Messofanego
Banned
No Man's Sky |OT| You can't take it from me
Hello Worlds is perfect but it feels like you gotta reference the "what do you even do" people in it too..
Hello Worlds is perfect but it feels like you gotta reference the "what do you even do" people in it too..
I dunno. It's ruined threads for me, and I'd rather not perpetuate it.The Neogaf OT of this game must, MUST reference that.
No Man's Sky |OT| Hello Worlds
What is wrong with you? Why do you keep calling people that disagree with you immature children?There have been games that are 4 hours long that are considered all-time classics and were made by AAA developers and sold at full price. There are indie games that literally are over in 4 hours that I would have paid $80 for if possible because they delivered experiences that are unparalleled in the industry. Your independent evaluation of the value of indie games on PS+ is just meaningless. Many of the PS+ games I've played are infinitely better than retail games I've payed $60 on the same platform. Oops, guess I canceled out your view and win by default! This is why such commentary is meaningless in determining the truth of how dumb it is that some gamers want to pin an inherently inferior value on indies.
Indies, like AAAs, cover the full gamut of quality and genre types, and have pushed some of the most groundbreaking gameplay types of the last ten years. They come in every size, shape and visual quality. So do AAAs. Indies should not have pressure to price lower just because some gamers are insane and try to connect value of product with staff size or budget or whatever. If they want to be priced lower, that's cool... but this stigma needs to end. It is suffocating the industry. Infantile gamers.
I mean in your comment you're essentially saying that because many gamers are literally grown children incapable of viewing the relationship between price and content delivered in the same way that mature adults do for every other medium - including books, tv and movies - that this expectation should be codified and encouraged. Here once again you try to push the narrative that budget should be related to price you get for the game ("they are cheaper") and that there should be some expectation regarding indie game price. Nobody else thinks this way in any other of the major mediums (tv, books, movies). Gamers are wrong for thinking that way, and the industry needs to push back against such unashamed nonsense.
What is wrong with you? Why do you keep calling people that disagree with you immature children?
I dunno. It's ruined threads for me, and I'd rather not perpetuate it.
Bam. There it is.
Works on so many levels.
There's no way this game will be sold for more than $20. Graphically it's unimpressive and there seems to be a lot of confusion over what it actually is. The real killer though is that it's not online in the traditional sense. Not being able to team up and search planets with friends seems like a missed opportunity to me. The other very real problem is audience fatigue. They've been talking and talking and talking about this game for a long time now and there's still no release date as far as I know. Personally I'll be waiting for the reviews before I put any money down.
There's no way this game will be sold for more than $20. Graphically it's unimpressive and there seems to be a lot of confusion over what it actually is. The real killer though is that it's not online in the traditional sense. Not being able to team up and search planets with friends seems like a missed opportunity to me. The other very real problem is audience fatigue. They've been talking and talking and talking about this game for a long time now and there's still no release date as far as I know. Personally I'll be waiting for the reviews before I put any money down.
There's no way this game will be sold for more than $20. Graphically it's unimpressive and there seems to be a lot of confusion over what it actually is. The real killer though is that it's not online in the traditional sense. Not being able to team up and search planets with friends seems like a missed opportunity to me. The other very real problem is audience fatigue. They've been talking and talking and talking about this game for a long time now and there's still no release date as far as I know. Personally I'll be waiting for the reviews before I put any money down.
Do people still think this game is coming to Xbox? I doubt it. Anyways, I'd like for a release date but one can assume it'll probably also be 2016.
Yep, a 20 minute video of Sean Murray playing the game it seems.Is it tomorrow when IGN's coverage starts?
Maybe we'll find out what you actually do in it.
No Man's Sky |OT| Hello Worlds
is Hello Worlds a reference to something?
Fun fact: they did not produce any Hello Kitty games... yet.The developers making the game are called Hello Games.
Plus the programming reference, plus the exploration of worlds. It's multi-layered and lovely.The developers making the game are called Hello Games.is Hello Worlds a reference to something?
Fun fact: they did not produce any Hello Kitty games... yet.
The developers making the game are called Hello Games.
Plus the programming reference, plus the exploration of worlds. It's multi-layered and lovely.
The developers making the game are called Hello Games.
is Hello Worlds a reference to something?
No Man's Sky |OT| Hello Worlds
No Man's Sky |OT| Hello Worlds
Plus the programming reference, plus the exploration of worlds. It's multi-layered and lovely.
I don't know man. The games Murray keeps comparing NMS to seem to hover around the $15-$20 mark. It's certainly possible it could be around $30 like ARK: Survival Evolved or DayZ.
I wouldn't be totally surprised if it was $60, but right now I think I'm putting my expectation at $35 max, digital-only at first, physical later.
There's no way this game will be sold for more than $20. Graphically it's unimpressive and there seems to be a lot of confusion over what it actually is. The real killer though is that it's not online in the traditional sense. Not being able to team up and search planets with friends seems like a missed opportunity to me. The other very real problem is audience fatigue. They've been talking and talking and talking about this game for a long time now and there's still no release date as far as I know. Personally I'll be waiting for the reviews before I put any money down.
So in amongst all these pages of OT titles...was a release date revealed ?
There have been games that are 4 hours long that are considered all-time classics and were made by AAA developers and sold at full price. There are indie games that literally are over in 4 hours that I would have paid $80 for if possible because they delivered experiences that are unparalleled in the industry. Your independent evaluation of the value of indie games on PS+ is just meaningless. Many of the PS+ games I've played are infinitely better than retail games I've payed $60 on the same platform. Oops, guess I canceled out your view and win by default! This is why such commentary is meaningless in determining the truth of how dumb it is that some gamers want to pin an inherently inferior value on indies.
Indies, like AAAs, cover the full gamut of quality and genre types, and have pushed some of the most groundbreaking gameplay types of the last ten years. They come in every size, shape and visual quality. So do AAAs. Indies should not have pressure to price lower just because some gamers are insane and try to connect value of product with staff size or budget or whatever. If they want to be priced lower, that's cool... but this stigma needs to end. It is suffocating the industry. Infantile gamers.
I mean in your comment you're essentially saying that because many gamers are literally grown children incapable of viewing the relationship between price and content delivered in the same way that mature adults do for every other medium - including books, tv and movies - that this expectation should be codified and encouraged. Here once again you try to push the narrative that budget should be related to price you get for the game ("they are cheaper") and that there should be some expectation regarding indie game price. Nobody else thinks this way in any other of the major mediums (tv, books, movies). Gamers are wrong for thinking that way, and the industry needs to push back against such unashamed nonsense.
lol. I think Neil was half awake when he said that.No Man's Sky |OT| There are More Stars in the Game than Atoms in the Universe
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The real killer though is that it's not online in the traditional sense. Not being able to team up and search planets with friends seems like a missed opportunity to me.
So in amongst all these pages of OT titles...was a release date revealed ?