Nintendo Downloads - November 2012

I outta kick you in the nuts for saying that. I liked 3 far more than I enjoyed two. Three is far from awful!

Super awful. Nothing in the game works. Horrid platforming, bad aesthetics, worse music, poor world design, and execrable bosses.

First buy Donkey Kong Country Returns.

Then buy 2.

Did you even read his post.
KuGsj.gif
 
Super awful. Nothing in the game works. Horrid platforming, bad aesthetics, worse music, poor world design, and execrable bosses.



Did you even read his post.
KuGsj.gif

Wow, I feel the exact opposite of how you feel. Amazing Platforming, Awesome aesthetics, great world design, and good bosses. The music isn't bad, but that's where two beats both. Two just has the best music bar none. Best in the entire 16-bit era I'd say.

not to mention the best water levels of the 3 games. The way coins in two was handle was a bit annoying, much better handled in 3. The secrets were craftier, I just felt that over 3 was better than 2. I'm in a small minority, but I didn't enjoy two as much as one or three.
 
I will say that I did not hate 3. I would probably put it on par with 1, tbh.

But 2 is on a different level, probably on par with DKCR.
 
Wow, I feel the exact opposite of how you feel. Amazing Platforming, Awesome aesthetics, great world design, and good bosses. The music isn't bad, but that's where two beats both. Two just has the best music bar none. Best in the entire 16-bit era I'd say.

not to mention the best water levels of the 3 games. The way coins in two was handle was a bit annoying, much better handled in 3. The secrets were craftier, I just felt that over 3 was better than 2. I'm in a small minority, but I didn't enjoy two as much as one or three.

>"Amazing platforming!"
>"best water levels!"

Lol. It's funny because water levels don't need platforming!

Worst part is that isn't even true with DKC2 levels like these:

ivHy8u742M8nY.png


iIgurQVqvBVrK.jpg


iczr3Sp3StRZr.jpg


"Awesome aesthetics"

Coming off DKC2's great pirate theme this was like The Country Bears or something. Horrible. Expected Kiddy to bust out the banjo at any moment.

Look how awesome this is:

donkey-kong-country-2-diddy-kongs-quest-20041007112516402_640w.jpg


"Great world design"

The overworld was pointless and annoying. It was the obvious herald of Rare's collectathon-crap nature which ruined DK64 (among other things.)
 
Was I under the mistaken impression that the Wii U's software library was going to be fully available digitally ala the Vita?

Because I'm only seeing the first-party Nintendo titles on this tentative release calendar. And not even NG3 Razor's Edge is on that list despite being Nintendo published. :(
 
Was I under the mistaken impression that the Wii U's software library was going to be fully available digitally ala the Vita?

Because I'm only seeing the first-party Nintendo titles on this tentative release calendar. And not even NG3 Razor's Edge is on that list despite being Nintendo published. :(

The list is incomplete, although I don't think all third parties will be on the eShop from day one. Sucks that we don't know for sure who will be, if any.
 
Fact of the matter is all of Rare's Donkey Kong games are shit. Including Donkey Kong 64.

I felt 2 rose above it's pretty bad collision detection with inventive level gimmicks (among them, roller coasters~) and overall aesthetic (which 1 and 3 both lack.) Otherwise, sure.
 
I felt 2 rose above it's pretty bad collision detection with inventive level gimmicks (among them, roller coasters~) and overall aesthetic (which 1 and 3 both lack.) Otherwise, sure.

lol aesthetic in pre-rendered SNES games. An uglier thing has never existed.
 
Fact of the matter is all of Rare's Donkey Kong games are shit. Including Donkey Kong 64.
I dunno if its due to just coming off from the night shift or the fact I'm sick as a dog, but I read that as Donkey Kong 94 for a brief moment and was close to going into rage mode.

DKC2 is the best out of the bunch great soundtrack and some ok platforming, that said the gameplay is average at best and there are really much better platformers on the VC to play

Also yay to Picross for 100 coins, awesome little game
 
Someone solve this DKC mystery post haste!

The only sense is that you'll have to buy them again on the Wii U eShop. But hey, you'll play it on the Gamepad.

No, seriously, this could be a reason :lol
Those swines would get my money if so.


I'm not going to comb through all of this but I must mention that the game absolutely teaches you that Ellie can suck up water from both standard water pools and waterfalls in two different levels you have to play before reaching the boss of cotton top cove.
Other points are mostly valid.

Fact of the matter is all of Rare's Donkey Kong games are shit. Including Donkey Kong 64.
You say including DK64 as if that's the one people find not shit.

DKC2 is the best out of the bunch great soundtrack and some ok platforming, that said the gameplay is average at best and there are really much better platformers on the VC to play
I thought I was in the Nintendo downloads thread but clearly this is the Nintendo LIES thread.
 
Aesthetics aren't the same thing as graphics.

Graphics are part of it, and they're ugly as sin.

I dunno if its due to just coming off from the night shift or the fact I'm sick as a dog, but I read that as Donkey Kong 94 for a brief moment and was close to going into rage mode.

Donkey Kong '94 is a masterpiece, partially due to not being made by Rare.

It's pretty good, although its puzzles are available in Picross DS which can be nabbed for 5 bucks.

Was worth my money on Mario's Picross either way though.

Can be nabbed for $5 in this beautiful magical dream world where Gaffers seem to live, in which Picross DS is common and there's at least one good Donkey Kong game on SNES.
 
>"Amazing platforming!"
>"best water levels!"

Lol. It's funny because water levels don't need platforming!

Worst part is that isn't even true with DKC2 levels like these:

ivHy8u742M8nY.png


iIgurQVqvBVrK.jpg


iczr3Sp3StRZr.jpg


"Awesome aesthetics"

Coming off DKC2's great pirate theme this was like The Country Bears or something. Horrible. Expected Kiddy to bust out the banjo at any moment.

Look how awesome this is:

donkey-kong-country-2-diddy-kongs-quest-20041007112516402_640w.jpg


"Great world design"

The overworld was pointless and annoying. It was the obvious herald of Rare's collectathon-crap nature which ruined DK64 (among other things.)

Well I guess we'll agree to disagree. I thought DCK3 was great and you didn't. You thought DKC2 was great and I didn't.
 
I'm not going to comb through all of this but I must mention that the game absolutely teaches you that Ellie can suck up water from both standard water pools and waterfalls in two different levels you have to play before reaching the boss of cotton top cove.
Other points are mostly valid.

Not in my playthrough, and I took very close note of things like that.

Well I guess we'll agree to disagree. I thought DCK3 was great and you didn't. You thought DKC2 was great and I didn't.

Sorry if I was being indelicate but opening the conversation with saying you want to kick someone in the nuts won't usually generate a warm response.

Graphics are part of it, and they're ugly as sin.

They're OK for what they are, and the themes and music play them up as well.

I don't find a world of difference between how nice the crystal caves in DKC2 look and, say, the levels in DKCR. DKC2 is lower-res but that's the only handicap in that example.
 
Can be nabbed for $5 in this beautiful magical dream world where Gaffers seem to live, in which Picross DS is common and there's at least one good Donkey Kong game on SNES.

The DS Picross games don't exist here either.

I nabbed Polarium DS for like $2.10 the other day, though. That was cool.
 
Not in my playthrough, and I took very close note of things like that.



Sorry if I was being indelicate but opening the conversation with saying you want to kick someone in the nuts won't usually generate a warm response.



They're OK for what they are, and the themes and music play them up as well.

I don't find a world of difference between how nice the crystal caves in DKC2 look and, say, the levels in DKCR. DKC2 is lower-res but that's the only handicap in that example.

Yeah, I was being defensive and I do apologize for that comment.
 
Not in my playthrough, and I took very close note of things like that.

Well you have to play Bobbing Barrel Brawl and Tracker Barrel Trek before reaching Squirt's Showdown, nothing else to really say here about that, the game throws up big banana letters in both stages to nudge you towards maybe pressing said button to hoover up the wet stuff.
 
The DS Picross games don't exist here either.

I nabbed Polarium DS for like $2.10 the other day, though. That was cool.
Man I loved Polarium, I bought it the day it came out and kept me hooked for ages, the local multiplayer was heaps of fun. I'm glad it came out in the post release drought for the original DS, between that, Star Wars Return of the Sith DS and Bomberman I was set for a few months till Kirby and the other big games I had my eye on started rolling out.

And mind just blown, I didn't realise the guys who made Polarium also made Sujin Taisen: Number Battles on DSiWare, had soo much fun with that one as well, never was able to get an online game with it though :(.

Didn;t enjoy their other DSiWare game Wakugumi though, just didn't click with me the way Polarium did.
 
Well you have to play Bobbing Barrel Brawl and Tracker Barrel Trek before reaching Squirt's Showdown, nothing else to really say here about that, the game throws up big banana letters in both stages to nudge you towards maybe pressing said button to hoover up the wet stuff.

Right, and I didn't learn it then. Maybe not specifically poor game design, but not great either. Aside from that, Ellie is just a bad animal friend. And having to use her in that boss battle was ridiculous.
 
But we're on the map D:

EDIT: I never played Polarium, what is it like?
Its a early DS Puzzle game (first puzzle game for the system I think) have to make all the black and whites squares on the board match colour by drawing one continual line on the grid. I think it was around 100 puzzles and you could make and share your own puzzles via codes the game would give you.

There was also a challenge mode where you would have blocks falling down and have to make rows of the same color to clear them
 
Right, and I didn't learn it then. Maybe not specifically poor game design, but not great either. Aside from that, Ellie is just a bad animal friend. And having to use her in that boss battle was ridiculous.

It is a pretty bad boss, in fact they all suck to a degree, i'm with you there.

Back to the regularly scheduled download talk then.
Maybe i'll pick up Fallblox/Crashmo soon, yep.
 
So I have a quandrary: I just bought Style Savvy to download, but it's like 15,000 blocks - I've managed to delete a few demos but I'm faced with this decision:

- buy a new 16GB (or greater) SD card, but I'm poor for the next few weeks...

or

- delete Professor Layton and the Miracle Mask, along with it all my save data, obviously.

HELP!
 
So I have a quandrary: I just bought Style Savvy to download, but it's like 15,000 blocks - I've managed to delete a few demos but I'm faced with this decision:

- buy a new 16GB (or greater) SD card, but I'm poor for the next few weeks...

or

- delete Professor Layton and the Miracle Mask, along with it all my save data, obviously.

HELP!

Copy Layton and your save data to your computer.
 
So I have a quandrary: I just bought Style Savvy to download, but it's like 15,000 blocks - I've managed to delete a few demos but I'm faced with this decision:

- buy a new 16GB (or greater) SD card, but I'm poor for the next few weeks...

or

- delete Professor Layton and the Miracle Mask, along with it all my save data, obviously.

HELP!

Well I guess that's why the damn demos were so big, yowza. I should consider getting a new card at some point with how much digital purchases I do.

Anyway copy dat data to the computer, and get a 32GB son.
 
So I have a quandrary: I just bought Style Savvy to download, but it's like 15,000 blocks - I've managed to delete a few demos but I'm faced with this decision:

- buy a new 16GB (or greater) SD card, but I'm poor for the next few weeks...

or

- delete Professor Layton and the Miracle Mask, along with it all my save data, obviously.

HELP!

Backup your SD to your computer and then download Style Savvy, like Roto13 said.

But how I wish that save files were separated from the game itself.
 
So I have a quandrary: I just bought Style Savvy to download, but it's like 15,000 blocks - I've managed to delete a few demos but I'm faced with this decision:

- buy a new 16GB (or greater) SD card, but I'm poor for the next few weeks...

or

- delete Professor Layton and the Miracle Mask, along with it all my save data, obviously.

HELP!

start buying games at retail instead ;)
 
Backup your SD to your computer and then download Style Savvy, like Roto13 said.

But how I wish that save files were separated from the game itself.
They actually are. If you dig into the SD card and find the folder where each game is located, you'll see a separate file for th save (I think it even has a .sav extension). However, games are stored in folders using cryptic codes so it's not easy to find out which folder belongs to what game.
 
but if i save everything to computer, put the SD card back in, delete Layton on my 3DS, download Style Savvy and start saving data, aren't I stuck with one or the other - I can never merge save data for both Layton and Style Savvy?

They actually are. If you dig into the SD card and find the folder where each game is located, you'll see a separate file for th save (I think it even has a .sav extension). However, games are stored in folders using cryptic codes so it's not easy to find out which folder belongs to what game.
That would indeed be handy to know. But yeah, I wish save data was saved onto system memory.
 
but if i save everything to computer, put the SD card back in, delete Layton on my 3DS, download Style Savvy and start saving data, aren't I stuck with one or the other - I can never merge save data for both Layton and Style Savvy?


That would indeed be handy to know. But yeah, I wish save data was saved onto system memory.

If you figure out which file on the SD card is for Professor Layton you can just add that single file in with your Style Savvy file after you get a larger SD card.
 
What would be a good SD card for 3DS? I'm planning to buy more e-shop stuff in the future. I'm about to run out of blocks...
 
If you figure out which file on the SD card is for Professor Layton you can just add that single file in with your Style Savvy file after you get a larger SD card.
Not exactly. The information about installed titles is stored in a single file in the SD card, so merging cards or copying individual games from one card to another is impossible.

It should be possible to backup Layton's .sav file, delete the game using the system settings, then later on re-download the game and restore the save. I never tried this, however.

Here's an easy and safe way to check if it works:

- Make a backup of the entire 3DS folder on a PC;
- Delete the game in the system settings;
- Make another backup and compare it to the first backup to find out which folder is missing. That is the game's folder, make not of it.
- Redownload the game from the eShop;
- Put the SD card in your PC;
- Go into the game's folder in the first backup and locate a file with the .sav extension. This is the save file. Copy it over to the SD card, overwriting the save file there;
- Check if the game works. If it doesn't, just restore the first backup you made.
 
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