Our goal is to make this game one of the top 5 visually appealing games ever released on the machine. Certain recent games have made this a real challenge, but we feel that our internal capabilities in terms of artwork and technology make this a realistic goal. One area in particular that I think will impress people is our outdoor scenes on the Xbox. Few games have done beautiful outdoor environments on the Xbox. Our tech is perfectly suited to outdoors and our visual will compare to some of the early releases on Xbox 2 in terms of outdoor visuals. Our indoors will also be visually impressive, but games like Riddick have already demonstrated the power of the Xbox in rendering beautiful indoor scenes.