Thunder Monkey
Banned
The unfortunate part is I'm not sure consoles are going to be shielded from the cannibalization of the market by these emerging competing avenues.I feel entitled to say "I called it!".
The unfortunate part is I'm not sure consoles are going to be shielded from the cannibalization of the market by these emerging competing avenues.I feel entitled to say "I called it!".
Conversely, it also means being disappointed when it doesn't happen. Looking at those 3rd party sales, niche localisations don't seem all that likely.Actually it does. It's the difference between hoping for an existing game to be localized vs the game not existing at all.
I think consoles, tablets & the Steambox (whether hardware or some sort of certification) will be fighting tooth & nail. If Sony have any sense they'll migrate to some sort of 'Playstation Platform' that works on all of 'em.The unfortunate part is I'm not sure consoles are going to be shielded from the cannibalization of the market by these emerging competing avenues.
Conversely, it also means being disappointed when it doesn't happen. Looking at those 3rd party sales, niche localisations don't seem all that likely.
The unfortunate part is I'm not sure consoles are going to be shielded from the cannibalization of the market by these emerging competing avenues.
Doesn't help if you live in the west and prefer western style games though. In fact, given the device is region-locked, it doesn't really help if you live in the west and prefer Japanese style games.
Conversely, it also means being disappointed when it doesn't happen. Looking at those 3rd party sales, niche localisations don't seem all that likely.
This is completely misleading. You can't just look at the US market (which is by far and away 360s best region) and come to a conclusion like this.
I'm not saying they'll peter out in a generation or anything.I think they will do very well but it's almost impossible to tell this far out.
If the 360 outsold the PS3 by at least 750,00 in US in December, the PS3 must have really knocked it out of the park in Europe if the report from the PS3 sales at 77 million. Overtakes 360 thread is true.
Not great news for the WiiU
niche localizations don't need a whole lot to be considered successful. sometimes even 20k is enough to make a profit or at least break even.
Conversely, it also means being disappointed when it doesn't happen. Looking at those 3rd party sales, niche localisations don't seem all that likely.
Or channel stuffing?
December is when the game buying for new titles slows down, and Janurary is the worstr month for new game releases.
Not true. iOS and Vita serve me just fine.If you like Western style games, handheld devices are not for you to begin with.
That's very true. Good job really!niche localizations don't need a whole lot to be considered successful. sometimes even 20k is enough to make a profit or at least break even.
Ask the people that are always grumbling about localisations, the Japanese 3DS library is of no interest to me. Bravely Default seems to be the big one people want.Yup, because we didn't get Code of Princess, Virtue's Last Reward and we're not getting Soul Hackers. So exactly what games are you referring to?
Can't compare it to any console that was supply constrained. Doesn't make sense. If you go simply by Nintendo's own estimates for what it will do before April 2013, you can see why these numbers are bad. Unless you're betting on the Wii U to sell better in non-holiday months, which I'm going to say isn't going to happen given that release list of theirs.
Not true. iOS and Vita serve me just fine.
Ask the people that are always grumbling about localisations, the Japanese 3DS library is of no interest to me. Bravely Default seems to be the big one people want.
That's what I was saying to electroplankton originally. The 3DS western 3rd party sales are important to a western gamer living in the west that enjoys western games. The fact that 3rd parties do OK in Japan is irrelevant.
with the way Nintendo announces games, a huge title could be coming out next month, you never know.
won't matter if Nintendo doesn't advertise it, though.
if I had to guess, I'd say the Wii U won't gain a lead that an Xbox successor released this November can't erase in four months. The market clearly isn't salivating over what Nintendo's offering and, at risk of sounding like a Pachter, I'd say it might lead to a Wii U successor being released by the end of 2015.
Is it really a shock to you? The primary audience of the 3DS, especially outside Japan, is kids. If you buy your kid a 3DS, you probably buy a title you know is kid-friendly.I think i see a pattern here
I was talking in present tense, not future. Vita future software support is looking dismal right now. Obviously there will be a handful of titles but at this time, it's anyone's guess what they'll be. iOS on the other hand will see new stuff every farts end.Yeah, right. Where are 2013 Western Vita games, outside Killzone?
It is irrelevant because this is the NPD thread. How do you think it would go down if I pointed out third party sales were shite (in the west) in a Media Create thread?It's not irrelevant at all, in particular for niche games. And data are speaking against you.
Simply incredible how many consoles were sold last gen.Based on the information we have currently here are my estimates:
2012
DS - 1,952,688
360 - 5,316,000
PS3 - 3,405,000
Wii - 1,955,000
3DS - 3,648,000
Vita - 1,258,600
Wii U - 885,000
LTD
DS - 53,097,689
360 - 37,980,373
PS3 - 23,381,921
Wii - 40,639,494
3DS - 7,714,000
Vita - 1,258,600
Wii U - 885,000
Vita doesn't look so bad with how much the 3DS under performed last year.
Soul Hackers is already happening and that's one of the games I thought was impossible to come over. Depends on what your definition of niche is. Also the eshop is a good way to take less risks than at retail. Also look at how many localizations the PSP got despite the shit software sales the last few years
If you like Western style games, handheld devices are not for you to begin with. Secondly, more third parties games in Japan means more likelihood to have third parties games in the West. Many of them will remain in Japan, but many other will be released. So far, 90% of all important third parties games for 3DS are arriving (also stuffs like Devil Summoner and Code of Princess) so why worrying? Lastly, also if you like Japanese games and you have a region-unlocked hardware, if you're inteested in games other than rhythm'n'games and puzzle game, that doesn't really help if you don't know Japanese. And if you can speak Japanese, why not buy a Japanese device to begin with?
This.
Many DS games / series sold around 40k units, and they were profitable in US. Look at Etrian Odyssey, Rune Factory, Devil Survivor, Knights in the Nightmare, etc. People are overreacting as usual. The only big flop is Revelations, all the others are selling nicely. People also tend to forget how much more legs handheld titles have in the West.
Asphalt is a racing game, ported from mobile.3DS SW 3rd party LTD
bird (Yes it's no.1) // kid friendly, low price
400k
ssf4 // core title, biggest best launch game
logo sw3 // kid friendly
kh3d // disney, kid friendly
sonic // core game but visuals make it look like it's good for kids
300k
mario sonic //kid friendly
skylanders // IP dedicated for kids
logo potc //kid friendly
200k
re:r // core title
asphalt // WTF ?
logo batman2 // kid friendly
rayman // core game but visuals make it look like it's good for kids
cars2 // IP for kids
150k
I think i see a pattern here
they're sorta notorious for that. plus they just released a new model, sooooo
I don't remember announcing huge games and then releasing them within mere weeks. That's Apple's game. Nintendo generally announces months in advance.
I know what asphalt is - but it's a crappy game that has nothing going for it apart from being semi big smartphone port.
Ask the people that are always grumbling about localisations, the Japanese 3DS library is of no interest to me. Bravely Default seems to be the big one people want.
That's what I was saying to electroplankton originally. The 3DS western 3rd party sales are important to a western gamer living in the west that enjoys western games. The fact that 3rd parties do OK in Japan is irrelevant.
3DS SW 3rd party LTD
bird (Yes it's no.1) // kid friendly, low price
400k
ssf4 // core title, biggest best launch game
logo sw3 // kid friendly
kh3d // disney, kid friendly
sonic // core game but visuals make it look like it's good for kids
300k
mario sonic //kid friendly
skylanders // IP dedicated for kids
logo potc //kid friendly
200k
re:r // core title
asphalt // WTF ?
logo batman2 // kid friendly
rayman // core game but visuals make it look like it's good for kids
cars2 // IP for kids
150k
I think i see a pattern here
I replied that the 'hope' of localisations was a double-edged sword because they don't always happen. I fail to see what is unreasonable about that.So you make a broad, blanket statement and tell me to ask other people who aren't making that statement in this thread? Right. Also Bravely Default just came out in Japan three months ago, it's too early to say that it's never going to come out.
Where did I say that?So you don't think there are western gamers living in the west that enjoy Japanese games? Really?
AHAHAAHAHAHAHA
so happy this blew up in capcpcpom's face
The fact no third party game apart from ZombiU has reached 100k is fucking terrible news. I'm starting to get really worried for the future of the console in relation to third party content.
So you don't think there are western gamers living in the west that enjoy Japanese games? Really?
Simply incredible how many consoles were sold last gen.
Will the current one match it?
I replied that the 'hope' of localisations was a double-edged sword because they don't always happen. I fail to see what is unreasonable about that.
Where did I say that?
I think the same 3rd party games that sold well on Wii will sell well on Wii U. Just Dance. Sonic.
Those kind of games, the console is aimed at that audience. Just like the previous Nintendo consoles. Don't expect much else.
Why? SFxT (psv) is the complete version with all DLC characters and some extra ones. At least now they know that they actually made the right call and put most of their handheld resources on the successful system instead of a disaster PSV has been so far.
If an audience is cultivated, games will find sales. We had stuff like Resident Evil 4 selling over a million and even House of the Dead 2 & 3 doing respectable numbers on Wii, before it started to get insulted.
Wii U isn't the worldwide phenomenon that its predecessor was and games are generally much more expensive for some reason best left to the publishers to explain.
The Wii U already lost that audience before it came out because it doesn't have the right hardware.
The hardcore/online audience won't abandon the PS360 for a platform with similar performance and worse online experience.
Why would someone that is invested in PS360 and has friends there spend 300 bucks on something thats basicly the same?
The problem is the DLC debacle that was more than likely caused by the Vita version.
Love these numbers!
1st party analysis:
1 360 1st party > 5mil
15 360 1st party > 1mil
24 360 1st party > 0.5mil
0 PS3 1st party > 5mil
7 PS3 1st party > 1mil
23 PS3 1st party > 0.5mil
I don't understand. Does that mean Sony had 7 PS3 exclusives that sold more than a million each in 2012?
I think the same 3rd party games that sold well on Wii will sell well on Wii U. Just Dance. Sonic.
http://www.amazon.com/dp/B0088I86SO/?tag=neogaf0e-20
Just Dance is already discounted 20$ after release.
http://www.amazon.com/dp/B0088I86SO/?tag=neogaf0e-20
Just Dance is already discounted 20$ after release.
2012 failures:
Jak and dexter
?... do you mean the HD reedition of PS2 games? It seems strange that it can be considered a failure given the nature of the operation...or is something else?
no, this means they have had 7 ps3 exclusives to sell over 1 million in the us, ever.