Next-Gen PS5 & XSX |OT| Console tEch threaD

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From Sony's presentation four months ago. What are people here babbling about?


StreetsofBeige said:
Yup. This beauty.

Never knew PS3 had more TF than PS4.


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Looks like some preparation stuff for pre-orders opening soon. I still don't expect them to drop it out of the blue like folks thought a while back.

Possibility they could react to Microsoft fairly quickly, but I'm guessing they'll go the first week of August.

Well Sony's VP of Matketing Eric Lempel himself said that, essentially, news about preorders would not occur in that way, where we'd have to stick to our seats and computers waiting for preorder news lol:

 
PS5 can have more graphic details loaded in memory than XSX within 2 seconds of gameplay, assuming the GPU can render them, of course.


Or it can have fewer but more detailed assets loaded into memory in 1 second, because it can load 1GB of assets in 0.25seconds while the user moves...
 
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PS5 can have more graphic details loaded in memory than XSX within 2 seconds of gameplay, assuming the GPU can render them, of course.
I don't think I've seen this discussed enough but it's a big deal, I think we'll see first party developers really push this feature in about a year or two. RAM can be loaded for the next 1-2 seconds of gameplay and the SSD is fast enough to load in the data as the character moves and turns, this was discussed by Cerny in the tech talk and if properly utilised devs can push insane amounts of detail and fidelity.
 
2 GB in 0.27 seconds according to Cerny
Another comment from Cerny,

"what if the SSD is so fast that as the player is turning it is possible to load textures for everything behind that player in a split second, if it takes half a second to turn then that's 4 GB's of data you can load, that sounds about right for next-gen"
 
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They are keeping the thread locked until there's proof that everything that was said was real. The issue that they are having is that apparently some of the tweets were deleted but there's no proof that they have been deleted. That's what they are waiting on.
That's an OP response to a deleted tweet. Did the thread detail into a fanwar beforehand?
 
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Is it just me or does 90% of this thread consist of people:
A) Saying the XSX is more powerful than the PS5 (Which is, ynow, a fact)
B) Saying the power difference doesnt matter or trying to say the difference isn't that big
C) Saying the PS5's SSD is faster than the XSX's SSD(Which is again, a fact)
D) Saying that the SSD speeds are not that important
Damn. This is so accurate and I feel attacked🤦🏾‍♂️🤦🏾‍♂️🤦🏾‍♂️
 
That's an OP response to a deleted tweet. Did the thread detail into a fanwar beforehand?

I mean we are posting in a thread that's been derailed countless times so I don't think they locked it because of that. They left a note in the thread that was locked which is basically the same thing that Bill O Rights said in the ban thread.

Then the thread will remain closed and take this as a lesson going forward. I'll check to see if there is a perm warning on the account and remove it - however, this incident will still be referenced in case it 'occurs' again. If you're going to use a reputable source to back up a claim, then always use an archive/direct link, not a screencap please. This is different to just general speculation based on a throwaway tweet, this was an assertion based a previous chain which completely derailed the thread. There was enough of a topic there to talk about without the extra fabrication. Usually when a tweet is deleted (e.g. the Ubisoft one about the 4K dispute), you will see this in its place:


Deleted tweet link showing unavailable


There is no evidence of this anywhere in the chain or the account, or in google cache. Again, like always this is an open offer - if anyone has a link to the original please furnish us with it and the thread will be re-opened.
 
So...you basically just confirmed my original post then lol.

It is in fact easier just to call it RDNA2 under the circumstances.
No, I didn't, it's custom RDNA2 because that's exactly what they said, it's based on AMD's second generation architecture and Sony made their own modifications. To say otherwise is just Xbox fans' delusional wishes of a bigger gap than it really is.
 
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Yo what's wrong with you people? Have we all forgot that both Sony & Microsoft have called their consoles' GPUs as "Custom RDNA 2"?

Consoles have always been like that, just like how PS4 Pro was based on Polaris architecture & had some features from AMD's future GPU generation, the Vega architecture, so this is the same logic applied here, PS5/XSX have RDNA 2 GPUs, they might have some features from RDNA 3, they might lack a feature or two from RDNA 2 itself, it's why they call these consoles "Custom RDNA 2", that's all, both Sony & Microsoft want to put certain features that they feel they need for their consoles, but somehow Xbox fanboys found something to brag about because apparently, the PS5 is "between RDNA 1 & RDNA 2" which the same guy has just corrected his statement about it and said that he should've reworded it properly.
 
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Ps5 new Geometry engine can also scrap (cull) the entire pipeline before rasterisation as stated in road to Ps5.

Go listen to road to ps5. Sony need to give new names to things lol.

Also Matt Hargatt



Does that read like old or new ? Answers on a postcard.

So the missing RDNA2 feature is supplemented by the geometry engine. Fine bro. What ever RDNA2 features are missing I'm sure Sony has addressed with in-house solutions that pretty much hit the same target. You've posted earlier that Sony has their own answer to ML. I hope so and that it's not just an AI for texture uprez, because ML has some amazing applications beyond texture. You've also believe that they are using their own methods assist in what is essentially VSR...again I hope so🤷🏾‍♂️
Whether they did this to save money, rather it was a rushed decision or simply to push their internal R&D and keep their hardware super duper custom it works. You're right they will perform the same and the SSD is much faster than the XSX's.




that also means the chip is an RDNA1.5 hybrid Playboy, it is what it is 🤫🤫😂
 
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@ 50% (*both or just) Kraken de/compr.
7.4 GB per second
2 GB in 0.27 seconds

@ best* Kraken de/compr.
22 GB per second
5.94 GB per 0.27 seconds
*with oodle texture?
the 22 GB/s number given by Mark Cerny is a best case scenario figure, as Cerny said "if the data happened to compress particularly well".

I'd expect the numbers given by Cerny 5.5 GB/s raw and 9 GB/s compressed to be the most common and consistent numbers, of course this is just based solely off the tech talk but now that Sony have implemented Oodle Texture compression, who knows that kind of numbers the SSD can pump out.
 
Yo what's wrong with you people? Have we all forgot that both Sony & Microsoft have called their consoles' GPUs as "Custom RDNA 2"?

Consoles have always been like that, just like how PS4 Pro was based on Polaris architecture & had some features from AMD's future GPU generation, the Vega architecture, so this is the same logic applied here, PS5/XSX have RDNA 2 GPUs, they might have some features from RDNA 3, they might lack a feature or two from RDNA 2 itself, it's why they call these consoles "Custom RDNA 2", that's all, both Sony & Microsoft want to put certain features that they feel they need for their consoles, but somehow Xbox fanboys found something to brag about because apparently, the PS5 is "between RDNA 1 & RDNA 2" which the same guy has just corrected his statement about it and said that he should've reworded it properly.


They're the only community who loves to stay misinformation and doesn't care about accurate information.

This is why they loves guy like Colteastwood, Dealer and Dee Batch.

I think it would be easy to make a Pro Xbox gaming channel and gain a following. A lot of their hardcore fan base on social media feed on BS all the time.
 
What ever Sony has on there disk will probably be able to quick resume as the ssd is so much faster. that's if the developers allow it i suppose. I am not technical, perhaps one of the other lab rats in here will tell you.

Yeah, they might do it in a different way or whatever with a different name, but is seems like this would be a no-brainer with a super-fast SSD.
 
So I've seen it mentioned a number of times that the Series X is "full RDNA 2" (as in full PC equivalent...?) and the PS5 being "RDNA 1.5/2", Etc. Is it not accurate to say that MS has also went with customizations as well as Sony? They're both gaming consoles and not PC's. This seems to me to almost necessitate custom work due to the nature of the consoles specifically.

I guess that when I see "Series X & PS5 RDNA 2" that pretty much means "customized RDNA 2 based" as we've seen it said by those of great relevance to the discussion (the PS5's chief architect and CEO of AMD no less). Is the entire "RDNA" debacle at this point a semantics or interpretation issue?
 
Round and round we go. Give it a rest and stop warring, turds. How many times will you all get fooled by an "insider" to just find out it's all bullshit?
 
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Sorry if this has been posted already, but it appears the Leonardi guy clarified his statement.
from https://multiplayer.it/notizie/ps5-architettura-rdna2-via-mezzo-rdna1-2-conferma-ingegnere-sony.html

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turns out the simplest explanation was the correct one, "RDNA 2" isnt a technical term, neither XsX or PS5 are "Pure" RDNA 2, and the term is used to tell people it's just the latest set of features they have at the moment. We can go home now
Sick and tired seeing this warring, couldn't wait for these consoles to lauch any sooner.
 
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They're the only community who loves to stay misinformation and doesn't care about accurate information.

This is why they loves guy like Colteastwood, Dealer and Dee Batch.

I think it would be easy to make a Pro Xbox gaming channel and gain a following. A lot of their hardcore fan base on social media feed on BS all the time.

not just the Xbox community, seen a lot of fud from the Sony community about how raytraced audio would take a chunk out of the Xbox performance despite the Xbox series X having a dedicated audio chip for that.

there is plenty of stupidity on both sides.
 
All these people talking about that SSD on ps5. It didn't seem so hot loading a level in astroboy which looked like a ps4 game at 7 seconds. Meanwhile gears and ori loaded in about 7 on series x
 
Sorry if this has been posted already, but it appears the Leonardi guy clarified his statement.
from https://multiplayer.it/notizie/ps5-architettura-rdna2-via-mezzo-rdna1-2-conferma-ingegnere-sony.html

F1qCUax.png


turns out the simplest explanation was the correct one, "RDNA 2" isnt a technical term, neither XsX or PS5 are "Pure" RDNA 2, and the term is used to tell people it's just the latest set of features they have at the moment. We can go home now
Well that clears things up. I guess the only thing that still needs more info is: if the PS5's GPU has no ML built in but has been alluded to support it before, what's Sony doing to achieve that? Any ideas?
 
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Sorry if this has been posted already, but it appears the Leonardi guy clarified his statement...
Good to have it clarified.

Can people stop pretending that Gavin Stevens was lying now? He was openly accused of faking that exchange but the clarification makes it very clear that the exchange did take place.

No discord, no fud, no photoshopping required.
 
not just the Xbox community, seen a lot of fud from the Sony community about how raytraced audio would take a chunk out of the Xbox performance despite the Xbox series X having a dedicated audio chip for that.

there is plenty of stupidity on both sides.
There is, but not nearly as much on the PS side.
 
Good to have it clarified.

Can people stop pretending that Gavin Stevens was lying now? He was openly accused of faking that exchange but the clarification makes it very clear that the exchange did take place.

No discord, no fud, no photoshopping required.

Who was the guy that accused him of faking screenshots?

He definitely needs to publicly apologize.
 
I would assume they would, just because in the streaming age, that's the difference between picking up exactly where you left off and starting back at the last save point.
Hope there is, I'll have to share PS5 with my kid, both will want to leave games in suspended mode. And going further, based on SSD speed, it'll be possible from total turned off state.
 
This is what I was refering to in my previous post, honestly I never paid attention to that part of the article back when this was released.

"More generally, we're seeing the GPU be able to power machine learning for all sorts of really interesting advancements in the gameplay and other tools." Above all, Miele adds, it's the speed of everything that will define the next crop of consoles. "We're stepping into the generation of immediacy. In mobile games, we expect a game to download in moments and to be just a few taps from jumping right in. Now we're able to tackle that in a big way."
 
Gavin Stevens is not a honest person. He has clear biases. Both AMD and Sony has clearly stated that PS5 is based on RDNA 2.,but he for some reason he doesn't want to believe them and went out of his way to post a PM message from a tired person who was up all night and misspoke.
That liar won't post this on his twitter though.
 
So this confirms two things. One it is not pure RDNA 2.0 and two, it might have rdna 3.0 features like Red Gaming tech said.

I really dont know if thats good news for either side. Xbox fans will rejoice because it might not be fill rdna 2.0, but sony fans will be happy about extra features.

I think we really need to wait a few more days to see what's going on. If MS comes out with more games looking like hellblade 2 with actual gameplay then maybe you can start worrying, and xbox fans can start to celebrate. But then again, the PS5 games that were shown were native 4k 30 fps with ray tracing. they can easily go down to 1440p or 4kcb and start producing games that look far better and on par with hellblade 2.

What I am trying to say is that all this back and forth is really for naught.
 
Gavin Stevens is not a honest person. He has clear biases. Both AMD and Sony has clearly stated that PS5 is based on RDNA 2.,but he for some reason he doesn't want to believe them and went out of his way to post a PM message from a tired person who was up all night and misspoke.
That liar won't post this on his twitter though.

whats the source of this? it seems the multiplayer.it article is basing this off of some private tweets. will need access to those tweets. how reliable is multiplayer.it?
 
Sorry if this has been posted already, but it appears the Leonardi guy clarified his statement.
from https://multiplayer.it/notizie/ps5-architettura-rdna2-via-mezzo-rdna1-2-conferma-ingegnere-sony.html

F1qCUax.png


turns out the simplest explanation was the correct one, "RDNA 2" isnt a technical term, neither XsX or PS5 are "Pure" RDNA 2, and the term is used to tell people it's just the latest set of features they have at the moment. We can go home now
Ok, Xbox fans, time to put it to rest.
 
This is what I was refering to in my previous post, honestly I never paid attention to that part of the article back when this was released.

And this is what MS said about ML. It's basically a software layer in Directx similar to their SFS system given a cool name to make it seem like something only XSX can do when you can literally do this with current gen GPUs. they are using shader cores in the RDNA 2.0 to power machine learning.

– Xbox Series X supports Machine Learning for games with DirectML, a component of DirectX. DirectML leverages unprecedented hardware performance in a console, benefiting from over 24 TFLOPS of 16-bit float performance and over 97 TOPS (trillion operations per second) of 4-bit integer performance on Xbox Series X. Machine Learning can improve a wide range of areas, such as making NPCs much smarter, providing vastly more lifelike animation, and greatly improving visual quality.
The RDNA 2 architecture used in Series X does not have tensor core equivalents, but Microsoft and AMD have come up with a novel, efficient solution based on the standard shader cores. With over 12 teraflops of FP32 compute, RDNA 2 also allows for double that with FP16 (yes, rapid-packed math is back). However, machine learning workloads often use much lower precision than that, so the RDNA 2 shaders were adapted still further.

Oh look at that standard shader cores. Who woulda thunk it. Oh and rapid packed math. You know what console had that? PS4 Pro. PS4 pro had Machine learning confirmed!

I am getting so sick of this obfuscation coming from the MS PR team. They are giving everything a fancy name, and sending their fanboys into a frenzy. Then those fanboys start digging and harassing PS5 engineers on twitters (not you Gavin) and we end up in this situation where Sony fans freak out because we are like wtf how can MS have ML and sony cant? Turns out no one fucking has ML hardware like tensor cores.

this is all so fucking stupid.
 
All these people talking about that SSD on ps5. It didn't seem so hot loading a level in astroboy which looked like a ps4 game at 7 seconds. Meanwhile gears and ori loaded in about 7 on series x
And Ratchet & Clank: Rift Apart fast transitions loaded entire sections much more detailed than Astrobot's within 2 seconds, so either that wasn't a loading screen or the game was running on Geoff's PS4 just to demonstrate the DualSense controller.
 
"Its based on RDNA 2, but it has more features, and it seems to me, one less"

That's interesting. One less being VRS? More features tying in with Red Gaming Tech saying that as well.

Anyway, really looking forward to MS on the 23rd, another step in finding out what these consoles are really about.
 
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