Nintendo Switch Dev Kit Stats Leaked? Cortex A57, 4GB RAM, 32GB Storage, Multi-Touch.

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The original post was in jest but when you're talking about the cross gen CODs are you using the two which were made with last gen in mind or the one that cut the campaign altogether?

Developers aren't going to be taking Switch into consideration when designing games for XBO/PS4.

Vita to PS3/360 is the actual closest comparison anyway. Both are on paper around a tenth of the power of their respective console gen but have the benefit of being more modern.



It isn't. Vita was far away these two consoles, except maybe for the ram available. Not only its GPU architecture was slower but even in raw power, the gap was wider. CPU was the bigger gap.



I think the CPU problem is not comparable at all. Also I'm not sure what last gen and current gen stuff has to do with anything. Witcher 3 is one of the best looking games you can find and was cross gen.



The RAM allocated for HD 7650K is only 1GB on the videos I found on youtube, Switch should be looking at up to ~2GB for the graphics card.


The Witcher 3 isn't crossgen at all.
 
Switch isn't 1/10 of Xbox One, it's 1/3, Maxwell isn't the same as PowerVR series 5 and the gap in CPU power is nowhere near as large. Again, PS2 vs Xbox if PS2 had comparable APIs and a better architecture is the closest comparison.

Switch is only a 1/3 when docked. Developers aren't going to make games that only work when docked.

I think the CPU problem is not comparable at all. Also I'm not sure what last gen and current gen stuff has to do with anything. Witcher 3 is one of the best looking games you can find and was cross gen.



The RAM allocated for HD 7650K is only 1GB on the videos I found on youtube, Switch should be looking at up to ~2GB for the graphics card.

Witcher 3 isn't cross gen.

Vita might have a comparably weaker than Switch(although one of Switch's cores might still be dedicated to the OS) but it also a RAM amount equal to PS3/360 whereas Switch only has half of Xbo/PS4(might be around 2/3 the amount dedicated to games).
 
Switch is only a 1/3 when docked. Developers aren't going to make games that only work when docked.



Witcher 3 isn't cross gen.

Vita might have a comparably weaker than Switch(although one of Switch's cores might still be dedicated to the OS) but it also a RAM amount equal to PS3/360 whereas Switch only has half of Xbo/PS4(might be around 2/3 the amount dedicated to games).



Keep in mind Vita had one core locked and only 256mb of system ram available.
 
Switch is only a 1/3 when docked. Developers aren't going to make games that only work when docked.



Witcher 3 isn't cross gen.

Vita might have a comparably weaker than Switch(although one of Switch's cores might still be dedicated to the OS) but it also a RAM amount equal to PS3/360 whereas Switch only has half of Xbo/PS4(might be around 2/3 the amount dedicated to games).

Actually PS Vita has more RAM, 512 MB main RAM + 128 MB VRAM and a bandwidth and pixel shading efficient TBDR GPU (remember PowerVR from the Dreamcast :)?). The closest thing we got to a Dreamcast 2.
 
Switch is only a 1/3 when docked. Developers aren't going to make games that only work when docked.
Still, not even Wii U is 1/10 of Xbox One and Switch is more powerful even when used as a portable. Devs can downscale assets and resolution for the portable compared to the docked version as seen in the standard UE4 settings, and games will still look better than on Wii U.

I thought Witcher 3 is one of the first titles which only target current gen?
It is. MGS V and ROTR are good examples.
 
Keep in mind Vita had one core locked and only 256mb of system ram available.

Your are forgetting about the 128 MB of dedicated VRAM though (and there was no scarcity of games with native resolution and AA, see Virtua Tennis and its native resolution, MSAA, and 60 FPS rendering).
 
Your are forgetting about the 128 MB of dedicated VRAM though (and there was no scarcity of games with native resolution and AA, see Virtua Tennis and its native resolution, MSAA, and 60 FPS rendering).

True, but you are targeting resources for a max of 540p with 128 MB of VRAM while PS3 had to think about a peak of 1080p with only twice the VRAM and the rest of resources would be fetched from main RAM.



Native resolution games were an exception forn3D games, not the rule, Virtua Tennis 4 was one of these exceptions. As for 1080p on PS3, this isnt true. Like 95% of the 3D games had to target 720p. But yes, I see your point. They had close enough ram and I think the same applies to Switch because while it has twice less ram, when you factor in available ram, the gap is much of the same.
3.2GB for Switch, 5 to 5.5GB on PS4/One, this isn't two times less anymore.
 
Native resolution games were an exception forn3D games, not the rule, Virtua Tennis 4 was one of these exceptions. As for 1080p on PS3, this isnt true. Like 95% of the 3D games had to target 720p. But yes, I see your point. They had close enough ram and I think the same applies to Switch because while it has twice less ram, when you factor in available ram, the gap is much of the same.
3.2GB for Switch, 5 to 5.5GB on PS4/One, this isn't two times less anymore.

It gets even closer when you factor in maxwell's memory compression.

Also I think a base comparison should be as close to Switch's performance/features as possible, otherwise the average poster is going to lock their thinking at "vita" level performance, when this thing is drastically not Vita.
 
So is the switch stronger than we thought it would be?


Takashi Mochizuki ‏@mochi_wsj Dec 22
Ace Research Institute analyst Yasuda: NintendoSwitch uses Displayport over USB-C; internal bus speed at 5Gbps, faster than 3DS's 128Mbps
https://twitter.com/mochi_wsj/status/811850362785148928

Ace Yasuda: Nintendo Switch's resolution not likely 1080 to 720 but WQHD to 1080. VR just for patent purpose not likely to be used.
https://twitter.com/mochi_wsj/status/811851139553456128

Or did i miss something?


He also said it's made for open world games. I hope switch is a multiplayer platform rather than a singleplayer platform.
I miss to have a multiplayer platform, ps4 and xb1 isn't, they have of course a few multiplayer, but it's not like they have many games like WOW, thor, starcraft on it...
 
So is the switch stronger than we thought it would be?
..

Hdmi 2.0 has a max transfer of 18 GBPS.

What does that mean for the power of a device that generates the graphics if it has an HDMI port. Answer = nothing.

USB-C is just a port for power, graphics, data, it has nothing to do with graphic rendering capabilities of the hardware.

That post looks really confused, mixing port technology with gaming ????
 
Hdmi 2.0 has a max transfer of 18 GBPS.

What does that mean for the power of a device that generates the graphics if it has an HDMI port. Answer = nothing.

USB-C is just a port for power, graphics, data, it has nothing to do with graphic rendering capabilities of the hardware.

That post looks really confused, mixing port technology with gaming ????


I got it from IGN Benelux, but it's written in Dutch,
 
So is the switch stronger than we thought it would be?




Or did i miss something?


He also said it's made for open world games. I hope switch is a multiplayer platform rather than a singleplayer platform.
I miss to have a multiplayer platform, ps4 and xb1 isn't, they have of course a few multiplayer, but it's not like they have many games like WOW, thor, starcraft on it...

Yeah, you missed the thread that got locked talking about this.

http://m.neogaf.com/showthread.php?t=1327299&page=1
 
I don't know how the Vita gpu featureset compares to PS3, 360. Switch having desktop class architecture would give it an advantage?
 
The Witcher 3 isn't crossgen at all.

Witcher 3 isn't cross gen.

I don't want to disillusion anyone, but "didn't get a release on last gen platforms" doesn't mean "impossible to put on last gen platforms". This gens dirty little secret is that this entire generation so far has been "cross gen" in everything except graphical quality.

Maybe not No Mans Sky, which is doing complicated back end procedural stuff in seemingly real time, and maybe not some of the platform owner sponsored exclusives designed from the ground up to show off their chosen consoles capabilities, but all the 'big' AAA third party titles people point at.
 
The original post was in jest but when you're talking about the cross gen CODs are you using the two which were made with last gen in mind or the one that cut the campaign altogether?

Developers aren't going to be taking Switch into consideration when designing games for XBO/PS4.

Vita to PS3/360 is the actual closest comparison anyway. Both are on paper around a tenth of the power of their respective console gen but have the benefit of being more modern.

You are missing the point talking about gaps and taking Wii or Vita as a base while forgetting that Switch is going to be around Xbox 360 + in handheld mode and 1080p Xbox 360 while docked, which is a massive IQ improvement.

Personally I don't care one bit about the whole "but is Switch going to have AAA ports?" but your comparison is a great disservice at what the device is going to able to do.

I'm amused at the expectations that some people had and the meltdowns while I'm so pumped at a double gen portable jump from Nintendo.
 
The market will decide if the mobile factor for AAA games is big enough to accept downgraded graphics and other things.

I wouldn't bet my money on it but I guess crazier things happened.
 
Switch is only a 1/3 when docked. Developers aren't going to make games that only work when docked.
Modern engines are higly scalable, and you have the most popular among japanese devs Unreal Engine, you can check the big difference in settings for both modes there's a public github documentation specificaly for Switch even (called Wolf).
 
The market will decide if the mobile factor for AAA games is big enough to accept downgraded graphics and other things.

I wouldn't bet my money on it but I guess crazier things happened.



The market decided it was for consoles. The graphics aren't the problem here. It's all about userbase. If Switch was faster than a PS4 Pro, it'd be the same situation. People are established on ecosystems. Then again, I think Switch wouldn't have problems to get ports with downgraded visuals. The thing is, publishers just wont care because there's no market for them there, in the traditional sense.
 
am I the only sick and tired of clicking on Switch rumored specs threads and feeling like running in circles?

that DF article was supposed to set the record straight but then people were like "we lack more parts of the equation, so hold your horses everyone, we can't say how capable Switch will be", so we are kind of back to the starting point.

seriously, I can't wait for the damn thing to be revealed and the specs made available so we can finally put this fucking case to rest.

(sorry for the whining, i just had to vent)
 
I don't know how the Vita gpu featureset compares to PS3, 360. Switch having desktop class architecture would give it an advantage?

I remember reading that the Vita GPU was the same as an iPad 3rd gen. The iPad GPU crippled that particular iPad as it wasn't powerful enough to get a good experience using the iPad at the then "new Retina" display. The 3rd gen iPad was replaced the same year, 6 months later.
 
am I the only sick and tired of clicking on Switch rumored specs threads and feeling like running in circles?

that DF article was supposed to set the record straight but then people were like "we lack more parts of the equation, so hold your horses everyone, we can't say how capable Switch will be", so we are kind of back to the starting point.

seriously, I can't wait for the damn thing to be revealed and the specs made available so we can finally put this fucking case to rest.

(sorry for the whining, i just had to vent)

To be honest the article itself stated something like that. I don't see the point of the article anyway when it revealed only such a tiny piece of information.
 
am I the only sick and tired of clicking on Switch rumored specs threads and feeling like running in circles?

that DF article was supposed to set the record straight but then people were like "we lack more parts of the equation, so hold your horses everyone, we can't say how capable Switch will be", so we are kind of back to the starting point.

seriously, I can't wait for the damn thing to be revealed and the specs made available so we can finally put this fucking case to rest.

(sorry for the whining, i just had to vent)
The article actually raised more questions than answers since they gave clock speeds and nothing else.

Beaten.
 
Random thought, considering UE4 does more than a resolution change when docked/portable. I guess reviewers or youtubers will be doing tons of comparison videos of how a game looks in portable or docked mode even if there's only a resolution change.
 
The market decided it was for consoles. The graphics aren't the problem here. It's all about userbase. If Switch was faster than a PS4 Pro, it'd be the same situation. People are established on ecosystems. Then again, I think Switch wouldn't have problems to get ports with downgraded visuals. The thing is, publishers just wont care because there's no market for them there, in the traditional sense.
Then again the market is influenced for the manufacturer incentives, I would say that Nintendo never have properly market third party games as their main offerings, they are just there to fill the Nintendo's own first party library, people won't pick a third party game over a Nintendo IP when Nintendo only marketing efforts are in the former, when Nintendo has steped in and market third party games as Monster Hunter serie, Yokai Watch, Tales of Symphonia, Soul Calibur 2, RE4-REmake, etc... They tend to do well, is not like Nintendo fanbase discard a game only for not have a Nintendo logo.
 
Then again the market is influenced for the manufacturer incentives, I would say that Nintendo never have properly market third party games as their main offerings, they are just there to fill the Nintendo's own first party library, people won't pick a third party game over a Nintendo IP when Nintendo only marketing efforts are in the former, when Nintendo has steped in and market third party games as Monster Hunter serie, Yokai Watch, Tales of Symphonia, Soul Calibur 2, RE4-REmake, etc... They tend to do well, is not like Nintendo fanbase discard a game only for not have a Nintendo logo.



Hence why I precised in the traditionnal way. No one's gonna pick a Nintendo console for the regular 3rd party games but only for specific exclusive 3rd party titles or partnerships.
 
It's a chicken or egg discussion.

Iwata always disliked the now standard third party model since he was in charge of the software output for the GCN.
 
Hence why I precised in the traditionnal way. No one's gonna pick a Nintendo console for the regular 3rd party games but only for specific exclusive 3rd party titles or partnerships.

Says the guy who owns a GPD Win. If you can play your games on the go, there are people who will pick that game up on the switch over PS4/XB1 or double dip. That would never happen on prior Nintendo hardware, because that incentive didn't exist.

Japanese publishers or really anyone who wants to pick up a large market in japan (Switch is the successor to the 3rd best selling platform ever in japan) they will consider the switch as a platform to release their games on. We've talked about it many times at length, but we are already seeing that with Square considering FF14 for Switch, and confirming DQX and DQXI for Switch.
 
Have these been posted? They are on regards to the tweets from yesterday.

Sorry for confusion. this means internal chips can habdle WQHD and downgrades to 1080 when docked & undocked. why? https://t.co/qU8R29xC75
he says that way can produce better 1080 pics and leaves future possibility for better docked or undocked display quality when things ready. https://t.co/kycr2xeOTT

https://twitter.com/mochi_wsj/status/812184930201411585

https://t.co/qU8R29xC75 https://twitter.com/mochi_wsj/status/812184930201411585
 
Says the guy who owns a GPD Win. If you can play your games on the go, there are people who will pick that game up on the switch over PS4/XB1 or double dip. That would never happen on prior Nintendo hardware, because that incentive didn't exist.

Japanese publishers or really anyone who wants to pick up a large market in japan (Switch is the successor to the 3rd best selling platform ever in japan) they will consider the switch as a platform to release their games on. We've talked about it many times at length, but we are already seeing that with Square considering FF14 for Switch, and confirming DQX and DQXI for Switch.

Square Enix is considering FFXIV for the NS? I haven't heard that one yet.

Have these been posted? They are on regards to the tweets from yesterday.




https://twitter.com/mochi_wsj/status/812184930201411585
Sorry for confusion. this means internal chips can habdle WQHD and downgrades to 1080 when docked & undocked. why? https://t.co/qU8R29xC75 https://twitter.com/mochi_wsj/status/812184930201411585

If it's NS news you should always assume it's been posted already. Especially if it's been a day already. NS new spreads fast. You can go back a few pages where his information is pretty much dismissed as he'd talking about an analyst making those comments. That analyst is probably wrong in this case.
 
Says the guy who owns a GPD Win. If you can play your games on the go, there are people who will pick that game up on the switch over PS4/XB1 or double dip. That would never happen on prior Nintendo hardware, because that incentive didn't exist.

Japanese publishers or really anyone who wants to pick up a large market in japan (Switch is the successor to the 3rd best selling platform ever in japan) they will consider the switch as a platform to release their games on. We've talked about it many times at length, but we are already seeing that with Square considering FF14 for Switch, and confirming DQX and DQXI for Switch.


It's precisely my point. Why do I own a GPD Win ? Because it's using an ecosystem I'm already established on. It's not about playing on the go, it's about userbase being here or not. As for my GPD Win, it relies on Steam. Not on itself, so as for 3rd party support, I don't have to wonder about the viability. As for Switch, yes, you have to wonder it because it's a new ecosystem.
 
Hence why I precised in the traditionnal way. No one's gonna pick a Nintendo console for the regular 3rd party games but only for specific exclusive 3rd party titles or partnerships.
I doubt Nintendo is actually aiming to "steal" customers from MS and Sony with the Switch as the main goal, but to actually bring in new ones that aren't too invested into videogames for a multitude of reasons. Of course, some gamers might be attracted to the platform, but after experiencing the contrasting level of success of the Wii and Wii U, it's evident that they're trying to expend the market with the Switch.
 
Square Enix is considering FFXIV for the NS? I haven't heard that one yet.

http://www.dualshockers.com/2015/08...intendo-nx-might-be-negotiated-in-the-future/ it is old news, last 3 paragraphs

It's precisely my point. Why do I own a GPD Win ? Because it's using an ecosystem I'm already established on. It's not about playing on the go, it's about userbase being here or not. As for my GPD Win, it relies on Steam. Not on itself, so as for 3rd party support, I don't have to wonder about the viability. As for Switch, yes, you have to wonder it because it's a new ecosystem.

It's also as much as twice the price of switch, less capable and niche.
 
Square Enix is considering FFXIV for the NS? I haven't heard that one yet.



If it's NS news you should always assume it's been posted already. Especially if it's been a day already. NS new spreads fast. You can go back a few pages where his information is pretty much dismissed as he'd talking about an analyst making those comments. That analyst is probably wrong in this case.

Those aren't the tweets from yesterday. He just posted them 5 hours ago.

It's really interesting actually because I saw a video on YouTube yesterday speculate that they might be rendering in higher resolution and then downscaling as a more efficient way of achieving AA. Spawnwave was the guys name I think.
 
I saw a video on YouTube yesterday speculate that they might be rendering in higher resolution and then downscaling as a more efficient way of achieving AA. Spawnwave was the guys name I think.

With deferred rendering supersampling isn't more efficient than fast+cheap post-process AA.
Its nicer, sure, but not faster or more efficient.
 
If it's NS news you should always assume it's been posted already. Especially if it's been a day already. NS new spreads fast. You can go back a few pages where his information is pretty much dismissed as he'd talking about an analyst making those comments. That analyst is probably wrong in this case.

those quotes are 5 hours old though.

the dubious thing is how he says "he says switch does this and that" when the source is just that analyst.
 
It release for 300 bucks. I didn't knew Switch was going to retail for 150. As for being less capable, I dunno. We still need Switch specs. It's niche but it has a far better library than Switch will ever have. Even for Nintendo games.

Current prices for GDP Win is $400, Switch can conceivably be $199 as Nvidia releases these devices at that price. (Although I assume a $250 price myself)

I'm not trying to defend Switch or argue that it has more value than GDP, I'm saying that Switch has value to people who would want to play "x" game on the go. GDP is a niche product that might sell 1m units, and doesn't have the production bandwidth to keep prices low.
 
those quotes are 5 hours old though.

the dubious thing is how he says "he says switch does this and that" when the source is just that analyst.

I didn't click the link, but thanks for the heads up.

Still, that guy is generally right, I think. I think he's the WSJ Japan tech guy. With as little as we know, I don't doubt they know something, but it kinda is at odds with other rumors so far. His recent Tweet seems to imply that they'll adjust the clocks at a later time. Is what they're doing now a temporary solution while they test out real world use and based on that they'll do a firmware update and adjust base clock speeds?
 
I didn't click the link, but thanks for the heads up.

Still, that guy is generally right, I think. I think he's the WSJ Japan tech guy. With as little as we know, I don't doubt they know something, but it kinda is at odds with other rumors so far. His recent Tweet seems to imply that they'll adjust the clocks at a later time. Is what they're doing now a temporary solution while they test out real world use and based on that they'll do a firmware update and adjust base clock speeds?

The problem is he is using an analysts speculation as opposed to factual information from sources he had that know things which he wrote in the articles: Switch using game cards, is a hybrid.
 
The problem is he is using an analysts speculation as opposed to factual information from sources he had that know things which he wrote in the articles: Switch using game cards, is a hybrid.

I agree. I wonder why he would put his reputation on the line like this? Unless he knows this guy and trusts his information. Either way, I guess we'll know for sure in a couple of weeks.
 
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