I know nothing about Rick and morty, but I want to play mafia.
Sign me up!
01. Sorian
02. Dr. Worm
03. Dusk Soldier
04. Zippedpinhead
05. Acohrs
06. Bronx-man
07. Zeusy
08. *Splinter
09. Kalor
10. cabot
11. Kawl_USC
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
Replacement #1: Kalor
Replacement #2: Lord of Castamere
It's a LOT of burping.
It's a LOT of burping.
It's a LOT of burping.
if Dork Souls spec thread is outside the main season one, can I get access please?
Access to spec thread please!
I reemeerge from the back countries of montana, sign me up.
Also, now that games are over can we talk about the 10 post rule and either doing something when people purposefully thumb their nose at the spirit of the rule or just get rid of it?
I fully believe LP should have been modkilled for his bullshit "10" tenth post at day end.
You are supposed To post more meaningful and game related shit during the other 71 hours of the day phase that's what. It's pretty clear cut dude.I get warned/replaced if I don't make the minimum so what am I supposed to do? In that particular instance I was busy at the end of the day and only had time to make a short post. I could've just said "hope we got scum" and it would've accomplished the same thing.
I'm not thumbing my nose at the rule. I just procrastinate and make a flurry of posts at the end.
Also keep in mind that plenty of people in that game didn't make the minimum. I only had less than 10 because of a turbo.
If we do this then I'd like to request that smaller games be run far more regularly with a firmer hand in selecting game participants based on contribution levels for those of us who actually want to play mafia.I'd be in favour of dropping the 10 post minimum, I don't think it does anything.
You are supposed To post more meaningful and game related shit during the other 71 hours of the day phase that's what. It's pretty clear cut dude.
If you were so short on time that you literally could only post "10" then yea you didn't give the game the proper amount of time to be a contributive poster that day. In which case I would rather people get replaced or modkilled unless it was some occasion described to the game runner before hand. And regardless of what you say, it most certainly came off as thumbing your nose especially given your alignment in the end.
It's fucking tiring have 4 people doing dick all in these games, turbos not withstanding.
Not meeting 10 posts for a day phase isn't low activity, it's no activity. I don't consider <10 posts a day as meaningfully playing mafia no. I think it very negatively impacts the experience for every other play in the game and is selfish. So yes meet the minimum of actual game related posts asked or don't play.And what exactly do you propose instead? Before the 10 post rule people rarely got replaced at all for not posting unless they asked for it. It was created to give gamerunners a clear rule with which they can justify kicking somebody out of the game. Should gamerunners kick people out or not depending on what they ate for breakfast or something? Do you want low activity people to not play mafia at all?
I've been against the idea of invitationals in the past, but I think some variety is better than making low-activity posters flat out unwelcome, so I guess this is ok.If we do this then I'd like to request that smaller games be run far more regularly with a firmer hand in selecting game participants based on contribution levels for those of us who actually want to play mafia.
Oh I disagree about punishing players for disrespecting the 10 post limit. If a player makes 10 of the most garbage posts in a phase with a 10 post minimum, they've met that minimum and face no penalty. If a player makes 9 of the most comprehensive, insightful, beautiful posts in a phase with a 10 post minimum, they've not met the quota and should be killed/replaced/warned/whatever the rule was.
It's up to the other players to analyse post content, not mods.
Fluff posting is posting. I do it all the time.If someone is intentionally trying to get around the ten post limit by fluff posting, then that itself is breaking the rules by subverting them. We already have a rule for that too. :
"34. In general, do not try and exploit loop-holes in the rules."
If someone is intentionally trying to get around the ten post limit by fluff posting, then that itself is breaking the rules by subverting them. We already have a rule for that too. : \
"34. In general, do not try and exploit loop-holes in the rules."
Fluff posting is posting. I do it all the time.
Oh I disagree about punishing players for disrespecting the 10 post limit. If a player makes 10 of the most garbage posts in a phase with a 10 post minimum, they've met that minimum and face no penalty. If a player makes 9 of the most comprehensive, insightful, beautiful posts in a phase with a 10 post minimum, they've not met the quota and should be killed/replaced/warned/whatever the rule was.
It's up to the other players to analyse post content, not mods.
And what exactly do you propose instead? Before the 10 post rule people rarely got replaced at all for not posting unless they asked for it. It was created to give gamerunners a clear rule with which they can justify kicking somebody out of the game. Should gamerunners kick people out or not depending on what they ate for breakfast or something? Do you want low activity people to not play mafia at all?
That is kind of the moderators job isn't it? This isn't some special thing where we need special approval and clear cut rules on when and how people can be replaced or modkilled. The 10 post minimum was always just something to give people an idea of what is expected of them. The moderator's hand isn't tied if the person meets the requirement on the basis of posting 10 times with the numbers 1 through 10 and inversely, the moderator can work with someone behind the scenes if they only made 9 posts but those 9 posts were insanely detailed and high quality.
At the end of the day, it's pretty easy to see when someone's activity is damaging the overall integrity of the game, correct the issue, don't worry about some guideline at that point.
I don't disagree. My point is that games listing posting requirements should enforce those strictly, and games that prefer to be run by mod discretion shouldnt list requirements that won't be enforced.^ This, pretty much. The spirit of the rule is to contribution to the game.
I don't disagree. My point is that games listing posting requirements should enforce those strictly, and games that prefer to be run by mod discretion shouldnt list requirements that won't be enforced.
The ten post limit also gives players somewhat of a barometer too. Like if you see a player who's just barely above the ten post limit, yet isn't contributing, you can safely take it however you want gameplay wise. Where as if they're below 10 posts, it's "let the mod handle it" territory.
I'm not sure the context of what Kawl was talking about, in regards to LP, but players who are below the minimum post count should be replaced, not modkilled, after being warned once. That being said, trying to get around the ten post limit should definitely be a modkill after being warned once.
I'm firmly in favor of the 10 post limit, seeing how positive activity has been in the games I've watched/played after it was implemented.
This isn't fluff. It's fucking bullshit disregard for why the rule was made. I am taking umbrage with the fact that there was a post requirement put in place, and that some how this didn't trip that issue.
Yes I am saying a more active hand by mods need to be instituted. As far as sorians point, I would disagree and say that most of the times game runners are too married to their idea of how a game should be playing out to make the hard choices regarding players and NPE being made. Hard rules are necessary to remove even more bullshit meta gaming of "well of Cabot wasn't integral to the game he would have been mod killed, so he's probably scum" etc etc
At this point I disagree. If people aren't meeting the post requirement they should be modkilled. Make it clear these people are ruining these games in actuality and stop allowing them to hide and just ruin games de facto.
The decision to modkill should not be made lightly. It's most effective to modkill when the integrity of a player slot has been broken, as it may be possible to forcibly replace a compromised player with a new player.
Low activity posters are the biggest blight on our community and continually cause players and spectators to remark about the negative effect they have on the game.
We tried to resolve it with a 10 post requirement and people have thumbed their nose at that. I don't understand how we are at anything but a last resort.