Some of those old threads are golden. I can't believe some people were saying this thing wouldn't hold the sx back. I'm pretty sure I remember people saying the damn thing was more powerful than the ps5."Same as Series X but at 1440p/60"
LOL
Some of those old threads are golden. I can't believe some people were saying this thing wouldn't hold the sx back. I'm pretty sure I remember people saying the damn thing was more powerful than the ps5."Same as Series X but at 1440p/60"
LOL
I suppose, but this looks like it can run on the Switch.One can argue that the smaller devs with very limited resources and teams will care about Xbox and Series S even less.
but it's not even similar developers. i don't even know if it's the same publishersI think it's because people saw how great Gollum was.
I mean christ the S runs Immortals of Aveum at 60fps, and thats probably the most demanding game we have seen yet lol.
Oh you know why.What's with all these sweeping statements declaring the game is shit
Is there a history with the Dev I'm not aware of? I thought this was kind of their first game. I remember it getting attention because it's striking the same vibes as valheim... I guess valheim is shit too
What's with all these sweeping statements declaring the game is shit
Is there a history with the Dev I'm not aware of? I thought this was kind of their first game. I remember it getting attention because it's striking the same vibes as valheim... I guess valheim is shit too
Uhm that really depends on what part of the hardware that is the bottleneck in any given scenario..I mean christ the S runs Immortals of Aveum at 60fps, and thats probably the most demanding game we have seen yet lol.
Devs said it's due to "Limited resources." Which really means "We can't get it working on the S."
XBOX Parity clause is working in PS favour.
Confirmation Bias |OT|No mention of Series S being the issue in the article.
The two people playing Gollum on Steam are devastated.
The dev has less than 100 people in the entire company. They’re a tiny studio.
A dev with less than 100 people who mostly worked as a support studio outside of some tiny full game releases that says “limited resources” means they literally don’t have the headcount to ship a full AA game on four platforms.
This is obviously a lie. Confirmation bias says that can’t be true at all.
Astroturfer!
Confirmation Bias |OT|
That PS2 version does look challenging to develop.
Video from Gamescom this week shows the game running pretty poorly. That's one good reason to believe the game is shit. If it's pre-beta as the footage is stamped and running like this two months before expected release the chances of it being great are probably pretty slim.What's with all these sweeping statements declaring the game is shit
Is there a history with the Dev I'm not aware of? I thought this was kind of their first game. I remember it getting attention because it's striking the same vibes as valheim... I guess valheim is shit too
Eh that's a bit of a stretch, I mean it's not nearly as poor as you are pretending it is. I've seen AAA games launch worse with less criticism.Video from Gamescom this week shows the game running pretty poorly. That's one good reason to believe the game is shit. If it's pre-beta as the footage is stamped and running like this two months before expected release the chances of it being great are probably pretty slim.
Riveting gameplay, can't wait for another brilliant LotR spin-off... maybe it would be better to delay it for PS5 too...
I'm not pretending. There's video evidence. The jumping is floaty, the character animation is slow, the camera movement is jerky with hitches, it was difficult to see where the mining tool was striking...it's all very apparent. Of course the Gamescom build won't be the last build, but if that is what they're showing you have to assume it's the best build that they have.Eh that's a bit of a stretch, I mean it's not nearly as poor as you are pretending it is. I've seen AAA games launch worse with less criticism.
The demo being played at gamescom won't be the latest build. I'm sure most people know that by now in gaming.
Again though saying something is shit because the in development footage isn't completely optimized is a bit far off from the Game being complete shit and it's good it's not releasing as you and others are saying
First pc survival game for you as well?I'm not pretending. There's video evidence. The jumping is floaty, the character animation is slow, the camera movement is jerky with hitches, it was difficult to see where the mining tool was striking...it's all very apparent. Of course the Gamescom build won't be the last build, but if that is what they're showing you have to assume it's the best build that they have.
Maybe a couple of months is all they need to polish it, but with something looking that rough so close to release date it's apparent that Series S isn't the only issue the dev team is facing. They probably don't want to delay because they're no doubt hoping to capitalize on the LOTR license ahead of the holiday shopping season and a delay would jeopardize the revenue opportunity. So it makes sense that they would prioritize optimization on the platforms with the highest install bases to seize whatever opportunity they can.
As for the game itself, so far there's nothing interesting about it other than them saying these are LOTR dwarves in an LOTR setting. Maybe complete shit is an exaggeration, but mediocre at best probably isn't a stretch.
Don't worry if it was coming to gamepass I'm sure it would have been a "GOTY contender".Relax Mr. "I don't like the game so other people that do can go fuck themselves."
I mean christ the S runs Immortals of Aveum at 60fps, and thats probably the most demanding game we have seen yet lol.
Some people were even buying into the stupid idea that at the given 1080p resolution Series S is actually a more powerful system with more overhead, spurred on by MS employees like Albert Penello. It was crazy for those that knew better.Some of those old threads are golden. I can't believe some people were saying this thing wouldn't hold the sx back. I'm pretty sure I remember people saying the damn thing was more powerful than the ps5.
They will get it at some point… but right now Microsoft is not even giving people a choice to skip, they decided that for you with Xbox series S..I dont get it. Shadow of Mordor/War games were amazing. I dont understand why they would make a generic slapcrap Steam early access survival game. I dont think anyone will mind this skipping Xbox.
I've played Valheim, Conan Exiles, Rust, Sons of the Forest, and a bunch of others, even ARK. For me (and that's the point of personal opinions), there was nothing in that gameplay that was remotely interesting regarding LotR. And if I want a game with Dwarves, I already have Deep Rock Galactic. But please do tell me more about I shouldn't play...First time seeing a pc survival game?
I too can Google a list of games when I get called out.I've played Valheim, Conan Exiles, Rust, Sons of the Forest, and a bunch of others, even ARK. For me (and that's the point of personal opinions), there was nothing in that gameplay that was remotely interesting regarding LotR. And if I want a game with Dwarves, I already have Deep Rock Galactic. But please do tell me more about I shouldn't play...
Shhhhh... Let them continue thinking it's a Series S problem. Im trying to see something...A dev with less than 100 people who mostly worked as a support studio outside of some tiny full game releases that says “limited resources” means they literally don’t have the headcount to ship a full AA game on four platforms.
Xbox has what 20% of the market it that and a huge chunk of that are people who don’t buy games anymore. We have seen this throughout time and it’s one reason why being an also-ran in console sales can turn into a vicious cycle. If you need to hit a release date and don’t have the time to get everything done, delaying the Xbox version makes the most sense by far. Has nothing to do with technical limitations of the Series S, necessarily, although just the fact that you have to finish the game for 2 different platforms does add to the work load.
Lol there's no way it's because of Series S... People here hurry to shit on Xbox and PC when they have some bad news, like they need to convince themselves of something because they seem like it makes them happy lol
So how tiny are 343i and Turn10 that they couldn't get co-op splitscreen in their first party games? Why couldn't the ms engineer ninjas help Larian with splitscreen? The excuses are running out.The dev has less than 100 people in the entire company. They’re a tiny studio.