• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New Revolution Rumours

Seeing as I'm not much of a technical guy, I'm wondering what Nintendo is planning to do with the dual-processors...
 
Suite Pee said:
Seeing as I'm not much of a technical guy, I'm wondering what Nintendo is planning to do with the dual-processors...

If they did go with such an architecture, I imagine they'd be using it for the same thing everyone else is using their parallel chips for..
 
Yup, miyamoto said that he would like to work with Square on making DS online, i doubt square refused that offer. Maybe nintendo is working on some kind of playonline service for DS and revolution.

Anyway

That would be acceptable. But if there's going to be a button there to activate it, I'd prefer a stick. I don't see anything gyration could do that a stick can't. Perhaps a greater degree of control? Hmm...

I rushed my earlier post because dinner was ready but i'll expand on the idea. Mainstream gamers have problems with dual analogs, you, i and many other "hardcore" gamers probably got used to it but many dont, and i know many of them. The coordination of the two thumbs to control 2 different aspect of a gameplay mechanic is not for everyone. The way things are heading now, the more 3d games become complex the more controllers have added buttons, the more the control scheme used by the developer gets complex and require lots of memorization on the player's part, not intuitive in other words. Tilting an object to change the camera view is something every person can grasp, its like a pen, its natural, just like an handycam wrapped around your hand and plugged in the TV, you dont have to look inside the cam's scope, by looking at whats displayed on the TV you can point the camera wherever you want. Like a plane's yokes or joystick aswell. In a way that would be a paradigm shift from where controllers are heading, its back to simplicity and could make 3d games that much more easy to get into for some gamers.
 
Salmon said:

Also, the Rev will indeed have dual processors. Also broadband is built in, no modem to buy.
The Rev will have four controller ports. It will have a hard drive which will be used in much the same way as the 64DD was supposed to be used. It is backwards compatible with Gamecube games. Things like Dolby Digital 5.1 and high def monitor support are included.

It will use the HD-DVD format and not Sony's Blu-Ray. Controllers are not wireless, but wireless controllers are planned.

this is what I find to be possible truths

Nintendo has allready stated that the Revolution would be able to directly connect to computer monitors, the DD Support would mean fiber optic outs which would be nice, hopefully it'll support DTS in hardware, personally I've always found movies encoded in DTS to have a better mix than DD

4 controller ports were pretty much a given, so was backwards compatibility, which means you'll have to be able to plug GC controllers into it

dual processor I wouldn't have expected though
 
None of this speculation is true. The fact, and stunning surprise, is this: Revolution will spin around the game disc when you fire up a game, as opposed to all previous consoles where the game disc is needlessly spun inside the console. Hence the 'Revolution' monicker. This mechanism gives the machine much higher bandwidth because data can be transferred by G-forces as opposed to regular electric curcuitry.
 
Jeffahn said:
None of this speculation is true. The fact, and stunning surprise, is this: Revolution will spin around the game disc when you fire up a game, as opposed to all previous consoles where the game disc is needlessly spun inside the console. Hence the 'Revolution' monicker. This mechanism gives the machine much higher bandwidth because data can be transferred by G-forces as opposed to regular electric curcuitry.
*chuckle

It seems it might combine the gyro stuff with holograms! That's pretty revolutionary, if it weren't for feature films where Tom Cruise does it I guess! Still sounds cool, curious how it'll turn out.
 
bar1dj.gif
 
Buggy Loop said:
Like i said before, Gyroscopes and tilt sensor technology in the controller, eleminating the use of a 2nd analog stick for camera, the tilt sensor knows in which direction you tilt the controller and how far, but just "that" is confusing since the user has no clue as to where the "center" of the controller is, so you use gyroscopes to give a force feedback, the more you tilt the more the gyropscopes go in the opposite direction to give a slight feeling on your hand and know approximately where you have to tilt to go back on the center.
I've thought about this long ago, and the main difficulty I see is the weight and size (and power consumption in a possible wireless pad) of the gyro, if it's going to exert any resistance worth speaking off on you hands.
But if Nintendo has found a solution to that problem, I don't think a mere spring replacement/alternative is enough to warrant the use of an expensive gyro. It only gets really interesting if the gyro also has two motors to tilt it independently from the controller. That would allow for REAL force feedback, so you could use the controller as a sort of VR glove. Think of Mario getting hit by something and you would be able to feel an actual real push at the controller, or he is getting dizzy and the controller tries to rotate around in you hands, to a casual gamer not knowing about gyros that would feel like pure magic, hell it would to me even!
 
Salmon said:
It's nothing "new" technically speaking. It's just something that hasn't really been applied to video games yet."

Smell-o-vision.

I seriously hope these hard drive rumors (IGN's FAQ has this too) and "Paradigm shift" aren't talking about pay-per-play. I guess this would take care of having online play free, however, since you'll already be paying to play the game.
 
Anything that this guy might know, Sony and Microsoft probably already know through various channels. So why not reveal the 'revolutionary' part of it?

If Nintendo is planning a Wavebird 2, then they should have it ready at launch. And they should give you the option of getting a corded controller or a Wavebird 2 with the system. I don't want cords ever again.
 
I love wireless, it's the way to go, but I miss the rumble feature that was missing in the wavebird. hopefully they can figure out how to add rumble to the wireless revolution controllers and keep good battery life (perhaps add rechargable batteries to the controllers)
 
OK, I haven't heard this mentioned yet. But I think I've got it. :D

Seriously, does anyone remember the Logitech iFeel™ mouse from a few years ago? It used something called TouchSense technology:

"The technology, called TouchSense and licensed from Immersion Corp. in San Jose, uses a programmable, motorlike device that creates specific sensations as the mouse is moved over various on-screen objects.

A variety of surface "textures" can be emulated, including metallic, spongy and rubbery.

You can, for example, set the mouse for a crisp, higher-frequency, highly damped response to icons and a rubbery (i.e., mushier, lower-frequency, slower damping) response to menu selections."

So I think we're talking about a more advanced version of this. A haptic/tactile controller with gyroscoping control capability. You'll be able to "feel" textures, maybe even objects. Perhaps it either envelops your hands somehow (seems unlikely), or maybe the whole of your hand is touching it to enhance the tactile illusion. Maybe you're hold a sphere-shaped thing, for instance. That's just one idea, but I think this fits all the key parts of this quote perfectly:

Salmon said:
But he did say this; "if you think too hard you'll never guess what it is. It's nothing "new" technically speaking. It's just something that hasn't really been applied to video games yet."

He then said "touching is good but feeling is better".


So there it is. My prediction is that the Revolution will be all about a haptic feedback device. My apologies if someone else has mentioned this here before. :)
 
This sounds nice, but somehow I can't believe it, and don't tell me that they have moved Gamecube Zelda to the revolution...I would be very sad.

If they are working on Gamecube Zelda right now, I doubt it's possible that they are in the middle of Zelda Revolution development.

I guess E3 is the answer to everything.
 
I mean, I need my Zelda fix this year! WW was a good game, but somehow I felt my Zelda business is unfinished during the gamecube era.

I loved OoT and MM so much...
 
Amir0x said:
Speculatin' some more will make my head explode!

We need a GDC counter or something. It'll be good for blood pressure.

SantaCruZer said:
I mean, I need my Zelda fix this year! WW was a good game, but somehow I felt my Zelda business is unfinished during the gamecube era.

I loved OoT and MM so much...

I don't see how anyone can believe by now that the Gamecube Zelda will be moved to Revolution. It'll be out this year dude. Nintendo will risk causing mass suicides if they don't bring it out by fall.
 
Chrono said:
We need a GDC counter or something. It'll be good for blood pressure.



I don't see how anyone can believe by now that the Gamecube Zelda will be moved to Revolution. It'll be out this year dude. Nintendo will risk causing mass suicides if they don't bring it out by fall.

I hope you are right.
 
SantaCruZer said:
This sounds nice, but somehow I can't believe it, and don't tell me that they have moved Gamecube Zelda to the revolution...I would be very sad.

If they are working on Gamecube Zelda right now, I doubt it's possible that they are in the middle of Zelda Revolution development.

I guess E3 is the answer to everything.

I would say its entirely possible for them to be adding content, etc. to GCN Zelda while creating a new engine for Rev Zelda.
 
Some aspects of the OP's quote has the ring of truth to it. One of the earliest rumors regarding the GCNext hardware was that Nintendo was experimenting with two machines one of which has dual processors.

IGN's Rev FAQ:

Rumors abound indicated that Nintendo could separately be working on two systems and that ultimately one would be chosen for retail. System 1 allegedly featured a 2.7GHz PowerPC G5 processor, 512MBs of RAM, and a 600MHz graphics chip. System 2 allegedly featured dual 1.8GHz PowerPC G5 processors. 256MBS of DDR Main Memory RAM, 128MBS of GDDR3 Video RAM and a 500MHz graphics chip.Both systems allegedly featured a built in 15GB hard drive.
As of this time, these rumors cannot be validated.

Also, I wouldn't expect Nintendo to go with Blu-Ray for obvious reasons so HD-DVD or a proprietary format seems more likely.

I think Nintendo has also said that the Revolution will 'not be a two screen console like DS'. A one-screen console maybe? If the controller has a software configurable touch pad I have to imagine that there will be some visual cues as to what your touching.
 
Okay, take this as you will.

I was thinking earlier about the Revolution, and for some reason this crazy marketing idea got into my head. As lame as it would be, and as indifferent I'd be to it, could anyone else seriously see Nintendo doing ads with the slogan "Viva La Revolution!" and Mario's head in a Che-esque profile?

I'm not sure if anyone else thought of it, but it's wild enough for them to at least try.
 
Pellham said:
The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?

If Nintendo partners with Matsushita again like in GC, then it must be blu-ray as Matsushita is one of the backers.
 
Well my source wouldn't tell me. He said it would get him into too much trouble, and could give Sony and Microsoft an advantage at this stage in the game.
Oh please...... :lol :lol :lol :lol
 
I'm really not into the speculation threads, mostly because they tend to spawn rumors that are eventually accepted as fact.

But I will throw this one out, because recent events have made me interested in such designs:

What if the Revolution is of the same scale as the Mac Mini? It'd be a truly "portable" bonafide gaming console, and would be able to hook up to anything, virtually anywhere as long as there was a power outlet nearby.
 
xsarien said:
I'm really not into the speculation threads, mostly because they tend to spawn rumors that are eventually accepted as fact.

But I will throw this one out, because recent events have made me interested in such designs:

What if the Revolution is of the same scale as the Mac Mini? It'd be a truly "portable" bonafide gaming console, and would be able to hook up to anything, virtually anywhere as long as there was a power outlet nearby.

:thumbs up:
 
In the January 2005 issue of Wired, Wired asks Eiji Aonuma(Nintendo game designer) "Will consoles continue to rule the videogame market?".

Aonuma replies, "People will continue to play on consoles for the forseeable future, but the look and feel of consoles will change significantly...Tomorrow's setup will replace conventional controllers with a more natural and intuitive mechanism-and, although I'm not sure exactly what it will be, I'm not talking about a video camera that tracks your body movements."



dot dot freaking dot
 
xsarien said:
I'm really not into the speculation threads, mostly because they tend to spawn rumors that are eventually accepted as fact.

But I will throw this one out, because recent events have made me interested in such designs:

What if the Revolution is of the same scale as the Mac Mini? It'd be a truly "portable" bonafide gaming console, and would be able to hook up to anything, virtually anywhere as long as there was a power outlet nearby.

That would be cool, but the Gamecube is already kind of like a Mac Mini, because I can hook it up anywhere and it even has a handle.
 
So there it is. My prediction is that the Revolution will be all about a haptic feedback device. My apologies if someone else has mentioned this here before.

I could've sworn in 1999 or 2000, I heard Sony talking about something like this before with the DS2. Most likely me getting confused with rumors though.
 
GSG Flash said:
That would be cool, but the Gamecube is already kind of like a Mac Mini, because I can hook it up anywhere and it even has a handle.

Yeah, but the Mac Mini's even tinier, and for its size, it doesn't really skimp on power either. (It does, though, on memory.)
 
Diffense said:
Some aspects of the OP's quote has the ring of truth to it. One of the earliest rumors regarding the GCNext hardware was that Nintendo was experimenting with two machines one of which has dual processors.

IGN's Rev FAQ:



Also, I wouldn't expect Nintendo to go with Blu-Ray for obvious reasons so HD-DVD or a proprietary format seems more likely.

I think Nintendo has also said that the Revolution will 'not be a two screen console like DS'. A one-screen console maybe? If the controller has a software configurable touch pad I have to imagine that there will be some visual cues as to what your touching.

Okay...this has been misunderstood for a while now. First off those suppossed specs of two different consoles were from an source @ N-Sider *NOT* IGN. IGN just added them to their FAQ's 'cos that was the only semi-solid rumors that were going around. This was before it was even refered to as the "Revolution". The rumor was that Nintendo was including a HD & going for a higher capacity format & that Nintendo was working with two systems (one more powerful than the other) just in case...it also talked about the next GameBoy as well. Anyways...the IGN FAQ isn't some kind of truth, but I do agree that this has been the second "firm" rumor that Nintendo suggests Nintendo's next system will have multi-core processors, higher-capacity format as well as a HD.

Also in IGN's FAQ, though, is that there WON'T be a touch screen or a controller screen. They take this from the comment Mr. Iwata made around when he mentioned that the next system will feature an output to PC monitors. I think that something was misconstrued as Mr. Iwata never said there would be no touch screen or screen on the controller...just that Nintendo wasn't planning to have two screen gaming IN REFERENCE to the TV & PC monitors (I believe he meant they weren't going for a multiple TV and/PC monitor screen set-up). So, to me...I don't like IGN's "FAQ" 'cos it seems to be totally closed to the notion that the controller may just have a screen...not surprizing since they're against the stigma connectivity left them.

Now as far as what I think about these new rumors...
I think there will be cutting edge chips in Revolution which I think will shock most who seem to think that Nintendo can't do it for some reason. I also think that there will be a HD in Revolution to make maybe a "self server" community (that word has been said by Nintendo people before) to make online gaming easier...plus I think Nintendo will use nastalgia ROM's to their advantage. I also think Revolution will have HD-DVD 'cos they don't wanna be left behind in read speed & high enough capacity formats...plus I think Toshiba & NEC (a close partner of Nintendo BTW) want HD-DVD in Xenon (for the west) as well as a system that'll do better in the homeland (Japan) which would be Revolution...on top of that, Nintendo could really push the idea that they're bigger by having lot's of their own movie content available, plus without a "multi-media-conglomerate" stance they don't have much to lose if HD-DVD fails.

Then we get to the controller talk...which is thought to be where the revolutionary aspect of Revolution is suppossed to be. I wanna talk about wireless first. The rumor says that it won't be wireless??? I'm sorry, but this either means they're hoping to make money by waiting to release wireless one's later on so we'll re-buy controllers all over again...OR...the features are so power consuming that it needs a cord...BUT...then the rumor also states that they're working on a wireless one though, which makes me think it can't be too power taxing. To me...if there really is full gyro motion control...how are we gonna feel free to move without wireless? Not that I wanna be a flailing retard in front of my TV, but I just invisioned gyro control to be wireless for freedom.

With the comment made about how the revolutionary feature is not something we'd expect and from that I'm seeing two different theories. One being a next generation of force feedback that not only rumbles but also gives resistance...and the other is something I really can't understand about a technology that allows for changing textures/surfaces. To me...I think both would be really hard to pull off due to durability. Even if Nintendo could somehow make either durable enough for use...I don't see something like that lasting after alot of use. I know the comment was that "touching is good but feeling is better" but I just don't know about these idea's as I can see the resistance feedback breaking and I'm not sure how exactly the changing textures/surfaces workds NOR do I see how either are really going to invite more non-gamers into gaming...
 
Pellham said:
The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?

Blu-Ray is not just a Sony Format. It also happens to be a joint project among a few other companies, the other huge influence being none other than Matsushita.

Now, who is Nintendo closer to? NEC/Toshiba or the people that have provided all of the GC's drives, and is reputed to have very close ties with Nintendo now?

HD-DVD is a highly unlikely choice. So low I'd say it's about nil at the moment. Things can always change though.
 
Dragona Akehi said:
Blu-Ray is not just a Sony Format. It also happens to be a joint project among a few other companies, the other huge influence being none other than Matsushita.

Now, who is Nintendo closer to? NEC/Toshiba or the people that have provided all of the GC's drives, and is reputed to have very close ties with Nintendo now?

HD-DVD is a highly unlikely choice. So low I'd say it's about nil at the moment. Things can always change though.

We really can't say that now can we? Yes Matsushita is working on BR and they also worked on the GCN's format/drive, but that doesn't mean Nintendo is gonna stay with them. Although it is said that the MPEG/MP3 player for GBA is being made by Nintendo & Panasonic but that doesn't mean much to this.

You sorta make it sound like HD-DVD isn't gonna be in Revolution merely 'cos Nintendo *might* be working with Matsushita on Revolutions format/drive??? Then you say NEC isn't as close to Nintendo as Panasonic/Matsushita??? NEC is probably closer and has worked with Nintendo longer too. Besides...this means nothing...Toshiba is working WITH Sony on the "Cell" but is AGAINST Sony in the BR vs HD-DVD format war...this happens all the time in business.
 
I would be very happy if these rumors are true.
 
Is it currently feasible to have separate gyration control for each finger? I can imagine a 'controller' where you put a thing over each finger tip (a glove would get too sweaty, IMO), lay your hands flat on your lap (as if playing a piano/typing on a keyboard), and control the game by moving your fingers certain ways. Perhaps you would use your thumbs for direction control, and other actions would use other fingers. You could point to move the camera. Or games could allow you to use different positions with your hands.

You could even put your hands in a traditional controller-holding position for ports from other systems. Or you could do the Minority Report thing. You could play Donkey Konga Revolution without bongos, or a piano music game without an extra peripheral. You could play Super Monkey Ball Revolution by tilting one hand in the air. You could even do the drawing type gaming that DS could do. Throw a baseball, or bat at one, in a baseball game. Form Naruto-style seals with your fingers. Etc., etc.

Obviously, the tactile feedback of traditional controllers is lost with this kind of controller, but perhaps it would have an advantage in versatility. Used the right way, it could be more natural for the average person (assuming it's not too taxing on motor skills). And as I said, it could do ports, though it might be hard imitating something like the Dual Shock with this kind of controller. Some games I'm sure could do it well, but I could also see it getting complicated for games that use a lot of buttons. But it does seem to be in line with what Nintendo has hinted at.

If it's economical to make a controller like this, I'd like to see it. I'd still take a wait-and-see stance, but it could be quite cool.
 
Pellham said:
The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?
Unless Nintendo is planning on getting into the disc format business, I don't see why it would make a difference that Sony is one of the major Blu-Ray players. I'm sure a fair amount of Nintendo's work uses Microsoft Windows, for instance.

geogaddi said:
Project Dolphin was more mysterious
You really think so? At least Dolphin had a display image showing off hardware partners at E3 1999, whereas at E3 2004 Revolution worked its way into a couple Iwata sentences amid DS talk. By this point five years ago we had no reason to believe Dolphin had anything really weird about it, and I think by then we'd seen some IGN mockup controller images which had a lot of the right ideas.

Then again, at this point 5 years ago the PS2 launch hype was huge and Xbox was still not officially announced, so most everything is much different.

Dragmire said:
Is it currently feasible to have separate gyration control for each finger? I can imagine a 'controller' where you put a thing over each finger tip (a glove would get too sweaty, IMO), lay your hands flat on your lap (as if playing a piano/typing on a keyboard), and control the game by moving your fingers certain ways.
This reminds of an old GIA April Fool's joke: Air Guitar Freaks. Which admittedly sounded awesome. However, that sounds a bit out there for now.
 
Dragmire said:
Is it currently feasible to have separate gyration control for each finger? I can imagine a 'controller' where you put a thing over each finger tip (a glove would get too sweaty, IMO), lay your hands flat on your lap (as if playing a piano/typing on a keyboard), and control the game by moving your fingers certain ways. Perhaps you would use your thumbs for direction control, and other actions would use other fingers. You could point to move the camera. Or games could allow you to use different positions with your hands.

You could even put your hands in a traditional controller-holding position for ports from other systems. Or you could do the Minority Report thing. You could play Donkey Konga Revolution without bongos, or a piano music game without an extra peripheral. You could play Super Monkey Ball Revolution by tilting one hand in the air. You could even do the drawing type gaming that DS could do. Throw a baseball, or bat at one, in a baseball game. Form Naruto-style seals with your fingers. Etc., etc.

Obviously, the tactile feedback of traditional controllers is lost with this kind of controller, but perhaps it would have an advantage in versatility. Used the right way, it could be more natural for the average person (assuming it's not too taxing on motor skills). And as I said, it could do ports, though it might be hard imitating something like the Dual Shock with this kind of controller. Some games I'm sure could do it well, but I could also see it getting complicated for games that use a lot of buttons. But it does seem to be in line with what Nintendo has hinted at.

If it's economical to make a controller like this, I'd like to see it. I'd still take a wait-and-see stance, but it could be quite cool.

I honestly think that the average person would be more comfortable holding something like the Gyration mouse (which my friend says is awesome, by the way) rather than just moving fingers or making gestures. I think it's baby steps really. From a controller with the controls on it, to a controller that controls through movement, to controlling through fingertips.
 
Suppose Nintendo licensed MS Windows technology for use in their console, I think that'd be a closer analogy to them using Bluray discs in revolution. Still, I didn't remember that Matsushita is a Bluray backer (though NEC is also a revolution partner). That changes my mind about the whole thing.
 
Diffense said:
Suppose Nintendo licensed MS Windows technology for use in their console, I think that'd be a closer analogy to them using Bluray discs in revolution. Still, I didn't remember that Matsushita is a Bluray backer (though NEC is also a revolution partner). That changes my mind about the whole thing.

Somehow I don't think MICROSOFT will let this happen...

:lol :lol :lol
 
I wasn't suggesting Revolution is going to be running Windows. My post was in reference to something said earlier regarding the likelihood of Nintendo using "Sony's" media format.

Anyway, if Nintendo were interested in using Windows in Revolution I sure MS would encourage it.
 
Top Bottom