Nintendo Returns to Profit in First Half

Azih said:
I think that Nintendo would be doing much much better if they acknowldged non Japanese video game markets that are thriving, booming, and are bigger than the Japanese market anyway. Their obsession with 'saving' gaming in Japan by going crazy quirky has blinded them to the amazing amount of interest in gaming in North America and Europe.

Edit: To be perfectly honest I do not think that Miyamoto ever got over Tamagotchi outselling Mario 64 back in 96.


Um, what is the problem with trying to resurrect the japanese game market? Maybe 10 years from now the American Market will be the same way. Then again maybe not. If they can get alot of people interested in games again then they could end up making alot of money. Either way, I don't think Nintendo is doing that much wrong if they are making about 500 million in profit.
 
SomeDude said:
Um, what is the problem with trying to resurrect the japanese game market?

the problem dude, is that they're NOT TAKING ADVANTAGE OF THE RED HOT NORTH AMERICAN AND EUROPEAN MARKETS. Man I hate repeating myself.

Additionally in their quest to save Japan, Nintendo has actively alienated the other markets. So they haven't made any dent at all in Japan and further diminished their brand in N.America/Europe.

Arguments that rely on what 'might' happen 10 years in the future don't impress me in the least. The GC generation represents wasted opportunity for Nintendo and their 'gaming is become niche!!!one' nonsense is primarily to blame in my view.
 
Azih said:
the problem dude, is that they're NOT TAKING ADVANTAGE OF THE RED HOT NORTH AMERICAN AND EUROPEAN MARKETS. Man I hate repeating myself.

Additionally in their quest to save Japan, Nintendo has actively alienated the other markets. So they haven't made any dent at all in Japan and further diminished their brand in N.America/Europe.

Arguments that rely on what 'might' happen 10 years in the future don't impress me in the least. The GC generation represents wasted opportunity for Nintendo and their 'gaming is become niche!!!one' nonsense is primarily to blame in my view.

If Nintendo competes directly with MS or Sony for the mature market Nintendo is going to get shut down. Eternal Darkness, MGS, and Resident Evil have all bombed in sales. If the new Zelda game had non Zelda characters noone would give a shit about it.


As for what "might" happen, companies always look ahead and see where events could end up going.
 
SomeDude said:
If the GameCube competes directly with MS or Sony for the mature market Nintendo is going to get shut down. Eternal Darkness and MGS have both bombed in sales. If the new Zelda game had non Zelda characters noone would give a shit about it, because then it wouldn't be a Zelda game. Duh.
Fixed.
 
SomeDude said:
If Nintendo competes directly with MS or Sony for the mature market Nintendo is going to get shut down.

Ah bloody hell, where did I say anything about the mature market? I said the NORTH AMERICAN/EUROPEAN Markets. Nintendo doesn't even acknowledge these areas in their games development and that's why they get PUNKED.

Your mentions of second/third party software is irrelevant as I'm talking about Nintendo's overall direction which is determined completely by their first party stuff and by what Iwata and Miyamoto say.

As for what "might" happen, companies always look ahead and see where events could end up going.
inane blatherings about what might happen to America in 10 years does not qualify as a reasoned forecast that one can base business decisions on. The ONLY way you can assume that gaming is becoming niche is if you only take Japan into account. And that's a horrendous way to run a global company.
 
Nintendo gets half a billion dollars in profit, and people still scream about their doom. :lol
 
Eh, it's no fun to argue about the good stuff.

It's the best of both worlds, really... Nintendo will continue to earn profits and make games, and each year the fans can say how great the company is, and the non-fans can continue to say how irrelevant the complany is, and everybody's happy.
 
GaimeGuy said:
Nintendo gets half a billion dollars in profit, and people still scream about their doom. :lol
Nintendo loses more marketshare to the competition in the console market with each generation, and their fans still defend their business practices. :lol
 
dog$ said:
Nintendo loses more marketshare to the competition in the console market with each generation, and their fans still defend their business practices. :lol

they're a BUSINESS. the point of a business is to earn MONEY, not to earn people. If you think it's more important to ANY business to get their product out to more people than to earn money, you're sadly mistaken.
 
dog$ said:
Nintendo loses more marketshare to the competition in the console market with each generation, and their fans still defend their business practices. :lol
Earning marketshare is not very difficult. You can theoretically buy all the marketshare you want. Buy all game studios, and give the console away for free. There is your marketshare. Earning money, or turning that marketshare into money, is another story.
 
mumu said:
Earning marketshare is not very difficult. You can theoretically buy all the marketshare you want. Buy all game studios, and give the console away for free. There is your marketshare. Earning money, or turning that marketshare into money, is another story.

IAWTP
 
GaimeGuy said:
If you think it's more important to ANY business to get their product out to more people than to earn money, you're sadly mistaken.
Nope, didn't say that.
GaimeGuy said:
they're a BUSINESS. the point of a business is to earn MONEY, not to earn people.
Yes.
Hence, my point was that Nintendo was able to function better as a BUSINESS and earn more MONEY as well as soundly defeating competitors in previous generations compared to today.
Mumu said:
Earning marketshare is not very difficult. You can theoretically buy all the marketshare you want. Buy all game studios, and give the console away for free. There is your marketshare. Earning money, or turning that marketshare into money, is another story.
OK.
So what's stopping Nintendo from getting the market share which they previously had back?
 
dog$ said:
So what's stopping Nintendo from getting the market share which they previously had back?
SONY and MS. Apparently Nintendo cannot (or doesn't want to) gain more marketshare without losing money as well.
 
Bah, Nintendo is stuck in trying to save the Japanese market, is compeltely ignoring the needs of the American/European markets and THAT'S why their marketshare suffers.

It's got nothing to do with making or not making money. The Gamecube has been underperforming their expectations from day one.
 
dog$ said:
So what's stopping Nintendo from getting the market share which they previously had back?

An increasingly diverse market. The days of one company dominating the entire market will, sooner or later, come to an end as they always have in every market that moves towards maturity. It even leads to increased stability overall.
 
mumu said:
Earning marketshare is not very difficult. You can theoretically buy all the marketshare you want. Buy all game studios, and give the console away for free. There is your marketshare. Earning money, or turning that marketshare into money, is another story.

post of the week.
 
maharg said:
An increasingly diverse market. The days of one company dominating the entire market will, sooner or later, come to an end as they always have in every market that moves towards maturity. It even leads to increased stability overall.
Not talking about a return to the NES days or even the SNES days. Just talking about at least holding the line on their N64 performance...
 
GaimeGuy said:
Nintendo gets half a billion dollars in profit, and people still scream about their doom. :lol

so then by all means go buy some Nintendo stock, their profits might've risen but it was mostly due to a weak yen and high margin products like the GBA NES games, the red flag that most investors will see is that their revs are decreasing in the face of a growing market
 
'Tis the Season for N-hate.
 
Link316 said:
their profits might've risen but it was mostly due to a weak yen and high margin products like the GBA NES games, the red flag that most investors will see is that their revs are decreasing in the face of a growing market

Well, they're forecasting a 5% increase on YoY sales. I think their first-half sale decline from last year has to do with Zelda, Pokemon Ruby/Sapphire and the SP coming out in America during the first half of 2003. That's an unusually strong first half lineup for Nintendo.
 
mumu said:
It just so happens that Nintendo is in the business of making money! :)
The selective quotation is mind boggling. The fact that Nintendo has anemic marketshare compared to the N64 days has nothing to do with how much money Nintendo wants to make.
 
I'm personally wondering if there's going to be another Nintendo January suprise: two years ago in January they announced the GBA:SP, last year the DS was announced in January (remember "heterogeneous goods"?). Man, that was some thread.
 
Society said:
They expect 20Million by march. :lol

:lol

Just slightly down from the original estimate of 50 million

While scoffing at the focus on machine sales, Iwata said he remains determined to sell GameCube, targeting 50 million in worldwide sales by March 2005.

Although Iwata declined to give details of what Nintendo has in the works, he gave one example of where his company hopes to differ: It won't pursue online games, judging them as still too limited in appeal.

Nintendo is also planning more games that link the Game Boy Advance, the company's hit portable machine, with GameCube. It will exploit its lineup of exclusive games like Mario and Zelda, while working more with outside game developers.
 
Prine said:
done

Im expecting a gap of 1 million between Xbox and GC by the end of the year WW


Isn't the gap more than a mil already in NA ? .. and I'm not talking about total sales, I'm talking about the holiday season NOV/DEC



Azih said:
Yeah we need a definition of close almolka.

Plus a mod should give you a tag if you lose, adn you should be able to pick your own tag if you win.

Edit: And er... define holiday season, is this North America or worldwide?

will WW is gonna be on my side, so I'll go with NA cuz thats where ppl think GC is 'dead'

not more than 200k difference ? .. whats last year's sales for NOV/DEC ?
 
Arguing profits doesn't do me much good. I like Nintendo and am getting it, Nintendo likes money and is getting it, and so for the foreseeable future it seems we'll be pretty happy. *shrugs* However, any discussion of sales gives me a good excuse to use my bigass spreadsheet.

almokla said:
Isn't the gap more than a mil already in NA ? .. and I'm not talking about total sales, I'm talking about the holiday season NOV/DEC
Yeah. As of the October numbers, Xbox has a 2.1 million lead over GCN in the US, actually. By percentage, there are about 26% more Xboxen than GCN; approximately the same percentage difference as June 2002 and September 2003.

will WW is gonna be on my side, so I'll go with NA cuz thats where ppl think GC is 'dead'

not more than 200k difference ? .. whats last year's sales for NOV/DEC ?

November 2003
GBA: 1,323,000
PS2: 849,000
GCN: 754,000
XBX: 491,000

GCN's Black Friday Wal-Mart sale pushed a few hundred thousand extra units for sure.

December 2003
GBA: 2,316,000
PS2: 1,970,000
GCN: 1,122,000
XBX: 1,163,000

$99 Zelda bundle was pretty popular. Doubt it will be as big a deal this year, as the $99 price is the same, and the added value of an extra controller will probably not strike people as stupendously. Even if people do factor in that extra value, though, Xbox and PS2 have dropped $30 as well, so it pretty much evens out.


GameCube has lost some share in the market this year... as of October 2003 they had 20.97% of the yearly sales. As of October 2004 they have 17.92%, a 14.52% loss. However, as of October 2002 they had 16.87%, so 2004 has been a better year than 2002.

Last year I made some really accurate predictions for December, but I had November numbers to go by. Any guesses made right now for Nov+Dec probably won't be very accurate. But if I take into account that compared to last year overall console sales are slightly down, overall GCN market share is somewhat less, and that I don't think the big boosters of Nov+Dec 2003 will be repeated, perhaps in Nov+Dec the sales will be around 1.05 million. Add in October and projections for January through March and for that half in the US I guess around 1.55 million?

Adding in European, Japanese, etc. sales there doesn't seem to be much chance of hitting 4 million sold. But then, shipped != sold, so it's hard to say which will be the larger in a given time frame.

Almokla, I think you're quite wrong that GCN will be fairly close to another console's sales this time. The thing is, even though GCN's share hasn't decreased much, Xbox's share has increased much by eating into PS2's. So rather than comparing GCN to one competitor who tends to do slightly more and one who does a HELL of a lot more, in 2004 it's comparing GCN to one competitor who sells quite a bit more and one who does a HECK of a lot more. If I were to apply October 2004's market share percentages to December 2003's console sales, it would end up 1.94M PS2, 1.55M Xbox, 0.76M GCN.
 
Wow, Nintendo could approach $1 billion in profits for the full year when you consider these sales don't account for Christmas or the DS launch period.
 
soundwave05 said:
Wow, Nintendo could approach $1 billion in profits for the full year when you consider these sales don't account for Christmas or the DS launch period.

According to GAF, they'd still be doomed.
 
SomeDude said:
If Nintendo competes directly with MS or Sony for the mature market Nintendo is going to get shut down. Eternal Darkness, MGS, and Resident Evil have all bombed in sales. If the new Zelda game had non Zelda characters noone would give a shit about it.


As for what "might" happen, companies always look ahead and see where events could end up going.

Well, those few games were either not that good or ports/remakes of old games. Not exactly stellar material.

The NGC set itself early on as a niche console catering younger gamers, that went for the flagship software to the look of the console. Throwing a few mature titles once in a while is a bit pointless if the intended audience didn't buy the console in the first place.
 
Just slightly down from the original estimate of 50 million

How is that any different to MS's hundrede million and Japan being no problem?

http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=9384

J Allard, general manager of Xbox, did his level best to silence Xbox critics last week while showing off the hardware in the UK, promising unit sales of 100 million for the machine and shrugging off reasonable talk of how hard the company is going to find it in Japan.
 
Monk said:
How is that any different to MS's hundrede million and Japan being no problem?

http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=9384

BUT THEY BEAT NINTENDO ON THEIR FIRST TRY. OH? THEY LOST A FEW BILLION DOLLARS? WELL THEY STILL GOT MORE PEOPLE THAN NINTENDO, so WHO CARES IF THEY LOST MONEY?
 
GaimeGuy said:
BUT THEY BEAT NINTENDO ON THEIR FIRST TRY. OH? THEY LOST A FEW BILLION DOLLARS? WELL THEY STILL GOT MORE PEOPLE THAN NINTENDO, so WHO CARES IF THEY LOST MONEY?

I can tell you who doesn't....
 
How many times can Nintendo keep losing marketshare and go down in sales before it catches up to them?

So Nintendo makes major profit from things aside sales, I take it. Licensing and such?
 
They make a ton of money off their software sales and the way their business is structured.

They really don't lose money on anything. They may be losing like $10 per GameCube hardware, but even that's basically nill because almost everyone who buys a GCN automatically buys a Nintendo game to go with it.

Everything they make they make a profit off of. Even games like Mario Tennis, when you get to worldwide sales totals, you're probably pretty close to 1 million copies, which more than covers development costs.

Even the Seattle Mariners are profitable, a rarity for a MLB baseball franchise.
 
I dunno if its too much lower, but even if you have sales like something akin to Paper Mario 2, which sells 300k in Japan and then 300k in North America and 150k in Europe ... again that's 750,000 copies, which probably yeilds a healthy profit.

Then there's stuff like Pokemon and the Mario re-releases which cost very little but end up selling huge.

Really I don't see anywhere where they wouldn't make a profit.
 
The Abominable Snowman said:
How many times can Nintendo keep losing marketshare and go down in sales before it catches up to them?

Well they've been doing it for almost 15 years now, and they are on course to hit profits of $875M this year. The thing with handheld gaming people forget is, although the psp may be a huge challenger, it'll not have games quite as huge as MGS3 and DQ8 to drive it. On the other hand Nintendo are strongest with the likes of WarioWare and Pokemon. Even if Sony become market leader, Nintendo will probably maintain their huge younger handheld audience, and with handheld gaming as a whole growing, particularly with the arrival of the DS, Nintendo will probably remain very profitable for the next 10-15 years at least. It would probably then be another 15-30 years of sustained losses before they spend all their savings and actually begin to go into debt. Then maybe another 5-10 years before they have to concede defeat like Sega and go 3rd party.

So yeah, 2054 one console future, here we come!
 
$875,000,000 is a very large number, even for Nintendo. Is that their largest profit margin ever?

Sony recently reported $1,000,000,000 or so, didn't they?
 
I think they've almost made $2 billion in profit in a year before, so I don't know if this would be the largest.

It's up there, and its pretty impressive considering GCN sales aren't so hot right now.
 
AniHawk said:
$875,000,000 is a very large number, even for Nintendo. Is that their largest profit margin ever?

Sony recently reported $1,000,000,000 or so, didn't they?


The situation with Sony is a really odd one. They're very unstable when it comes to profits, lately. They'll go one year where they'll make 800 million dollars profit. And the year later, they'll lose a billion dollars (I believe they reported a 1 billion dollar net loss in 2003, or maybe it was 2002; it was one of those years).

They're an overall successful company, but their yearly performances fluxuate very dramatically.
 
From what I've seen at retail, the Mario Kart GCN Bundle is flying off the shelves. It's unlikely that they can catch up with XBox for 2004 sales, but there's still the very real possibility that GameCube will outsell XBox for November and/or December.
 
Auron said:
From what I've seen at retail, the Mario Kart GCN Bundle is flying off the shelves. It's unlikely that they can catch up with XBox for 2004 sales, but there's still the very real possibility that GameCube will outsell XBox for November and/or December.
Interesting. Perhaps it isn't as much of a non-factor as I thought. However, I'm sure Halo 2 isn't exactly making Xbox sales slow down, either. As for catching up with Xbox for 2004 sales, yeah, pretty unlikely. :lol Of that 2.1 million lead almost 1.2 million is from this year.

Something else I didn't factor into my GCN predictions above, either. Surely the DS will eat into the sales of other systems to some degree, and I'm sure that would eat into GCN sales moreso than it would for PS2 and Xbox.

soundwave05 said:
I think they've almost made $2 billion in profit in a year before, so I don't know if this would be the largest.
I'm pretty positive they've never made $1 billion in profit yet. These numbers may be a new high if they turn out... but then, my memories tend to be of the US$ equivalent rather than yen, so with those relations so fluctuous I'm not sure.
 
Auron said:
From what I've seen at retail, the Mario Kart GCN Bundle is flying off the shelves. It's unlikely that they can catch up with XBox for 2004 sales, but there's still the very real possibility that GameCube will outsell XBox for November and/or December.
With no real mainstream games? The Xbox has at least 1 and the PS2 has at least 2. The GC has nothing that strikes the consumer as a DEFINITE purchase. And lets not forget the Xbox bundles too. I HIGHLY doubt the GC will come within 200K of the Xbox, and that's an understatement.
 
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