Prodyhig
Member
We've been speculating for many days about what this new Microsoft device will be like.
I'm new here and haven't started a thread yet, so I thought this was the perfect time.
When Microsoft calls Helix a console, I think they're not lying, because Helix will indeed run console games, but they'll be Xbox One/Series games... not future games.
Those future games will be PC games. And why do I think that?
Let's imagine a third-party developer like Capcom is going to release the next Resident Evil, and they release a version for "Helix" and, obviously, a version for PC.
How do you translate that duality in a device to the end consumer?
You have a native Helix version and a PC version at the same time... which can be sold on Steam or the Windows Store.
Even for the developer, it would be pointless work knowing that the version customers would mostly buy would be the Steam version (due to the store's favoritism).
So why make a native Helix version?
It makes no commercial sense.
I'm new here and haven't started a thread yet, so I thought this was the perfect time.
When Microsoft calls Helix a console, I think they're not lying, because Helix will indeed run console games, but they'll be Xbox One/Series games... not future games.
Those future games will be PC games. And why do I think that?
Let's imagine a third-party developer like Capcom is going to release the next Resident Evil, and they release a version for "Helix" and, obviously, a version for PC.
How do you translate that duality in a device to the end consumer?
You have a native Helix version and a PC version at the same time... which can be sold on Steam or the Windows Store.
Even for the developer, it would be pointless work knowing that the version customers would mostly buy would be the Steam version (due to the store's favoritism).
So why make a native Helix version?
It makes no commercial sense.