Suite Pee said:Seeing as I'm not much of a technical guy, I'm wondering what Nintendo is planning to do with the dual-processors...
That would be acceptable. But if there's going to be a button there to activate it, I'd prefer a stick. I don't see anything gyration could do that a stick can't. Perhaps a greater degree of control? Hmm...
Salmon said:
Also, the Rev will indeed have dual processors. Also broadband is built in, no modem to buy.
The Rev will have four controller ports. It will have a hard drive which will be used in much the same way as the 64DD was supposed to be used. It is backwards compatible with Gamecube games. Things like Dolby Digital 5.1 and high def monitor support are included.
It will use the HD-DVD format and not Sony's Blu-Ray. Controllers are not wireless, but wireless controllers are planned.
*chuckleJeffahn said:None of this speculation is true. The fact, and stunning surprise, is this: Revolution will spin around the game disc when you fire up a game, as opposed to all previous consoles where the game disc is needlessly spun inside the console. Hence the 'Revolution' monicker. This mechanism gives the machine much higher bandwidth because data can be transferred by G-forces as opposed to regular electric curcuitry.
Speevy said:
I've thought about this long ago, and the main difficulty I see is the weight and size (and power consumption in a possible wireless pad) of the gyro, if it's going to exert any resistance worth speaking off on you hands.Buggy Loop said:Like i said before, Gyroscopes and tilt sensor technology in the controller, eleminating the use of a 2nd analog stick for camera, the tilt sensor knows in which direction you tilt the controller and how far, but just "that" is confusing since the user has no clue as to where the "center" of the controller is, so you use gyroscopes to give a force feedback, the more you tilt the more the gyropscopes go in the opposite direction to give a slight feeling on your hand and know approximately where you have to tilt to go back on the center.
:lolSpeevy said:
Its a step up from the GC but still. Blur Ray is better.
Salmon said:It's nothing "new" technically speaking. It's just something that hasn't really been applied to video games yet."
Salmon said:But he did say this; "if you think too hard you'll never guess what it is. It's nothing "new" technically speaking. It's just something that hasn't really been applied to video games yet."
He then said "touching is good but feeling is better".
Amir0x said:Interesting.
We'll see. We'll see.
Suite Pee said:I expected more out of you.
Amir0x said:Speculatin' some more will make my head explode!
SantaCruZer said:I mean, I need my Zelda fix this year! WW was a good game, but somehow I felt my Zelda business is unfinished during the gamecube era.
I loved OoT and MM so much...
Chrono said:We need a GDC counter or something. It'll be good for blood pressure.
I don't see how anyone can believe by now that the Gamecube Zelda will be moved to Revolution. It'll be out this year dude. Nintendo will risk causing mass suicides if they don't bring it out by fall.
SantaCruZer said:This sounds nice, but somehow I can't believe it, and don't tell me that they have moved Gamecube Zelda to the revolution...I would be very sad.
If they are working on Gamecube Zelda right now, I doubt it's possible that they are in the middle of Zelda Revolution development.
I guess E3 is the answer to everything.
Rumors abound indicated that Nintendo could separately be working on two systems and that ultimately one would be chosen for retail. System 1 allegedly featured a 2.7GHz PowerPC G5 processor, 512MBs of RAM, and a 600MHz graphics chip. System 2 allegedly featured dual 1.8GHz PowerPC G5 processors. 256MBS of DDR Main Memory RAM, 128MBS of GDDR3 Video RAM and a 500MHz graphics chip.Both systems allegedly featured a built in 15GB hard drive.
As of this time, these rumors cannot be validated.
Pellham said:The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?
Oh please...... :lol :lol :lol :lolWell my source wouldn't tell me. He said it would get him into too much trouble, and could give Sony and Microsoft an advantage at this stage in the game.
xsarien said:I'm really not into the speculation threads, mostly because they tend to spawn rumors that are eventually accepted as fact.
But I will throw this one out, because recent events have made me interested in such designs:
What if the Revolution is of the same scale as the Mac Mini? It'd be a truly "portable" bonafide gaming console, and would be able to hook up to anything, virtually anywhere as long as there was a power outlet nearby.
xsarien said:I'm really not into the speculation threads, mostly because they tend to spawn rumors that are eventually accepted as fact.
But I will throw this one out, because recent events have made me interested in such designs:
What if the Revolution is of the same scale as the Mac Mini? It'd be a truly "portable" bonafide gaming console, and would be able to hook up to anything, virtually anywhere as long as there was a power outlet nearby.
So there it is. My prediction is that the Revolution will be all about a haptic feedback device. My apologies if someone else has mentioned this here before.
GSG Flash said:That would be cool, but the Gamecube is already kind of like a Mac Mini, because I can hook it up anywhere and it even has a handle.
Diffense said:Some aspects of the OP's quote has the ring of truth to it. One of the earliest rumors regarding the GCNext hardware was that Nintendo was experimenting with two machines one of which has dual processors.
IGN's Rev FAQ:
Also, I wouldn't expect Nintendo to go with Blu-Ray for obvious reasons so HD-DVD or a proprietary format seems more likely.
I think Nintendo has also said that the Revolution will 'not be a two screen console like DS'. A one-screen console maybe? If the controller has a software configurable touch pad I have to imagine that there will be some visual cues as to what your touching.
Pellham said:The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?
Dragona Akehi said:Blu-Ray is not just a Sony Format. It also happens to be a joint project among a few other companies, the other huge influence being none other than Matsushita.
Now, who is Nintendo closer to? NEC/Toshiba or the people that have provided all of the GC's drives, and is reputed to have very close ties with Nintendo now?
HD-DVD is a highly unlikely choice. So low I'd say it's about nil at the moment. Things can always change though.
Unless Nintendo is planning on getting into the disc format business, I don't see why it would make a difference that Sony is one of the major Blu-Ray players. I'm sure a fair amount of Nintendo's work uses Microsoft Windows, for instance.Pellham said:The only reason HD-DVD is plausible is because Blu Ray is a Sony format. Why the hell would Nintendo choose it?
You really think so? At least Dolphin had a display image showing off hardware partners at E3 1999, whereas at E3 2004 Revolution worked its way into a couple Iwata sentences amid DS talk. By this point five years ago we had no reason to believe Dolphin had anything really weird about it, and I think by then we'd seen some IGN mockup controller images which had a lot of the right ideas.geogaddi said:Project Dolphin was more mysterious
This reminds of an old GIA April Fool's joke: Air Guitar Freaks. Which admittedly sounded awesome. However, that sounds a bit out there for now.Dragmire said:Is it currently feasible to have separate gyration control for each finger? I can imagine a 'controller' where you put a thing over each finger tip (a glove would get too sweaty, IMO), lay your hands flat on your lap (as if playing a piano/typing on a keyboard), and control the game by moving your fingers certain ways.
Dragmire said:Is it currently feasible to have separate gyration control for each finger? I can imagine a 'controller' where you put a thing over each finger tip (a glove would get too sweaty, IMO), lay your hands flat on your lap (as if playing a piano/typing on a keyboard), and control the game by moving your fingers certain ways. Perhaps you would use your thumbs for direction control, and other actions would use other fingers. You could point to move the camera. Or games could allow you to use different positions with your hands.
You could even put your hands in a traditional controller-holding position for ports from other systems. Or you could do the Minority Report thing. You could play Donkey Konga Revolution without bongos, or a piano music game without an extra peripheral. You could play Super Monkey Ball Revolution by tilting one hand in the air. You could even do the drawing type gaming that DS could do. Throw a baseball, or bat at one, in a baseball game. Form Naruto-style seals with your fingers. Etc., etc.
Obviously, the tactile feedback of traditional controllers is lost with this kind of controller, but perhaps it would have an advantage in versatility. Used the right way, it could be more natural for the average person (assuming it's not too taxing on motor skills). And as I said, it could do ports, though it might be hard imitating something like the Dual Shock with this kind of controller. Some games I'm sure could do it well, but I could also see it getting complicated for games that use a lot of buttons. But it does seem to be in line with what Nintendo has hinted at.
If it's economical to make a controller like this, I'd like to see it. I'd still take a wait-and-see stance, but it could be quite cool.
Rocket9 said:
Diffense said:Suppose Nintendo licensed MS Windows technology for use in their console, I think that'd be a closer analogy to them using Bluray discs in revolution. Still, I didn't remember that Matsushita is a Bluray backer (though NEC is also a revolution partner). That changes my mind about the whole thing.