New Fire Emblem GC Screens, Including CG FMV Shots

olimario

Banned
IGN has the thumbnails of 2 more, but they cant be accessed.

fire-emblem-souen-no-kiseki-20050104042708957.jpg
 
The sharpness reminds me of a PC game, for some reason.
That's not really praise or criticism though, just an observation.

When's this out in North America? June?
 
Hope they retain the awesome (cool-looking :D ) battle animations the 2nd gba installment had (the only official fire emblem in English), something which the 1st and 3rd installment lacked imo (for the lords.. other char's had mostly the same animation).

From the early videos it seems like the characters only have some basic attack animations (walk forward and hit).
 
The graphics look fine. I can't wait to play this.

It better come out here SOON. Not in 6 months. I can't wait. :(
 
I want scrolling menus where you pick what you want. Having the press the right button will be enerving and I'll probably fuck it up once ine a while and get super pissed.
 
Operations said:
Doesn't look very good to me. Is this the first 3D engine ever made by Intelligent Systems?
Intelligent Systems seems to particularly suck at creating 3D engines. Oh well, they do get better every year however.

All I demand from this title is decent animation (really fluid characters) and some spectacular effects. I'm satisfied with the graphics I just want some real emotion and movement from the battles.
 
Mama Smurf said:
In no way do either of the Paper Mario engines suck.
For 3D they sure as hell do. However Intelligent Systems is a group of very crafty developers and managed to work around the weaknesses and limitations of the engines instead of against it. In all of Paper Mario 2's low poly and blurry textured environs sometimes they managed to create some truly beautiful parts. Art does not equal technology.

I am assuming of course that what we see in Paper Mario 1 & 2 were the examples of the team creating their own engine from scratch and since they never really needed a powerful 3D engine for their games making one would be a waste of time and resources.

Take in mind when I say they suck I mean in comparison to the rest of the industry. A logical thing to do when you make claims of quality. Considering the genres they work in and the manpower they have I think they do a DAMN good job with what they've done and don't waste their time creating some lavish engine capable of all the bells and whistles we've come to expect from a top tier FPS.

I do beleive that Fire Emblem GC looks very sharp and pretty decent, overall I'm very happy with what they've made and it looks to be a natural evolution of the franchise into the realm of 3D.
 
I like this, I was quite unimpressed back at E3, but I do love the character art so far and it looks a lot better visually. I can't wait to get our first snippits of the soundtrack as that's what I'm looking forward to most so far. So I'll definitely pick it up once it uh... hits our shores, though I'd much rather have FE6 and 8 first, but doesn't look like we'll get the former. Regardless this'll probably be my last GC purchase.
 
I don't see anything wrong with the 3D battlefield. It's not jaw dropping but it's not horrible either. I absolutely love the character artwork though. Is there a FE anime out?

Nintendo of America really should release the other GBA FE before this comes out.
 
Mama Smurf said:
In no way do either of the Paper Mario engines suck.

Those games are beautiful and while technically speaking they're indeed using 3D engines, I believe Fire Emblem GC is actually going to be the first time they build one meant to be used as such, rather than a 2D approach.
 
Dark Dragon said:
So why can't Nintendo use its $$$ to get some real 3D artists for IS if it such an issue? :)
It isn't an issue, atleast I don't think it is. Sure some complain that they don't do the best job in the world in regards to the technology behind their games but it doesn't impact the gameplay or vision, which is most important.

Intelligent Systems creates a decent and powerful enough engine to power their games and doesn't squander time or money creating something that becomes superflorous. In order to truly see if the lack of some powerful visual oomph harms sales you'd have to do some pretty intense and indepth research.
 
It looks fine to me people!

It is a strategy RPG title after all, don't expect particularly flashy graphics or anything...
 
people complaining about the graphics don't know what they are talking about.

If the game looks bad to you, go back to playing your silly 3D action games. The map and sprite graphics will have absolutely NO impact whatsoever on the actual gameplay.

I think this game looks great, and I really hope it will be good. However it'll have a hard time competing against TearRing Saga 2.
 
It's not all about the gameplay with Fire emblem, its about the story and the characters too, and as such their selected method of presentation for the story elements (which looks like its exactly the same as the GBA versions) is a big disapointment to me.


I'd rather have it on the GBA if they arent gonna do anything with it.
 
Ghost said:
It's not all about the gameplay with Fire emblem, its about the story and the characters too, and as such their selected method of presentation for the story elements (which looks like its exactly the same as the GBA versions) is a big disapointment to me.


I'd rather have it on the GBA if they arent gonna do anything with it.

Hell, some voice acting would be nice. Some anime cutscenes at key story points too. I'm guessing the FMV will be an intro-only thing.
 
I think it will be fine. But it looks like ass, it always has looked totally underwhelming and you're kidding yourself if you say otherwise.
 
Operations said:
Those games are beautiful and while technically speaking they're indeed using 3D engines, I believe Fire Emblem GC is actually going to be the first time they build one meant to be used as such, rather than a 2D approach.
IntSys also ported Cubivore to GameCube.
 
Ghost said:
I'd rather have it on the GBA if they arent gonna do anything with it.

I'd have to agree. What's the point of giving up the convenience and mobility of the GBA if they're not going to use the GC for anything more than some functional 3D. Too early to tell, I guess, but I'm bitching in advance.
 
Am i the only one who gets the impressions of a GBA game with some 3D slapped on it? I loved FE, but i'm not really getting excited about this. The fighting effects should be nice, but i turn most of them off anyway to speed up the game.
 
Pellham said:
people complaining about the graphics don't know what they are talking about.

If the game looks bad to you, go back to playing your silly 3D action games.

Because everyone who calls a game on being ugly is not a gamer, right?

It IS possible to have beautiful SRPGs, you know
 
belgurdo said:
Because everyone who calls a game on being ugly is not a gamer, right?

It IS possible to have beautiful SRPGs, you know
Pellham has whined about people criticizing the graphics since it was first shown. He doesn't really make any sense, but I'm sure it makes him feel more comfortable with the situation.
 
Visuals look good enough for me. Not great BTW, but good enough if the gameplay is top notch.

My feeling is that Nintendo will stray away from too much Voice Acting and FMV partly because they don't seem to want to ship their first party games on more than one disk.
 
The people saying this looks like ass are...strange. I think the in-game look of characters needs the most work, on the map they just look odd for some reason. The environments are decent. The menus and cutscenes are quite nice. Average looking game, and above average by SRPG standards.

belgurdo said:
It IS possible to have beautiful SRPGs, you know

Sure, and it's possible to have an FPS with a fantastic plot, but that shouldn't be the top priority in most cases.
 
Catchpenny said:
The people saying this looks like ass are...strange. I think the in-game look of characters needs the most work, on the map they just look odd for some reason. The environments are decent. The menus and cutscenes are quite nice. Average looking game, and above average by SRPG standards.



Sure, and it's possible to have an FPS with a fantastic plot, but that shouldn't be the top priority in most cases.
Who's talking about it being the top priority? Simply said, there's very little we can comment on from pictures, and graphics is one of them. Just as you're praising the graphics, people are criticizing them. Yet praise, as much as criticism, suggests that it's a high priority.

Granted, I agree with you that anyone who says it looks like "ass" has some sort of angle. "Ass" is way too loaded.
rofl
 
It IS possible to have beautiful SRPGs, you know

Front Mission 4 is the most beautiful SRPG out there when if comes to all the bells and whistles of 3D, but it was still pretty pointless considering it was a fully turn-based game. All the 3D really did was add superfluous cutscenes, which were nice, but not needed. Regardless of its beauty, I still like Fire Emblem on my GBA better than FM4 on my PS2.

I'll welcome a Front Mission DS title anyday, though :D
 
Socreges said:
Who's talking about it being the top priority?

Well, it needs to be near the top if it's going to happen. SRPGs generally don't have huge budgets, you have to prioritize. Balance, length, class/item variety, map quality, multiplayer, even story/characterizaton...these are all more important to me in a Fire Emblem game. Sure, I'd love it if the game looked like Wind Waker or DQ8, but I'd rather have the other stuff I listed implemented well.

Simply said, there's very little we can comment on from pictures, and graphics is one of them. Just as you're praising the graphics, people are criticizing them. Yet praise, as much as criticism, suggests that it's a high priority.

I'm not questioning the merit of discussing the game's graphics. As you say, there isn't much else to discuss since we've only seen pictures (and a couple videos, maybe?) of the game. I just don't think it's worth getting worked up over, since the graphics don't look that bad and it won't matter all that much in the final product.

Also, it would be nice to have a Nintendo-related thread without an inane argument going on, but that's probably a pipe dream at this point.
 
Date of Lies said:
I want scrolling menus where you pick what you want. Having the press the right button will be enerving and I'll probably fuck it up once ine a while and get super pissed.


It'll probably be the same as the gba ones, it's not like you press X to use item, Y to attack or something... in the screen shown X is for selecting units that you haven't moved yet, start is for status, z probably replaces select, A is just for picking the unit to use.
 
Foobar said:
Front Mission 4 is the most beautiful SRPG out there when if comes to all the bells and whistles of 3D, but it was still pretty pointless considering it was a fully turn-based game. All the 3D really did was add superfluous cutscenes, which were nice, but not needed. Regardless of its beauty, I still like Fire Emblem on my GBA better than FM4 on my PS2.

I'll welcome a Front Mission DS title anyday, though :D


I rather looked forward to seeing the hulking mechs attack for each move in FM4, at least over, say, the dinky identical sprites found in the overhead view of the original Front Mission. Still, I agree that Fire Emblem is the better game (even though I love FM4).
 
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