Played Wasteland Express last night.
It's got a very daunting unboxing experience initially. One odd thing of note is that you need to keep a bunch of the cardboard sheets that you punched stuff out of. We also might have missed something but we ended up with action counters that didn't seem to have a specific storage slot. We managed to get them in though. The trays do make initial game setup go pretty quickly, which is nice. You could probably be playing 5 minutes after you grab the box off your shelf.
As for the gameplay, it was pretty fun. There's a decent amount of variety in setup to keep it fresh(and we obviously didn't even look at the campaign setups). The way the board is setup, and the way movement works is pretty cool. 90% of the rules made sense to me and were fairly intuitive once we got going. My only worry initially is that it seems like it might be prone to snowballing. Basically, you start with limited resources and storage space. Any damage you take ends up blocking your storage spots, and it costs money and actions to get it fixed in one place. So if you get unlucky in combat early in the game, you've lost half your storage space, 1/3 of your starting funds to repair, and possibly a few turns of driving to get to the repair location. I need(and want) to play it more to see for sure about that.
As for the 10% of the rules I'm unsure about, one of the other guys was going to post on BGG, but I figured i'd ask here in case Stooge knows offhand. Normally, a city might have a demand for say, water. If you deliver it to them, you get paid the market value for water, and replace that demand with a new one. There are smuggling missions though, where you deliver a specific good to a city regardless of their demand. These normally give you $4 and an ally, but we had some doubt on whether you also get market value for the delivered good. So if the smuggled good is different than their demand(if any), do you get quest reward + market value? What if the smuggled good IS their demanded good as well?
I wish I had gotten pictures but my phone was dead.
tl;dr: Wasteland is fun. Deserves some of the hype for sure.
Edit: Just remembered the one thing that did aggravate me. There are three Raider Trucks that move around and act like hazards, and each corresponds to a specific raider faction, but the trucks are identical. They do include some stickers, but there's not really great flat spots to put the stickers, and it really feels like an after thought considering how well thought out everything else is.