Microsoft presumably is going to be on whatever roadmap AMD is on but more realistically pretty hardware agnostic moving forward.

Cerny teased FSR4 like image quality in 2026 titles, but it doesn't hurt to go into more detail, which is I why I appreciate MLID for leaking this stuff. I think a lot people don't like him because he is so associated with PS5 Pro leaks and thus is seen as pro-sony, which is why you have guys like Bojji in here.

You can probably find my posts shitting on him way before he leaked any pro stuff.
 
16gigs of vram for ps6 is pure bs, console likely gonna launch holidays 2028(maybe holidays 2027 if 3nm tsmc node is mature enough but doubt it) so gonna have to last us likey to around 2036, 24gb vram if not even 32 are only 2 options.
 
He's been talked about on here for years now. Surprised you never seen him or the posts.
I have been on gamefaqs for years and haven't heard of him until now. Even some other users that lots of people here talked about like Grummz or Alinar Pierce and others etc are new to me until recently. Cause I don't remember seeing them mentioned on gamefaqs for all the years I've been there.
 
He's saying on PC should be good with half the VRAM as the console.

PS5: 16GB
PC: 16GB System / 8GB VRAM

PS6: 32GB VRAM
PC: 24GB System / 16GB VRAM

Edit:
This isn't a leak by him btw.

We really need to stop listening to MLiD.
8GB VRAM is beyond cutting it close with PS5/XSX titles.
Games that use virtual textures will simply NOT load the higher quality textures.

His "next gen" ready PC is pretty silly a 24GB system will be DDR5 Single Channel?

He have been right near 100% on AMD stuff recently.

-PS5 Pro specs
-PSSR
-Strix Halo
-Zen5
-RDNA4
-Navi4C
-Zen6

The list goes on and on.

Zen 5 was leaked on Baidu, most AMD leaks originate there.
The PS5 Pro was leaked by K2G but they couldnt talk about it in detail cuz at that time only key devs had dev kits so it would be pretty easy to trace.
MLiD "leaked" when third parties got the dev kits......but we already knew about Trinity by then.
 
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16gigs of vram for ps6 is pure bs, console likely gonna launch holidays 2028(maybe holidays 2027 if 3nm tsmc node is mature enough but doubt it) so gonna have to last us likey to around 2036, 24gb vram if not even 32 are only 2 options.

24GB GDDR7 is AT LEAST what PS6 will have, maybe 32GB but I doubt it. I also expect them to use 3GB chips and 256bit memory bus.

I read somewhere you got a PS5 Pro. Is that correct?

Yes, with the disc drive even.
 
We really need to stop listening to MLiD.
8GB VRAM is beyond cutting it close with PS5/XSX titles.
Games that use virtual textures will simply NOT load the higher quality textures.

His "next gen" ready PC is pretty silly a 24GB system will be DDR5 Single Channel?



Zen 5 was leaked on Baidu, most AMD leaks originate there.
The PS5 Pro was leaked by K2G but they couldnt talk about it in detail cuz at that time only key devs had dev kits so it would be pretty easy to trace.
MLiD "leaked" when third parties got the dev kits......but we already knew about Trinity by then.
MILD belives in 16gb vram, hes actually said 8gb would age badly, which it has. Im not sure I agree with his take on the PS6 however.
 
24GB GDDR7 is AT LEAST what PS6 will have, maybe 32GB but I doubt it. I also expect them to use 3GB chips and 256bit memory bus.



Yes, with the disc drive even.
Was it a gift, got it cheap/used? I mean, why wouldn't you use that money to upgrade your GPU?
 
Was it a gift, got it cheap/used? I mean, why wouldn't you use that money to upgrade your GPU?

There is no need to upgrade 4070ti super, it will be good for the next few years.

I found it used for little more than 600 Euro in a pawn shop, almost in mint condition with old firmware (new console is ~826 Euro here). Disc drive is new but in MSRP.
Buying now is not a bad idea, there is a chance that prices will go up at some point...
 
There is no need to upgrade 4070ti super, it will be good for the next few years.

I found it used for little more than 600 Euro in a pawn shop, almost in mint condition with old firmware (new console is ~826 Euro here). Disc drive is new but in MSRP.
Buying now is not a bad idea, there is a chance that prices will go up at some point...

I did the exact same thing. Got a cracking deal on it tbh, and I too thought I might as well just in case prices increase.
 
Its pretty funny to see the petty bitchery and jockeying for clout among "leakers".

As if anyone cares that much apart from their stans...
 
Nvidia Execs while sniffing on a bundle of dollar notes
No Way Beer GIF by Busch

xx80s are gonna be 24GB.
xx70s are almost certainly going to be 18GB.
xx60s will likely start at 12GB.

Which for me is enough since im upgrading from a 4080 to 60xx.
Of course it depends on prices.

Theres no need for them to use 2GB modules when 3GB modules will be cheap and widely available.
They can use fewer modules to get more VRAM.
The 5080 is what 8 modules, whereas the 5080S is 6?
 
Quite interesting what he said about replacing TAA in the new version kinda like DLSS does with DLAA….

I loved the PS5 Pro despite having a 7900XTX, I'm quite curious to see where they are taking the next version. While at the same time I'm curious about FSR4 on RDNA3
7900XTX is around 100 TOPS vs 300Tops from Pro. No way they are going to run FSR4 model on RDNA3.

If they do release FSR4 for old hardware will be the evolution of software solution (FSR2/3)
 
I thought about paging K KeplerL2 to weigh in on his thoughts about MLiD :)

And he isn't near as accurate for PS hardware as Tom Henderson and its laughable to say so

I will agree MLiD was the first to talk about PSSR that I know of, other than that he is a joke

Talk about glass houses...

8hgGcEt.jpeg


MLiD getting duped by a bogus source doesn't negate the fact that he provided the most authentic and comprehensive leaks for PS5 Pro before anyone else, to the point where Tom Henderson was citing him and verifying it's accuracy. Kepler also has provider accurate and quality info on PS5 Pro, as did (shudder) RedGamingTech. They are all worth consideration when they bring new info.

Btw, I know you're not agreeing or disagreeing with me Heisenberg, this tweet is more of a response to the kepler tweet you referenced.
 
We really need to stop listening to MLiD.
8GB VRAM is beyond cutting it close with PS5/XSX titles.
Games that use virtual textures will simply NOT load the higher quality textures.

His "next gen" ready PC is pretty silly a 24GB system will be DDR5 Single Channel?



Zen 5 was leaked on Baidu, most AMD leaks originate there.
The PS5 Pro was leaked by K2G but they couldnt talk about it in detail cuz at that time only key devs had dev kits so it would be pretty easy to trace.
MLiD "leaked" when third parties got the dev kits......but we already knew about Trinity by then.
Quite a lot of MLID 'leaks' (and Western leaked HW content in general) originates from Chinese internet, it's just Western users claim him as a initial source because they cannot into Baidu/Weibo.
 
What do you think of his prediction on the PS6 having 40GB total split into 24gb of System ram and 16gb of Vram? Thought it was pretty accurate and how I'll picture the PS6.
It's speculation at best. He had similar speculations about PS5 and almost none came true. Him saying PS5 would run next gen games at 4K60 at ultra settings made me realise this guy is a complete joke. At the time je said that 2080TI couldn't even do that with last gen games.
 
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Talk about glass houses...

8hgGcEt.jpeg


MLiD getting duped by a bogus source doesn't negate the fact that he provided the most authentic and comprehensive leaks for PS5 Pro before anyone else, to the point where Tom Henderson was citing him and verifying it's accuracy. Kepler also has provider accurate and quality info on PS5 Pro, as did (shudder) RedGamingTech. They are all worth consideration when they bring new info.

Btw, I know you're not agreeing or disagreeing with me Heisenberg, this tweet is more of a response to the kepler tweet you referenced.
Isn't it 60 out of 64CUs with 64 ROPs though?

2 Shader Engine / 18WGP/32CUs per Shader Engine with 1WGP/2CU disabled per Shader Engine for yields.
 
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Talk about glass houses...

8hgGcEt.jpeg


MLiD getting duped by a bogus source doesn't negate the fact that he provided the most authentic and comprehensive leaks for PS5 Pro before anyone else, to the point where Tom Henderson was citing him and verifying it's accuracy. Kepler also has provider accurate and quality info on PS5 Pro, as did (shudder) RedGamingTech. They are all worth consideration when they bring new info.

Btw, I know you're not agreeing or disagreeing with me Heisenberg, this tweet is more of a response to the kepler tweet you referenced.
Without a doubt no one has a perfect batting average

Have mentioned this before I have even heard Spencer talk about some future games years ago and a couple he played and was pretty detailed about and not a single word has ever happened publicly

That said I personally way more trust Kepler and Tom over MLiD

I know some are sitting on PS6 info and I feel if MLiD had this same info he would try to be first to post it without verifying it but that's just my take on him
 
He is an AMD fanboy, so its not surprising on the recommendation.



I thought that was just a meme. Like when people share Jim or Phil memes. I wouldnt trust any higher up Suits from any company.
Yes, he does take a very pro-AMD tone and his most recent episode was a bit baffling. I agree with much of what he said about AMD being more stable right now, but the 5070 Ti does perform better than the 9070 XT and if they both cost the same, the 5070 TI is a better choice since it seems that the driver issues have been mostly ironed out.

At least they have on my end.
 
There is no need to upgrade 4070ti super, it will be good for the next few years.

I found it used for little more than 600 Euro in a pawn shop, almost in mint condition with old firmware (new console is ~826 Euro here). Disc drive is new but in MSRP.
Buying now is not a bad idea, there is a chance that prices will go up at some point...
If I am being honest with you, I would legit consider trading my 5070 Ti for a 4070 Ti, since it still has PhysX 32-bit support. It wouldn't be a straight trade, but I'd consider it.
 
I fully expect it'll be one of these for PS6, in this order of likelihood:

I think 'A' @ 36Gbps will be the goal and 'B' @ 32Gbps would be the lowest fall-back, D may make sense if they find certain cost savings beneficial vs economies of scale where you just keep all the chips the same. And C may make sense if they can offset the bandwidth loss with cache while saving by cutting the memory bus down;...

  • A) 32GB GDDR7 @ 1-1.15TB/s (8x 4GB @ 32-36Gbps via 256-Bit) for Games & OS/Other
  • B) 24GB GDDR7 @ 1-1.15TB/s (8x 3GB @ 32-36Gbps via 256-Bit) for Games + 4GB DDR4/5 for OS/Other
  • C) 24GB GDDR7 @ 864-888GB/s (6x 4GB @ 36-37Gbps via 192-Bit) for Games + 4GB DDR4/5 for OS/Other + (leaning much more heavily on on/near-die cache)
  • D) 28GB GDDR7 @ 896-1036GB/s (7x 4GB @ 32-37Gbps via 224-Bit) for Games + 4GB GDDR7 @ 112GB/s (1x 4GB @ 28Gbps via 32-Bit) for OS/Other + (leaning somewhat more heavily on on/near-die cache)

..ultimately though I expect Cerny will be inclined to keep things simple here. Though they do like pulling the odd rabbit out of the hat, this gen it was the SSD, last gen it was double the memory, maybe this gen it's memory bandwidth and cache. Both in general and specific to RT/PR & ML/AI workloads, getting data in and out of memory is where a lot of energy is expended. Perhaps they focus their resources on something more exotic in the memory system.
 
So people are mad at him because he was tricked by people intentionally trying to ruin his credibility?



If you don't see who is actually the dishonest people in this situation I don't know what to tell you 😂
 
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