Platinum #72 - Assassins Creed: Revelations
There completes the Ezio saga. Turns out, on paper, Revelations was the best game out of the three overall. Best story, characters, quests that were unique, cinematic, but had context in actions, weaker villain than B, but a grounded story that severed to wrap up the Assassins story. It improved on almost everything from B. If the game had ended with Ezio's heartfelt speech, instead of more scifi for no reason other than the last games had it, it would have been a perfect ending. The big problem was that they fucked up the parkour. Not sure how, I guess it's the added detail on the buildings, but it screws up the moment to moment gameplay.
I got cocky with this one. Thought I was going to finish it early. "All I've got is the dlc left..." I said confidently. Little did I know that there was a terror waiting in the list. I needed to impress Warren Vidic. Which required a completed 10-20 miin section with over a dozen puzzles that all have the capability to kill. With the hardest part at the very end, and only one chance before repeat, it made for a very tedious trophy. Frustrating. At least the mechanics of that sections were sound. The rest of the game was fairly mundane, besides some frustrating 100% sync missions.