No, there's very little chance of a new souped up edition happening. Splotter is literally guy & his current partner in mainland Europe making up game designs that seem interesting to them, and then following through producing them through local supply chains. He has a successful dayjob business & Splotter is the vanity project making game designs he wants to play. Food Chain Magnate's clearly been ridiculously successful & stressful for them, especially with the current reprint of Indonesia, and that stress suggests they want to withdraw, not expand.
If you listen to the Heavy Cardboard podcast, or follow along their posts, the Splotter folks are good friends with them, so there's a lot of "inside baseball" info.
If you want Food Chain Magnate, buy it. If you want the in-print Indonesia, buy it.
It sounds like they will not do it, for all the reasons you listed. However board gaming does have the all encompassing blob of singularity which could always buy the license and print it out. It just seems that success is going to be hard to leave on the table. Or umm, off the table. You know what I mean.
Haha can you expand on that? Is DS getting good reviews? What is up w/ DT & Yamatai? afaik they don't have a special relationship with DoW but I seem to be missing some background here.
I'm still dirty about buying Quadropolis on their recommendation

I would point out however that Quadropolis
still gets pride of place on their new set where they have far fewer games to display ...
Anyway I need to get over it and escape from that self imposed prison of cynicism.
Speaking of escaping, I have played the tutorial and first game of Unlock! Which is ... about escaping. In a different approach to other escape room games it uses just cards and has a system of card with a cupboard numbered 2 and a key number 5 leads you to card 7 which tells you what you find.
It doesn't *quite* work as well as I expected, but it gets the job done and it makes for an enjoyable hour. The reason it doesn't quite work is that all the puzzles are just a little too limited in the outcomes. Think a choose your own adventure book where you pretty much know the right response and even if you don't you are going to be correct most of the time anyway.
But overall I like it and the low price point makes it worth a look. You only get three games (3 decks of cards and a manual), so that long term value is a factor, but I could see myself passing it along to other people. I will say that I'm glad they also included a tutorial game, because the manual is pretty awful about explaining how things work. The game itself struggles in this regard too, but you kind of "get it" and then there isn't too many variations of that theme to contend with, at least with the first set of cards.
I'll probably play through the rest and consider expansions. It is pretty decent.