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NPD Sales Results for August 2013 [Up2: Tons of Nintendo Software]

Petrae

Member
It looks to be a third of 360, which puts it around 30-35K. That's status quo for the beleaguered platform.

I'm trying to be *somewhat* positive. Of course, it'd be better to see the number much higher-- but given recent results were lower, it can be argued as even a tiny step forward.

That said, the challenge grows from here.
 

randomkid

Member
Namco Bandai's streak continues.

[PS3] Ni no Kuni: Wrath of the White Witch - 112,000
[PS3] Tales of Xillia - 100,000

All I'm getting out of this is that Ni no Kuni's sales suddenly seem way less impressive than they did back in January. Yes it's just my embarrassing Tales spite talking here but dammit I thought NNK was something special!!!
 

DR2K

Banned
All I'm getting out of this is that Ni no Kuni's sales suddenly seem way less impressive than they did back in January. Yes it's just my embarrassing Tales spite talking here but dammit I thought NNK was something special!!!

Tales is better
 

Valkyria

Banned
Not pretty sure but for me:

360: 96000
Ps3: 73600
Wii: 32000
Wii U: 28800

I measured the angles in gimp and took the 96K figure as base to calculate the rest. Wii was calculated subtracting every other figure from the total.
 

jvm

Gamasutra.
Sony participates when their numbers aren't shite.
Sony participates never. This could change in December.

Yeah I wouldn't really expect higher than 10% digital with these.
10-15% is a good rule of thumb, but not true for all Nintendo's titles.

Anyone want to re-do my calculations with the total US console numbers rather than the worldwide figures? It would be interesting to see if any of those figures (i.e. "how badly did it bomb on each console based on total userbase") shift up or down.
Xbox 360 = 0.5%
PS3 = 0.3%
Wii U = 0.4%

Cursory fuck around in a spreadsheet

360 - 96,000 (starting figure)
PS3 - 89,000
Wii - 36,000
WiiU - 38,000
No.
 

Mory Dunz

Member
Cursory fuck around in a spreadsheet

360 - 96,000 (starting figure)
PS3 - 89,000
Wii - 38,000
WiiU - 36,000

All of these seem wrong (besides 360). PS3 is not that close to 360.

Maybe edit the post so people don't get confused? (not trying to sound like a jerk. People get confused)
 

kayos90

Tragic victim of fan death
Depending on how much money they spent on marketing and stuff NB will or will not be satisfied with those ToX numbers. My hunch tells me they are happy. =D
 

iammeiam

Member
PSV almost outsold than Wii U, try next month please.
Wii U is better than last month.
3DS > 130K

Thanks as always!


Honestly surprised the price drop didn't push the Vita ahead of the U, but that's still a huge bump for Vita isn't it? I'll be curious to see if it's sustainable.

3DS numbers are in this weird limbo where I feel like they could be better, but it's still handily winning the month so.
 
That's definitely not right. PS3 + either Wii or WiiU is just a little over 360, certainly not 30k+ over.
Yes my estimate for PS3 was a little too high. Maybe a couple thousand off (<85k) on the others. Like I said I'm eye balling it. Wait until someone does some real math I guess.
 

NeonZ

Member
But you're assuming a huge overlap between the userbases, and further that the experience of playing on a small screen in the home or on the go versus a big screen in the home is not a different experience desired by different people. For a healthy platform, there shouldn't be a great deal of overlap, or at least there should be enough of a non-overlap that the games could easily coexist. But since Wii U is decidedly unhealthy, perhaps there is a near 1:1 overlap, which I don't think would be a good thing. These devices should be hitting different audiences.

Simply put, if Wii U, the platform, the controller, and the price, were remotely desired, NSMBU would have been fine. As Sony once put it, Nintendo should have been able to sell 5 million of them without games. The fact that they can't just further underscores how badly they missed.

I think the whole "big vs small" screen idea kind of falls aside in games that aren't focused at all on immersion or cinematic experiences. Considering that, how would they hit different audiences if all system sellers that Nintendo puts out on the Wii U have equivalents on the 3ds? And the 3ds actually has a bigger variety of titles...

Now, I think the Wii U is definitely unhealthy, and I agree that the hardware was a factor, at least partially. Third party sales are lacking due to it, at least - no reason to buy ports with lacking features if they don't even have significantly better graphics, or even to bother getting the system and the versions of new games for it if you already have a 360 or PS3. However, as far as Nintendo's own software goes, I don't think that's the issue. When they make titles that constantly overlap with the 3ds (and even the Wii itself in NSMBU's case goes), they're basically attempting to sell multiple systems and games to the same audience.

I also think that it was a big mistake to use NSMBU as the main system seller due to overlap with the standard Wii itself, in addition to the 3ds, but that's another matter...
 
Glad Pikmin 3 charted. But $60 is a bit much. Hard to sell it at that price even though the game is worth every penny.

Looks like Blacklist will go on sale soon. Didn't sell very well.
 

Ridley327

Member
Thanks as always!


Honestly surprised the price drop didn't push the Vita ahead of the U, but that's still a huge bump for Vita isn't it? I'll be curious to see if it's sustainable.

3DS numbers are in this weird limbo where I feel like they could be better, but it's still handily winning the month so.

I doubt it's going to get much better for the Vita, since they have nothing major coming out this holiday season. Tearaway may very well be a good game to validate the system, but "from the makers of Little Big Planet" doesn't even have a fraction of the appeal of an Assassin's Creed or Call of Duty.
 

AniHawk

Member
the best-selling fire emblem in the states so far was the gba one with about 400k sold. the second-best was sacred stones, at about 380k. awakening's going to hit 500k. that's pretty damn good for a franchise that was on a slow downward slide.

i cannot get over how well luigi's mansion has done worldwide. i scoffed at the idea of giving the gamecube's short launch game a sequel over a decade later, but the thing's sold well over 2 million copies worldwide and might be closing in on 3.

animal crossing seems to have slowed a bit in august. that's going to really move with the 2ds and this holiday's sales, i think.

overall hardware sales: it's strange how everything seems to rise and fall with the tide though. not one machine gets really popular. everything performs relatively the same at higher and lower numbers. we haven't seen a real shakeup since kinect burst onto the scene.
 
I asked a Math-loving friend to round this in the guise of this being a math problem and he gave me this

Wii U: 30.72k
PS3: 71.4k
Wii: 32.64k
yeah this aligns perfect. thanks

jxOX6NcKZtrht.PNG
 

bananas

Banned
I printed out the pie chart and did a rough measurement on the angles.

360 = ~151o
Wii U = ~45o

Using 96k as a base for the 360 number, I calculated Wii U at 28.6k.

I'm probably off though.
 

AniHawk

Member
nslu is a bit low isn't it? number is retail+ digital so pretty low conversion from the 800k+ nsmbu's out there

i think the best comparison would have to be with nsmb2. i don't know how well the dlc for that went, although it's not really the same thing. we don't know how well the eshop is working for retailish games either.
 
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