Nintendo DS media format - max size? price? technology?

FoneBone said:
I don't think RE2 was the only 512-megabit N64 game -- weren't Majora's Mask and Conker that big, too?
Majora's Mask was also 32 MB. Conker might've been the same size as RE2, though. And on the general topic of big N64 games, I believe Ogre Battle was 40 MB = 320 megabits.
 
the only two N64 games that were 512 Mbits were Pokemon Stadium 3 and RE2. OB 64 was either 320 or 384 Mbits. Those three games were the biggest ones on the N64.
 
Is there any particular reason to believe there won't be a memory card that plugs into the GBA slot? They did mention that that slot could be used for "accessories".
 
because there's no need for a memory card when you have conductor memory that has save features?
 
Drat. Read the IGN story late...

Wouldn't it be CHEAPER to produce the things sans-memory, though? Adding an eprom or flash memory to each card seems like it might get expensive in the long run (albiet not by much, perhaps), compared to making a stand alone memory card...

I was under the impression that the matrix memory itself could be written to by a consumer device, but only once... wouldn't that be a problem for memory storage? If so, and you have to add something to the card to allow saving, why not just go with a stand alone memory card?
 
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