TheDrunkenMerchant
Member
Better framerates and shit?Black, Vanilla 2, 3 doesn’t exist.
Better framerates and shit?Black, Vanilla 2, 3 doesn’t exist.
Better games. Sigma and Sigma 2 aren't "remasters", they (ninja dog hayashi) went in and changed a lot of things; most of the changes was hayashi just trying to spite itagaki, and some were because the ps3 couldn't handle some effects/gore/enemy count that was present in NG2.Better framerates and shit?
Because "everybody" wanted BC
Can this gen end already?
Only the version of the trailer hosted by Gematsu (link) sports the SeriesX/S logo.But there's a Series S and X version, so, I'm wondering what's up with that.
this legit makes me want to buy a series x when i have no use for it otherwise
the sigma versions are ass compared to NGB and NG2
Ninja Gaiden II is published by Microsoft.There is no excuse to not include Black and 2 OG. They must really have a grudge against Itagaki.
I know people prefer those versions but you gotta remember that to the Team Ninja the Sigma versions are the updated ones.There is no excuse to not include Black and 2 OG. They must really have a grudge against Itagaki.
There's all the excuse, MS owns NG2, it had no chance of being included in this collection; the grudge against itagaki was all hayashi, it pretty much ended when he had failure after failure, and finally completely shit the bed with NG3, they went back to what worked and made NG3:RE much closer to NG2 than Sigma 2 was.There is no excuse to not include Black and 2 OG. They must really have a grudge against Itagaki.
I know people prefer those versions but you gotta remember that to the Team Ninja the Sigma versions are the updated ones.
It's like making the MGS Collection and including the original versions and not the Substance/Subsistence.
yeah, it’ll be the ultimate Vita port of the game. I have owned each version of this game since the original. If I’m not playing it on Xbox then I’ll get it for the Switch. After X amount of times owning this series, it boils down to being able to play it on the go. The Vita ports of 1 and 2 had significant slow downs. I hope the Switch version delivers.Defo picking this up on switch.
it actually left Game Pass at the beginning of this weekVanilla NG2 is on Game Pass right now. Been replaying a level or so between other games and the combat mechanics are still second to none.
Anyone who hasnt already played these should definitely pick this up.
With Sigma the blood and gore are significantly toned down (the PS3 had problems with these effects). Difficulty was also toned down but not in a good way.Anyone got a summary of the diff between base and sigma? I only played the the first game on the OG xbox.
Quoting myself, because I just found out the multiplayer coop won't be there...Oh nice!!! I was talking about this recently with a friend, that we would like some remaster available on PC.
Do we know if the coop mode will still be there? I have to ask because for some reason it seems to be a trend for remasters to remove multiplayer modes...
* Online multiplayer is not available for the “TAG MISSIONS” in NINJA GAIDEN Sigma 2.
* The "Clan Battle" for "Shadows of the World" in NINJA GAIDEN 3 Razor's Edge is not included. Online multiplayer is not available for “Ninja Trials”.
Ninja gaiden for the Xbox was one of the hardest and most punishing games I’ve ever played. Yet I kept trying to progress despite dying costing 20-30+ minutes of time. It’s a good game. I wonder how I’d fare now. Probably worse lol
As someone who has only played the Sigma games, they are great fun.
From what I hear, NG2 on higher difficulties was a constant spam of explosive shurikens that isn’t fun for anyone.
I’d be interested to play Black/Vanilla 2, but if I get to have these on PC with the possibility of mods and other tweaks (maybe 120fps?) then I’ll take that opportunity.
Seeing as you useless fuckers want to moan but not be helpful and explain why you don’t like Sigma 2, here’s a quick Wiki quote outlining the changes:
Though Team Ninja developed the title, the series' creator Tomonobu Itagaki did not design it, as he left Team Ninja after completing Ninja Gaiden II. Yosuke Hayashi, director of Ninja Gaiden Sigma, produced and directed NGS2.[11] Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma. The game's native resolution became 720p, compared to the original 585p in the original Xbox 360 version, with an increased use of bloomlighting effect.[12] Eurogamer commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders."[13]
As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the Sigma edition in order to maintain frame-rate."[13] Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.[14] Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.[12] Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.
From what I remember, Sigma 2 is aesthetically prettier, with cooler colours overall, including the purple mist from dismemberment and I quite liked the slash marks being changed from white (NGII) to blood red (Sigma 2). The higher resolution and more stable framerate certainly helped as well.As someone who has only played the Sigma games, they are great fun.
From what I hear, NG2 on higher difficulties was a constant spam of explosive shurikens that isn’t fun for anyone.
I’d be interested to play Black/Vanilla 2, but if I get to have these on PC with the possibility of mods and other tweaks (maybe 120fps?) then I’ll take that opportunity.
Seeing as you useless fuckers want to moan but not be helpful and explain why you don’t like Sigma 2, here’s a quick Wiki quote outlining the changes:
Though Team Ninja developed the title, the series' creator Tomonobu Itagaki did not design it, as he left Team Ninja after completing Ninja Gaiden II. Yosuke Hayashi, director of Ninja Gaiden Sigma, produced and directed NGS2.[11] Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma. The game's native resolution became 720p, compared to the original 585p in the original Xbox 360 version, with an increased use of bloomlighting effect.[12] Eurogamer commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders."[13]
As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the Sigma edition in order to maintain frame-rate."[13] Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.[14] Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.[12] Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.
Constant spam was just people crying. You have the tools to deal with it. The armadillo boss fight was the ultimate troll move and I loved it. Screw anyone who got salty over it.As someone who has only played the Sigma games, they are great fun.
From what I hear, NG2 on higher difficulties was a constant spam of explosive shurikens that isn’t fun for anyone.
I’d be interested to play Black/Vanilla 2, but if I get to have these on PC with the possibility of mods and other tweaks (maybe 120fps?) then I’ll take that opportunity.
Seeing as you useless fuckers want to moan but not be helpful and explain why you don’t like Sigma 2, here’s a quick Wiki quote outlining the changes:
Though Team Ninja developed the title, the series' creator Tomonobu Itagaki did not design it, as he left Team Ninja after completing Ninja Gaiden II. Yosuke Hayashi, director of Ninja Gaiden Sigma, produced and directed NGS2.[11] Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma. The game's native resolution became 720p, compared to the original 585p in the original Xbox 360 version, with an increased use of bloomlighting effect.[12] Eurogamer commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders."[13]
As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the Sigma edition in order to maintain frame-rate."[13] Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.[14] Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.[12] Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.
Constant spam was just people crying. You have the tools to deal with it. The armadillo boss fight was the ultimate troll move and I loved it. Screw anyone who got salty over it.
Sigma 2 changed the entire core game mechanics with less enemies, more health for enemies, less gore, less dismemberment. NG2 was "Do I take more time to kill this mook by dismemberment (but possibly regret later when he crawls over and attacks me) or attack that more dangerous larger group over there/move to a more advantageous position?"
Also, more worthless dull characters added for titillation and those terribe Statue of Liberty boss fights.
So eh, why are people whining about no PS5 version? Isn't bc sufficient?
what kind of next gen features are you expecting from a bunch of old games?