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Nightdive Studios - PO'ed: Definitive Edition is real and coming soon to PS4, PS5, Xbox One, Series X|S, Nintendo Switch, and PC!

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire



ABOUT THIS GAME​

POed_gif_A_256.gif

FRIGGIN' ALIENS! They hijacked your ship and kidnapped your shipmates. IT'S ENOUGH TO GET A GUY...PO'ED!

Originally released in 1995, PO’ed is an adrenaline-pumping first-person space shooter that features gameplay elements inspired by generational powerhouses DOOM and QUAKE. PO’ed: Definitive Edition spices up the classic 1995 shooter with updated visuals, antialiasing, increased framerate and redefined controls, and up to 4K 144 FPS performance.

POed_GIF_G.gif


DON'T JUST GET MAD, GET PO'ED!

Your ship has been overrun by aliens. Your comrades-in-arms have been annihilated and your soufflé has been ruined! What do you do? Grab your jetpack and rocket launcher and fry those suckers! PO'ed features 16 of the baddest, maddest and most unattractive monsters in the galaxy. Rock-throwing ogres, plasma-shooting robots, giant bats ... and walking butts!

Don't look now, but they are all looking for something to eat. Could it be you?

PO'ed pushes first person action games to new heights! Fly through 25 spectacular 3D environments while battling vicious alien creatures. Select from a vast arsenal of weapons, including the Power Drill and the Meat Seeker. Prepare yourself for the most action-packed, fast-paced, adrenaline-pumping, infinite directional 3D gaming experience of your life!

POed_GIF_H.gif


PO’ed: Definitive Edition Key Features:
  • A plate full of quality-of-life features to enhance the gameplay and fix bugs present in the original game (which can be toggled off).​
  • Wet your whistle with Widescreen support to HUD and other on-screen graphics to work with widescreen.​
  • A new delicious difficulty mode added for hardcore players​
  • 15 appetizing achievements.​
  • A dash of Localization support for English, French, Italian, German, and Spanish.​
  • Total freedom! Cruise on foot or fly with your jetpack through 25 wild 3D environments.​
  • Features 16 of the baddest, maddest and most unaffectionate monsters in the galaxy.​
 
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Kuranghi

Member
Kinda remember this from the time, I don't think I played it though, since I didn't know anyone with a 3DO, or was it on DOS/PC too?

This game is one of the weirdest gaming memories, though I couldn’t progress much in it when I played it on ps1.

Side note, please do Return to Castle Wolfenstein next!
Now THAT I actually want. Great game.

RtCW has some weird issues on Steam, I wish they would.

Maybe I just need a fan patch or something like that, but I was trying to play it again recently and the resolutions were weird and I couldn't get any sync solutions to work.
 

Danny Dudekisser

I paid good money for this Dynex!
Man, that's an obscure one to rescue. I never played the game, but I do remember seeing it in the first issue of Gamepro I ever bought (April 1996). As I recall, it wasn't particularly well-received, but I'm curious how this re-release turned out.
 

CamHostage

Member
Oh, PO'ed, eh? Cool that Nightdive rescued another one, they do nice work...

However, I got PO'ed confused with Loaded, so my excitement for this news peaked and dipped in my head as I was clicking this thread. Loaded is the PS1-era hyper-violent stupidity I'd like to see remastered this way some day.

Maybe this next time, NightDive?
maxresdefault.jpg


PO'ed seems fine though, and the engine looks to run it butter-smooth, which would be a change from the stubbly original. This game was corny nonsense which had to try too hard on even in the meager 3DO library in order to stand out, but maybe it's worth reconsidering it now that there's fewer of these types of games out (although PO'ed today has to compete with the indie Boomer Shooter boom going on these days, so good luck there...) NightDive just did important work redoing SW Dark Forces and have the main Turoks out, so if they want to fuck around with a weird game for once, that's okay.

(*edited down to just my comments since Thick Thighs added the trailer up top to OP)
 
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Lol, this game was stupid fun as a kid. Levels kind of sucked if memory serves me, but my 11 y/o brain thought it was hilarious fighting ass-monsters shooting farts at you.
 
Side note, please do Return to Castle Wolfenstein next!
RtCW has some weird issues on Steam, I wish they would.
Is what you want if you are in the mood. You can play in ultrawide, change the controls, has new graphics and weapons and only adds to the original game in smart ways without detracting anything from it all with a ton of options to customize how you want. And it's super easy to install. It's great, I played it recently.
 
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nkarafo

Member
I love Nightdive's work but this feels like they are out of games to remaster.

There are still better 90's FPS games out there they haven't touched. I don't think there's a remaster for Duke Nukem 3D yet and neither for Hexen 1/2 or Heretic. And people have already mentioned Return to Castle Wolfenstein.

I would love a Duke Nukem remaster that combines the best aspects of each port. The Saturn port used the Powerslave engine and was full 3D with some nice lighting effects that didn't exist in the PC original. The N64 port had some extra areas and secret rooms in many maps and the weapons were different. It would be interesting if they did a similar remaster that combines stuff from different ports, like they did with Powerslave.

Also, it's weird but is there even a remaster for the original DOOM/DOOM2/Ultimate DOOM? I know you can do a lot of things with in on PC and it's plentiful of source ports and mods but on console what's the best way to play these classic games? I remember the port on Switch was a barebones DOOM experience with some stutters even.
 
Is what you want if you are in the mood. You can play in ultrawide, change the controls, has new graphics and weapons and only adds to the original game in smart ways without detracting anything from it all with a ton of options to customize how you want. And it's super easy to install. It's great, I played it recently.
Sounds good, but I only play on console, so this is not for me, unfortunately.
 
Oh, PO'ed, eh? Cool that Nightdive rescued another one, they do nice work...

However, I got PO'ed confused with Loaded, so my excitement for this news peaked and dipped in my head as I was clicking this thread. Loaded is the PS1-era hyper-violent stupidity I'd like to see remastered this way some day.

Maybe this next time, NightDive?
maxresdefault.jpg


PO'ed seems fine though, and the engine looks to run it butter-smooth, which would be a change from the stubbly original. This game was corny nonsense which had to try too hard on even in the meager 3DO library in order to stand out, but maybe it's worth reconsidering it now that there's fewer of these types of games out (although PO'ed today has to compete with the indie Boomer Shooter boom going on these days, so good luck there...) NightDive just did important work redoing SW Dark Forces and have the main Turoks out, so if they want to fuck around with a weird game for once, that's okay.

(*edited down to just my comments since Thick Thighs added the trailer up top to OP)
Hell yes!! Loaded is awesome!!
 

SkylineRKR

Member
This studio has the tendency to remaster games I completely forgot about.

I do remember PO'ed from reviews, with the steel pan and all. It was a 3DO game first IIRC. I would like them to continue doing this work. There are many forgotten FPS out there. Like Shogo, SiN, Hexen etc. They did work on SiN though.
 

Deerock71

Member
The smaller the audience, the higher the price. The work doesn't get cheaper just because something is less famous. Only other alternative is not doing it then...
They're pricing themselves out of impulse purchase territory, using old material nobody asked for. On some level, it feels kind of stupid.
 

Roni

Member
They're pricing themselves out of impulse purchase territory, using old material nobody asked for. On some level, it feels kind of stupid.
I doubt you would follow your own advice here if you were privy to both the costs and the labor involved in the project. Counting on impulse buys from a mass audience instead of correctly pricing the product to your core audience is a gamble and risks the company, along with everyone in it. We need less casino capitalism, not more.
 
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CamHostage

Member
Counting on impulse buys from a mass audience instead of correctly pricing the product to your core audience is a gamble and risks the company, along with everyone in it. We need less casino capitalism, not more.

Kind of makes me wish there was a way for Nightdive to somehow able to have a physical product to collect, something like the Limited Run packages (although the economy on those gets iffy.) That would make for a nice and clear place in the market, serving nostalgia collectors as well as old-school gamers who recognize the value in classics and forgotten titles which struggle or are unported on current platforms. As is, it's kind of inscrutable for some when Nightdive spends time on games like this when there are more popular and wanted titles which could have used their attention and craftsmanship. (Whether those titles would be available to Nightdive to remaster is a different story, but we only have our wishes to go off of...)

But I'm glad they are working out, and finding surprising titles which help get their work noticed. Hopefully these oddballs work out financially well enough to also power through onto a big-name title that is old material people did ask for.
 
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Deerock71

Member
Kind of makes me wish there was a way for Nightdive to somehow able to have a physical product to collect, something like the Limited Run packages (although the economy on those gets iffy.) That would make for a nice and clear place in the market, serving nostalgia collectors as well as old-school gamers who recognize the value in classics and forgotten titles which struggle or are unported on current platforms. As is, it's kind of inscrutable for some when Nightdive spends time on games like this when there are more popular and wanted titles which could have used their attention and craftsmanship. (Whether those titles would be available to Nightdive to remaster is a different story, but we only have our wishes to go off of...)

But I'm glad they are working out, and finding surprising titles which help get their work noticed. Hopefully these oddballs work out financially well enough to also power through onto a big-name title that is old material people did ask for.
I own a $115 dollar (plus shipping) copy of Persona 4 for the Switch. I'd be happy to gamble it's well worth more than a single physical copy of PO'd, if physical ever happens.

EDIT- At the going prices of $115 vs. $40, no less.
 
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