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Nintendo Switch vs. 3DS: Now in its twilight, was Switch a step forwards or backwards?

Switch or 3DS: Which was the better system?


  • Total voters
    188

Danny Dudekisser

I paid good money for this Dynex!
Now that we’re approaching the end of the OG Switch’s run (and because there’s obviously not a ton to talk about in this stretch between Christmas and New Year’s), I thought it might be interesting to look back at how the Switch ultimately stacked up against its real predecessor, the Nintendo 3DS. Obviously, the Switch smashed everything in terms of sales, but in terms of the hardware and the games, did we move in the right direction?



My take: while I’m excited for the Switch 2 (halfway decent hardware permitting), I felt like the Switch was ultimately a disappointment compared to the 3DS. I’d hoped that the Switch, being a hybrid, would basically carry forward the design ethos that guided games on Nintendo’s portables, meaning they’d be focused, lean towards more Japanese-centric genres, and have exclusive content tailored to the hardware’s specs. That wasn’t what we got. I felt like Nintendo’s emphasis this gen skewed far too heavily towards bloat. Mario, Zelda – hell, even Fire Emblem – it felt like almost everything Nintendo put out had to either be open-world or padded to the gills with extraneous nonsense that, for me, took away from the core experience. This wasn’t the case with the 3DS – games like Mario 3D Land, Kid Icarus, Zelda: ALBW, and Fire Emblem: Awakening were absolutely laser-focused. They didn’t overstay their welcome and were well-suited for just sitting down and immediately having fun. This was always what Nintendo did best, so the shift we saw with the Switch was a huge step back for me. The Switch did have a bit more genre variety - notably character action games - but not nearly enough to turn the tides (doubly so when those were often the worst-performing titles on the hardware).

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Switch was also the first Nintendo console where interesting exclusives outside of Ninty dried up altogether. I got burned a few times on half-assed Switch releases that got ported to other consoles 6 months later where they actually ran well before I realized I should just stop buying anything other than Nintendo games on there. I realize it’s more a symptom of the modern development climate than anything, but the 3DS was absolutely the better system in that regard, too. Games like Bravely Default and its sequel, Dragon Quest VII, a ton of Atlus RPGs, and a hell of a lot of hidden gems made for a damn solid lineup. Admittedly, the 3DS was still a step back from the DS in terms of sheer variety and just isn’t as fun to go back and discover new games from, but it still boasts a huge amount of high-quality content that - critically - you still won't find anywhere else.

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Obviously, if we’re talking sheer quantity – the Switch’s lineup is absolutely out of fucking control. There’s a ton of content on there. There's definitely something palpable about having thousands of indie games at your disposal, particularly for those who prefer their games portable. But, pretty much all of that is multiplatform and limiting it to just stuff that’s better on Switch, 3rd party support quickly becomes a weak spot. I guess there’s Groove Coaster and the best versions of No More Heroes 1 and 2, at least. But watching stuff like Shin Megami Tensei V come out exclusively on Switch and struggle to hit 30fps while looking like it's running at sub-540p? That got real old, real quick. As an enjoyer of all platforms, 3rd party support on the Switch might actually have been the system's biggest letdown for me.

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In terms of hardware? I mean… yeah, neither of them was great. The 3DS had screens that were too low-rez for their own good at times, and the form factor was really uncomfortable to hold for manly hands, especially if you were using the analog nub. And does anyone remember that attachment that added a second stick? An absolute Frankeinstein's monster. 3D was a dumb gimmick from the start – so much so that I forget that it was even a feature. But for all intents and purposes? It worked. It ran most games just fine and instances where the system felt woefully inadequate were relatively uncommon. The Switch hardware, though, was so bad that I just stopped buying games for it in anticipation of the new hardware, because why ruin a potentially good game? The build quality is trash, especially for the joy-cons, but at least you can plug it into your TV and use a normal controller. I would kill for that option with a 3DS. Maybe when Analogue makes a clone system someday. The other thing is that, now that we're a solid 8 years removed from the 3DS, I kind of miss the touch screen. It really did open up a lot of gameplay possibilities that you just lost when we moved to the Switch. The 3DS was also the last piece of Nintendo hardware where physical copies were actually useful - as much as I wanted to collect them on Switch, patches and DLC basically invalidated their value for me almost entirely. Even ignoring those benefits, though, I'd still have to give the nod to 3DS given how inadequate the Switch has been for its own lineup from day 1.

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So for me… yeah, it’s not even close. I liked the 3DS better due to it having a killer lineup of games that felt unique relative to anything else out there, and having hardware that was more up to the task of actually running the games properly. I don’t particularly expect Switch 2 to bring a new design mentality with it, but I hope that Nintendo remembers that bigger isn’t always better, and that the souped up hardware helps iron out some of the kinks we kept running into on Switch. In any case, though, I’m optimistic. And we need one of the big 3 to step up with a new system that really gives us something to be excited about.


So... which is it for you?
 

Ogbert

Member
The Switch was better and certainly more effective for what Nintendo needed.

But the 3DS is an absolutely killer system. Some of the games are just incredible. And it feels like the last system where games were designed specifically to be played in handheld.
 

Codes 208

Member
Ill take console-level fidelity in handheld form (that also encompasses both the dedicated home system and handheld system) over having a gimmick of the month

Hell, the 3ds gave up on 3d halfway through its life span, so it was essentially just a pocket sized gamecube
 
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nial

Member
That wasn’t what we got. I felt like Nintendo’s emphasis this gen skewed far too heavily towards bloat. Mario, Zelda – hell, even Fire Emblem – it felt like almost everything Nintendo put out had to either be open-world or padded to the gills with extraneous nonsense that, for me, took away from the core experience.
I forgot the name of that critic who described Odyssey as 'Mario as a modern video game'.
He was absolutely right.
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I LOVE the DS/3DS, even the 3D gimmick. The DS Lite, during its time, is absolutely the peak in portable gaming imo.

But I can’t argue that, homogenized as it is, the Switch is basically perfect. It’s maybe less enticing to me, personally, due to its lack of quirks and uniqueness, but it’s just such a great design and form factor, which is proven by the fact that almost every PC handheld is so similar.
 

SenkiDala

Member
Well as a handheld the 3DS is better, since it's actually... a handheld, unlike the Switch.

And about the games well... I think the "Switch episodes" were quite weak compared to the 3DS ones. Fire Emblem, Pokémon, Zelda (yes I'm very serious), all the 3DS episodes were WAY better, imo, than the Switch episodes. But again it's just my opinion.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
3DS pros: stereoscopic 3D, clamshell design, backwards compatible with the DS library, eshop that would let you actually buy retro games, no online subscription fee, streetpass

Switch pros: higher resolution screen, objectively better games, more games / better game variety, larger screen, ability to dock to the TV, better wifi (plus ethernet on OLED dock), more responsive OS, Bluetooth for controllers and headphones, built-in ability to play couch co-op with joycons

Honestly the 3DS is pretty great, but the Switch is my favorite Nintendo console of all time.
 

amigastar

Gold Member
3DS pros: stereoscopic 3D, clamshell design, backwards compatible with the DS library, eshop that would let you actually buy retro games, no online subscription fee, streetpass

Switch pros: higher resolution screen, objectively better games, more games / better game variety, larger screen, ability to dock to the TV, better wifi (plus ethernet on OLED dock), more responsive OS, Bluetooth for controllers and headphones, built-in ability to play couch co-op with joycons

Honestly the 3DS is pretty great, but the Switch is my favorite Nintendo console of all time.
That's true but i almost can get all the 3rd party games on PC and other consoles. 3DS games on the other hand were unique to the system.
 
The only part of the 3DS I miss is it being the last pocketable handheld thanks to the clamshell design. Other than that Switch is much better and has one of the best libraries of all time.
 

Magic Carpet

Gold Member
I have way more 3DS games than Switch games. I took the 3DS with me whenever I had to go out of town.
So in terms of my time spent playing, it was a step backwards.
 
3DS for me. Still like to carry it around, and the 3D is also part of the allure as a fan of stereoscopic movies etc, especially since switching the OG for a new3DS XL. So many good games to play on the go.

Switch on the other hand has been gathering dust for a while, even swapping over to a lite I still prefer the Vita or 3DS to carry for portable play. Only really use it for review purposes these days.
 

JimboJones

Member
I remember 3DS being a bit lame compared to DS, the amount of time and games bought on DS dwarfed 3DS for me, so Switch gets my vote.
 
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Kagoshima_Luke

Gold Member
The Switch consumed pretty much the entire Wii U/3DS libraries, but even so, I prefer 3DS because I actually like the 3D effect. I also appreciate that it is actually portable without needing a man purse.
 

//DEVIL//

Member
to me this sounds like comparing the PS1 to N64.

the N64 was magical, with some of the best games at its time. just like the N64.

but in general. the PS1 was the better system to buy. and so is the Switch.
 

nikos

Member
3DS hardware was garbage from day one. Switch arguably was as well but way less so.

New 3DS improved things but the whole 3D and dual screen gimmicks, which stuck around for way too long, weren't for me.

Switch OLED is nice, even if it's still weak. It's a way better system than 3DS for many reasons.
 

od-chan

Member

It's a handheld, it's by definition the lesser experience. It's literally designed to be a compromise, and especially in these days that meant you get simpler games with smaller scopes but in turn you can take them on the go - which to many people is outright useless.

The DS/3DS are the worst Nintendo handhelds (worse than GB, GBC, GBA) because this was the time where Nintendo really went all in on their gimmick shit, only to abandon one of their gimmicks (3d) later on anyways because obviously their gimmick sucked, as most of them do. There's a reason double screens didn't make a return yet, lmao. Nintendo fans will tell you about the "innovative" games this brought forward, when in reality 90% of it was casual 0.99c iOS store quality shit like Nintendogs or the second screen was barely an after thought and only used for like a map or something.

The Wii is only slightly less shit because it actually had a couple of great games (most notably Mario Galaxy 1/2, Xenoblade) but still represents one of Nintendos worst times, in terms of me looking forward to what they have in store.

So yes, ds/3ds was nintendo at its worst.
 

Hero_Select

Member
It's a handheld, it's by definition the lesser experience. It's literally designed to be a compromise, and especially in these days that meant you get simpler games with smaller scopes but in turn you can take them on the go - which to many people is outright useless.

The DS/3DS are the worst Nintendo handhelds (worse than GB, GBC, GBA) because this was the time where Nintendo really went all in on their gimmick shit, only to abandon one of their gimmicks (3d) later on anyways because obviously their gimmick sucked, as most of them do. There's a reason double screens didn't make a return yet, lmao. Nintendo fans will tell you about the "innovative" games this brought forward, when in reality 90% of it was casual 0.99c iOS store quality shit like Nintendogs or the second screen was barely an after thought and only used for like a map or something.

The Wii is only slightly less shit because it actually had a couple of great games (most notably Mario Galaxy 1/2, Xenoblade) but still represents one of Nintendos worst times, in terms of me looking forward to what they have in store.

So yes, ds/3ds was nintendo at its worst.
DS library is fucking amazing, to say so otherwise is just silly.
 

od-chan

Member
DS library is fucking amazing, to say so otherwise is just silly.

In terms of volume, sure. So is the iOS Store.

Also, every Nintendo System has good games. I liked playing Children of Mana on the DS, I wanna play ALBW some day. Still, overall, least exciting time in terms of their output and least interesting time to look back overall to.
 
The 3DS is wonderful. The 3D effect, the portability, backwards compatibility, awesome first party titles, and the fact that third parties made games specifically for it instead of compromised ports. Even the Sega Ages line never looked or felt better.

Switch still wins. There’s just too many great games. I’ll never get to play all the ones I want to.
 

kunonabi

Member
The new 3DS was the single greatest portable hardware Nintendo ever produced. The switch on the other hand is the quite possibly the worst. And yeah some compromises are expected since it is a hybrid but Jesus it feels like Nintendo just didn't give a shit to maintain their usual quality. I also castle prefer the 3DS library since their switch output has been lazy and uninspired as hell for the most part.
 
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Hero_Select

Member
The new 3DS was the single greatest portable hardware Nintendo ever produced. The switch on the other hand is the quite possibly the worst. And yeah some compromises are expected since it is a hybrid but Jesus it feels like Nintendo just didn't give a shit to maintain their usual quality. I also castle prefer the 3DS library since their switch output has been lazy and uninspired as hell for the most part.
wat. lmao.
 

Drell

Member
The 3DS had more unique games from third parties. It is cool that Switch can have some ports of ps4/5 and xbox one/s/x games by downgrading the shit out of them but that make it look boring. But I guess having every games on every support is the new meta so it's not entirely switch's fault. At least Nintendo is still producing some quality exclusive content.
 
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snapdragon

Member
The gimmick of the DS/3DS will always be cool as fuck and many games actually made good use of the double screens unlike the gamepad or the motion controls on the wii/wiiu, it was also the last true dedicated handheld and the personality from the system, especially from its UI, social features, large amount of simple games and RPGs, primitive 6th gen esque graphics will be unmatched, the feeling I got racking up tons of street passes at the theaters or airport and writing a bunch of trash on miiverse as a kid is unmatched but the switch just had a far better library than the 3DS, like there is no comparison, I believe the huge focus on primitive 3D graphics hindered alot of games for the system and it just didn't have the same appeal or support that the DS got due to increased developer cost and mobile gaming.
 

snapdragon

Member
The new 3DS was the single greatest portable hardware Nintendo ever produced. The switch on the other hand is the quite possibly the worst. And yeah some compromises are expected since it is a hybrid but Jesus it feels like Nintendo just didn't give a shit to maintain their usual quality. I also castle prefer the 3DS library since their switch output has been lazy and uninspired as hell for the most part.
?
 

snapdragon

Member
It's a handheld, it's by definition the lesser experience. It's literally designed to be a compromise, and especially in these days that meant you get simpler games with smaller scopes but in turn you can take them on the go - which to many people is outright useless.

The DS/3DS are the worst Nintendo handhelds (worse than GB, GBC, GBA) because this was the time where Nintendo really went all in on their gimmick shit, only to abandon one of their gimmicks (3d) later on anyways because obviously their gimmick sucked, as most of them do. There's a reason double screens didn't make a return yet, lmao. Nintendo fans will tell you about the "innovative" games this brought forward, when in reality 90% of it was casual 0.99c iOS store quality shit like Nintendogs or the second screen was barely an after thought and only used for like a map or something.

The Wii is only slightly less shit because it actually had a couple of great games (most notably Mario Galaxy 1/2, Xenoblade) but still represents one of Nintendos worst times, in terms of me looking forward to what they have in store.

So yes, ds/3ds was nintendo at its worst.
the amount of godtier RPG's and platformers on the DS easily debunk this, the system has a library only rivaled by the PS2 and Switch IMO


I can literally name 40 excellent games off the top of my head for the system
 

IAmRei

Member
I love both, but if i had to choose, its simple:
Bigger screen and more games. 3ds, while had their own library, i feels like still not as much as switch.
 
Switch was a mega success but the system design focus was to do what the Wii-U didn't have: Games.

There's a distinct lack of solid, intimate UI and personality to the system. 3DS having folders, custom backgrounds and Mii's with Miiverse and games to play. Switch could've easily had Puzzle Swap.

Amazing mega success that's sterile in terms of design.
 
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