http://www.itmedia.co.jp/games/articles/0506/24/news007.html
seems they protect against hotlinking
seems (graphical) progress is being made..
seems they protect against hotlinking
seems (graphical) progress is being made..
morbidaza said:Anybody else get REALLY strong "Collateral" vibes off this game?
OniShiro said:Not impressive at all, it could be done in the xbox.
Also it reminds me a lot of Dead To Rights.
Trolls left until permaban: 0?OniShiro said:Not impressive at all, it could be done in the xbox.
OniShiro said:Not impressive at all, it could be done in the xbox.
jimbo said:"Not impressive at all, it could be done in the xbox."
Ok dude, I have GTA: SA in my XBOX right now and it looks nowhere near this so no, this game can NOT be done on the Xbox. What are you smoking?
XMonkey said:Um...GTA:SA isn't exactly the greatest example to demonstrate the Xbox's power...
GTA was made for PS2 and ported to Xbox...jimbo said:As you can see I am not the only one using SA in this thread and that's because this game is the exact same type of game as SA as far as graphics go. It's not going to look like Gears of War. Just like if you were to take DOOM 3 on Xbox and compare it to SA andreas on Xbox would be pretty stupid, so is comparing Frame City to anything else OTHER than a SA-type game.
And out of True Crime, GTA, and whatever other expansive city simulators there are on Xbox, GTA:SA is the best looking, that's why everyone's using it.
seismologist said:is this made by the breakdown team?
Doom_Bringer said:no, all I know is that the Tekken and the Ace Combat teams are working on it. I can't find the interview were I read this.
seismologist said:I would expect much better graphics from those guys. I'm thinking it's either Breakdown or Namco Hometek (Dead 2 Rights).
eso76 said:I like the first 2 shots, the point where buildings start fading in is remarkably far, their detail is more than decent and farther ones look like they are fully modeled. If it's an entirely free roaming game, meaning you can have such views of the city whenever and wherever you like and you can get to those buildings (ie. it's not a few fake scenes where buildings are replaced with bitmaps or represented with other kinds of trickery) that's quite impressive.
Xbox.com: Tell us about the development team working on Frame City Killer. What recent titles have they worked on? What experience and expertise does the team bring to this project?Doom_Bringer said:no, all I know is that the Tekken and the Ace Combat teams are working on it. I can't find the interview were I read this.