Being up1% isn't much to celebrate, especially when the msrp of infinity is so high. Look how much Madden is down yoy. Those aren't healthy signs. What would you celebrate this month?
Then again, fair enough, I'm pretty macro focused
I had to review Madden 25 and actually if Madden is down and game sales overall are up, that's a reason to celeberate. I'm not a fan of sports games, so I wasn't too fed up, but if I was a Madden fan and bought a celberatory Madden 25, touting the 25th anniversary and would get
this game, I'd be enormously enraged. It's a plain standard sports-update, they barely even do anything to celebrate the history of the series or to make this entry special. Madden 25 does absolutely not deserve any success, such a huge disrespectful game towards such a huge loyal fanbase. Their anniversary is celebrated by a logo-reel at the beginning and some small pictures of older games in loading screens. One hell of a birthday party.
no one can really blame ubisoft when they pull all support, nor other third-parties when they continue to not support the system until its final game release in 2015.
Let's first wait and see how Rayman and Assassin's Creed will do. Splinter Cell on Wii U is quite far off anything successful on the platform for quite a while, it has less content than the other versions at the same price and it wasn't too successful anyway, implying that it didn't find many buyers outside of the fanbase of the series. Rayman and AC will both be content-complete. If Rayman flops compared to other platforms, Ubisoft should absolutely cease to support the system besides Just Dance and Rabbids. If Rayman is successful but Assassin's Creed flops (of course, considering the strength of the brand, it could still be way behind PS360 versions and not be considered a flop, so this is a bit more tricky), they would be very right to not bring blockbuster-type games to Wii U. However I would still think it would be strange if they were not to bring the next Ancel project (be it Rayman or BGE) to Wii U, because his games nearly always are relatively close, gameplay-wise to what Nintendo does (platformers in Rayman, Zelda-style Action-Adventures in BGE). Finally, if both are successful, they should just decide beforehand, if they want to port a game to Wii U and if they do, do it completely, not with cut content.
By the way, I think the most likely scenario is that Rayman Legends will perform well and AC4 will be borderline (really strongly dependent on Ubisoft's goals).