Nintendo deserves applaud off course for being the first to successfully implement touch-screen gameplay. However, it's becoming quite clear that developers are fumbling to find utility for the second monitor
From what i've played, only a bare few of the DS' selection bring the best out of that extra screen (Animal Crossing for example), and even then, some of the greats just it use it as an extension of space in-game (Sonic, Metroid Prime Pinball). The signs are out there that developers are discontent. For instance, the PSP's library of 32-bit games (PSOne ports ahoy) could easily be done on the DS.
From what i've played, only a bare few of the DS' selection bring the best out of that extra screen (Animal Crossing for example), and even then, some of the greats just it use it as an extension of space in-game (Sonic, Metroid Prime Pinball). The signs are out there that developers are discontent. For instance, the PSP's library of 32-bit games (PSOne ports ahoy) could easily be done on the DS.