Netherscourge
Banned
Not sure if posted yet or not:
http://www.redbull.com/en/games/stories/1331786174228/no-mans-sky-interview-and-preview
Just another Preview article, dated 4/4/16. No real new information, except a couple little tidbits:
(Not sure if spoilers or not, so I'll mask them)
There's more in the link, of course. I just found this excerpt interesting enough to share!
http://www.redbull.com/en/games/stories/1331786174228/no-mans-sky-interview-and-preview
Just another Preview article, dated 4/4/16. No real new information, except a couple little tidbits:
(Not sure if spoilers or not, so I'll mask them)
"But how do the planets actually get generated? According to Murray, No Man's Sky's engine first drops resources on these worlds and then determines what kind of animals will live there. Hello Games has invented an algorithm that scans the bone structure of an animal and combines them with different heads, feet and necks from other species. After that, the system alters the bone structure so that every animal we've seen so far looks like it was designed by hand. Even the sound of their voice matches the volume of their body. And they are not just there for show: they genuinely appear to live their own lives.
So far in our play session we've encountered an Ewok-like creature that was at least seven feet in height. He was on foot, apparently searching for his family. When he found them, they hugged each other and made a an adorable little dance. On this planet, night is as dangerous as you might expect: it's the time when carnivores get red eyes and a hankering to hunt. You can shoot at them and loot them with your 'multi-tool', a weapon that looks like Kirk's phaser, but you can specialise it for long or short distances.
On another planet we find a race of robots, praying to some form of sun gods. As it turns out, the robots work as slaves for an artificial intelligence, controlling an entire army of drones to protect their resources. While there is an almost infinite amount of stuff to discover in this game, it's reassuring to find that there is a lot of depth behind each and every gameplay mechanic too."
So far in our play session we've encountered an Ewok-like creature that was at least seven feet in height. He was on foot, apparently searching for his family. When he found them, they hugged each other and made a an adorable little dance. On this planet, night is as dangerous as you might expect: it's the time when carnivores get red eyes and a hankering to hunt. You can shoot at them and loot them with your 'multi-tool', a weapon that looks like Kirk's phaser, but you can specialise it for long or short distances.
On another planet we find a race of robots, praying to some form of sun gods. As it turns out, the robots work as slaves for an artificial intelligence, controlling an entire army of drones to protect their resources. While there is an almost infinite amount of stuff to discover in this game, it's reassuring to find that there is a lot of depth behind each and every gameplay mechanic too."
There's more in the link, of course. I just found this excerpt interesting enough to share!