Nhranaghacon
Banned
Valve Creating BCI for Gaming
Relevant Point's communicated in the video (some are paraphrased):
"It's more of a certification issue than a Science Issue"
"Working on Open Source BCI project so everyone can have BCI"
"By 2022, if you are Game Dev and not using a BCI you are making a mistake" paraphrased
"Sci Fi Level Applications possible now" paraphrased
"But I think will be able to create experiences superior to reality/Matrix fairly soon and quickly" paraphrased
"Learning so much about BCI's they could release product now but scared to release
product due to accelerating pace at which they are learning about BCI's" paraphrased
Video Interview At Link Above
Article Snippet (large article) and image of test BCI Posted Below
Edit: Most in the industry agree this stuff is going to be a hard reality and fairly soon, I'm far more interested in seeing how this non evasive technology matures long term.
Though there is no doubt in my mind the more invasive procedures will render immersion level gaming.
But the amazing thing here is, Gabe Newell - in this video interview cites - right now - the non Invasive BCI tech they are working with is capable and can be applied RIGHT now - in the now now - to effectively make you sleep and can also effectively catalyze a myriad of sci fi level adjustment's that impact the user immediately.
Relevant Point's communicated in the video (some are paraphrased):
"It's more of a certification issue than a Science Issue"
"Working on Open Source BCI project so everyone can have BCI"
"By 2022, if you are Game Dev and not using a BCI you are making a mistake" paraphrased
"Sci Fi Level Applications possible now" paraphrased
"But I think will be able to create experiences superior to reality/Matrix fairly soon and quickly" paraphrased
"Learning so much about BCI's they could release product now but scared to release
product due to accelerating pace at which they are learning about BCI's" paraphrased
Video Interview At Link Above
Article Snippet (large article) and image of test BCI Posted Below
Edit: Most in the industry agree this stuff is going to be a hard reality and fairly soon, I'm far more interested in seeing how this non evasive technology matures long term.
Though there is no doubt in my mind the more invasive procedures will render immersion level gaming.
But the amazing thing here is, Gabe Newell - in this video interview cites - right now - the non Invasive BCI tech they are working with is capable and can be applied RIGHT now - in the now now - to effectively make you sleep and can also effectively catalyze a myriad of sci fi level adjustment's that impact the user immediately.
Gabe Newell spoke to 1 NEWS about the future of brain computer interfaces (BCIs) — an area
he and other Valve staff have studied for several years now — and talked about how Valve is working
to put BCIs to use in the gaming sector.
Newell admits some of the ideas may seem incredible, and said some of the discussions
he's having around BCIs are "indistinguishable from science fiction" — but according to him, game
developers would be making a mistake by not investigating BCIs within the short-term future.
To help them to do that, Newell said Valve is currently working on an open-source BCI software
project, allowing developers to begin to interpret the signals being read from people's brains using
hardware like modified VR (virtual reality) helmets.
"We're working on an open source project so that everybody can have high-resolution [brain
signal] read technologies built into headsets, in a bunch of different modalities," Newell said.
Valve has been working with OpenBCI headsets.
OpenBCI unveiled a headset design in November called Galea, designed to work alongside VR headsets
like Valve's Index.
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