http://cube.ign.com/articles/565/565644p1.html
The controversial part:
The controversial part:
Though the majority of Warrior Within equals and at times betters Sands of Time, I have two areas of concern while awaiting the final review code. First, the sound. So far 95% of the music consists of guitar rock. While it may fit in the battles, it's a little much to be so constant. The sound seems to be one of the last pieces of the Warrior Within puzzle. Not all of the music or sound effects are in, so it's hard to judge. For now, I'm a little wary.
Aside from the sound, one design choice has left me a bit bummed. The puzzles of Sands of Time have been removed. Remember the Observatory? The mirror puzzle? Through half of Warrior Within, I've found none. The closest is inside of a giant piece of archaic machinery, where the Prince must toggle various levels to get through. However, this isn't a puzzle so much as just going from point to point.
I was one of the people wishing for more puzzles, not less. But, unless the second half suddenly emerges with loads of puzzles, it would seem Warrior Within has none. That's a bit of a let-down personally, though I can understand how some were not fans of the puzzles, which did slow down the game's flow.