So you use that excuse for the PSP version, but not the DS version, despite piracy being bigger on the DS?speculawyer said:Yes . . . piracy on the PSP is out of control and people are not big fans of 2D.
So you use that excuse for the PSP version, but not the DS version, despite piracy being bigger on the DS?speculawyer said:Yes . . . piracy on the PSP is out of control and people are not big fans of 2D.
As mentioned, Steam. I know L4D2 beat MW2 a couple of times in the Steam Top 10 and in both cases the retail versions need to be activated through Steam. If the Top 10 includes games activated via voucher, maybe l4d2 just has a much higher Steam percentage?speculawyer said:It is a top 10 but really only 6 different games. That is kinda sad.
speculawyer said:No matter how much you hope, the Wii simply cannot run the CoD:MW, RAGE, Unreal, or other engines used in most M-rated games on the HD consoles. Sorry.
Yes . . . piracy on the PSP is out of control and people are not big fans of 2D.
speculawyer said:No matter how much you hope, the Wii simply cannot run the CoD:MW, RAGE, Unreal, or other engines used in most M-rated games on the HD consoles. Sorry.
This has got nothing to do with the point.speculawyer said:No matter how much you hope, the Wii simply cannot run the CoD:MW, RAGE, Unreal, or other engines used in most M-rated games on the HD consoles. Sorry.
Yeah, I find your complaints about "Nintendo fanboy Jihadism" to be silly.speculawyer said:Is there any point here?
Lord Error said:Amazon broke the launch date:
http://www.escapistmagazine.com/news/view/94165-Amazon-Breaks-PS3-Slim-Launch-Date
Even if what you're saying is true as far as the launch date officially not existing, unless Slim did indeed start selling on 1st of August (it didn't, it was close to the end of August), and was counted into NPD from that date, you cannot claim with any certainty that what he was saying is untrue. It may have well outsold X360 just by a bit less than 150K, if you count from 25th of August, instead of 1st of September.
No they did not.Jokeropia said:avatar299 and amtentori took care of the GTA issue.
Suggesting that there was something wrong with GTA CW in response to the DS being unfavorable for Mature games.The PSP version sold much worse and that's with an established GTA audience. There might be something more than the platform here.
Suggesting that there is something wrong with PSP sales in general, not GTA.Piracy is huge on both Wii and DS as well. Psp's software selling problems in the west are due to more than just piracy...
This has got nothing to do with the point.
FYI, I own a 360 and have no interest in MW2.
Sho_Nuff82 said:but what is your source? I'm finding nothing on google.
Lagspike_exe said:All right, since you seem unable (or unwilling) to grasp the connection between Prologue and Full versions sales, I'll help you out.
Do you see how much GT4: Prologue sold? Now, check GT4. See the difference?
Sure, there are many other factors involved, and GT5 won't sell 1000% more than it's Prologue, but saying that GT5, one of the strongest series in the entire world, is going to sell 50% less than it's predecessor is simply laughable.
Can you give me one single name of a game on a Playstation platform that went from selling >10kk to around 5?
Rush2thestart said:Both World at War Wii and Modern Warfare Reflex run on the 360/PS3 COD4 engine. Unreal Engine 3 can and does run on the freaking iPhone, it can run on the Wii.
Look up your facts dude. :lol
Fularu said:GT4 prologue mostly saw a japanese release and GT4 did 33% more sales than its prologue counterpart.
If we follow the same logic, GT5 should sell something like 5.5 to 6 million units.
/shrug
Cromat said:Why would you WANT Modern Warfare and games like that to be on the Wii?
They are better suited on the HD consoles.
Even if a Wii version does come out eventually it would still be inferior to the HD version. If you want to play these games, get a 360 or PS3.
IMO the Wii should be getting games that are possible only on the Wii (Trauma Center, Zack and Wiki etc), and of course the Nintendo games you can't play anywhere else.
There is no point in having a Wii port of MW2, Assasin's Creed 2, Dragon Age etc...
Before someone shoots me I own a Wii, and I enjoy it for the games that it has..... but there is no point in fighting to change reality so that the Wii gets the biggest games. It won't happen, and it SHOULD not happen, because some games are only as great as they are on the HD consoles. At this point, the situation is hardly going to change.
If you can't fight them (and why should you?) join them.
Cromat said:Why would you WANT Modern Warfare and games like that to be on the Wii?
Cromat said:Why would you WANT Modern Warfare and games like that to be on the Wii?
They are better suited on the HD consoles.
Even if a Wii version does come out eventually it would still be inferior to the HD version. If you want to play these games, get a 360 or PS3.
IMO the Wii should be getting games that are possible only on the Wii (Trauma Center, Zack and Wiki etc), and of course the Nintendo games you can't play anywhere else.
There is no point in having a Wii port of MW2, Assasin's Creed 2, Dragon Age etc...
Before someone shoots me I own a Wii, and I enjoy it for the games that it has..... but there is no point in fighting to change reality so that the Wii gets the biggest games. It won't happen, and it SHOULD not happen, because some games are only as great as they are on the HD consoles. At this point, the situation is hardly going to change.
If you can't fight them (and why should you?) join them.
donny2112 said:Controls. To be clear, I don't want a ton of FPSs on the Wii. However before 2009, there were like 4 non-WWII FPSs on the system in more than 2 years on the market. That's just ridiculous. With The Conduit and Modern Warfare Reflex out in 2009, the only thing I'm really wanting on the Wii now is more RE4-type games with RE4 Wii controls. That's part of why Dead Space: Extraction was such a disappointment to me when it was revealed to be a light-gun game.
OldJadedGamer said:Sales of games that come out first time on a next gen system usually sell better. It's hard to look at GT3 for this example since sales numbers are bloated because they are using pack in numbers in there too but you can see this example in other games.
The wild card is GT5P since there has never been a Prologue released in the States before this so I'm not sure how the game is going to be received. But I don't know if basing it on GT4 is a good example since it was the second title to come out for the system.
Hero said:The reality of the situation here is that the mentality among most third parties this generation has lead to a very dire situation for HD development. For every blockbuster mega-hit like Call of Duty on the HD systems there's probably a dozen games that bomb because they're "me too" shooters or what have you. It's only this generation that one bomb can lead to an entire studio closing down. (Factor 5 with Lair for example.)
Eteric Rice said:*shakes head*
There are a lot of people out in the world who don't give a shit about it being "inferior," they just want to play it. Why deny them that?
And who'd you say cares about stuff like this???OldJadedGamer said:Bunch of semantics over the word "since"
ethelred said:The Factor 5 thing gets repeated a lot, but it simply isn't true. Factor 5 did not shut down because of Lair. Factor 5 did not lose money on Lair, as they weren't the publisher; Sony was. And Factor 5 was still getting publishing agreements after Lair (such as with Nintendo, of all companies). Factor 5 shut down because it formed a long-term agreement with a publisher (Brash Entertainment) and was developing games for them that they never got paid for when Brash Entertainment went under.
In short, the reasons Factor 5 went out of business had nothing to do with the prohibitive cost of HD development and the onerous risks of a single bomb -- it went out of business because of poor business decisions. It signed on with a risky and unreliable publisher that had just started up and had a really terrible strategy (focusing entirely on low profile licensed games). The same thing with Grin -- Grin went out of business because of really poor business strategies (overexpansion on the level of Krispy Kreme) and multiple project failures that made future publishing partners wary.
It'd be easier to simply point at his predictions and excitement for "T-Con". When someone tells him to "wait for the PS3 wand" what he really hears is "wait for the PS3 wand and then find some inbred albino Deliverance hillbilly to rape you with it while screaming at you to squeal like a pig for betraying Lord Nintendo."Eteric Rice said:I get the feeling you're about to be told to wait for the PS3 wand, etc.
cakefoo said:And who'd you say cares about stuff like this???
I can solve the argument in a single post: since launch, the PS3 has outsold 360 by ~145k units. He wasn't clear enough for you to assume that he meant every individual NPD, so there's no reason to go on this many posts bickering about it if it's so simple to understand why the bickering is taking place.
No6 said:It'd be easier to simply point at his predictions and excitement for "T-Con". When someone tells him to "wait for the PS3 wand" what he really hears is "wait for the PS3 wand and then find some inbred albino Deliverance hillbilly to rape you with it while screaming at you to squeal like a pig for betraying Lord Nintendo."
At this point in the generation anyone who was actually interested in playing those games and couldn't bring themselves to betray their holy corporation of choice would simply buy an off-the-shelf PC for cheap, because outside of a couple of very specific PS360 games, a midrange PC will rusty butt rape dildo megazord the equivalent PS360 port and words cannot describe the unspeakable horrors that PC would do to games released on the Wii, although I will add that "rusty butt rape dildo megazord' doesn't come close to what it would be like unless you added the words "loli" and "4chan" and stuck "-megazord" to the end of the first megazord.
Also, anyone using God Hand as a comparison for anything other than awesomeness is a god damn retard. Sadly, much like a retard, I doubt the retards who think that God Hand is a useful comparison will be able to understand how fucking stupid it is, and will instead start whining about IGN or some "coming NWO".
Cromat said:Is enjoying certain videogames games some sort of basic human right?
No one is 'denying' anything.
Those people bought the Wii for something and chances are (outside of this forum) they got it. I also enjoyed the Wii for what it has. The emphasis is on the 'has'.
People should buy a console for the games it already has, or definitely will have, not for the games that it COULD have.
If you want a game like Modern Warfare 2, get the damn system it's on, not the system it you think it SHOULD ALSO be on, because of things like marketshare and motion controls.
This is an entertainment industry, not some sort of sport. Spend your money on the products that deliver the kind of entertainment you want, not the product you support for whatever reason. This 'protest' is useless. You could argue that the 3rd party situation on the Wii is a dumb step by 3rd parties (it really is dumb), but at the end of the day, you want to play the damn games, don't you?
OldJadedGamer said:The reason there were so many posts is because there was some dispute (incorrectly) when people were misinformed that the slim didn't launch until September 1st when in fact there was never an official date and the system started to be sold a week before the end of the month of August.
speculawyer said:Durrr. I was not correcting his grammar. I was pointing out that they made one DS game in the past and that I doubt they are planning any additional games considering how that very high quality game sold.
speculawyer said:What is the point of this jihad beyond Nintendo fanboyism? If you want really good M-rated games, pick up a PS3 or 360. You can get 360s for less than $200.
Stumpokapow said:So, I would ask... Are more developers closing now than prior to now?
Are fewer developers getting post-release royalties than prior to now (this, obviously, would be a hard question to answer because I don't think many devs are going to open up about that)?
Are publishers withholding or default on milestone payments more often than before?
Stand back.Alcibiades said:Telling the Wii audience to buy a 360/PS3 is one of the worst 3rd-party strategies I've heard suggested here. :lol
Because leaving adopters dissatisfied with a Nintendo console is part of an elaborate long-term strategy to funnel future gaming interest to less competitive grounds. They are content to let Nintendo grow the gaming audience knowing it will eventually disperse to other brands when Nintendo fails to satisfy on it's own.We have sales evidence that M-rated, hardcore properties can succeed on Wii. Give the Wii mainline, flagship titles from 3rd parties with lots of advertising (like with World at War) and you'll find success on the system. Even if not 360/PS3 level success - why leave money on the table?
I can't tell if you're serious but I don't think anybody sane believes that.Son of Godzilla said:Because leaving adopters dissatisfied with a Nintendo console is part of an elaborate long-term strategy to funnel future gaming interest to less competitive grounds. They are content to let Nintendo grow the gaming audience knowing it will eventually disperse to other brands when Nintendo fails to satisfy on it's own.
Son of Godzilla said:Because leaving adopters dissatisfied with a Nintendo console is part of an elaborate long-term strategy to funnel future gaming interest to less competitive grounds. They are content to let Nintendo grow the gaming audience knowing it will eventually disperse to other brands when Nintendo fails to satisfy on it's own.
Microsoft screwed up, sent out a correction. I suspect not everyone went back and fixed their news items. (I saw the correction via Gamasutra, and I believe it had been corrected in the news item prior to that because the mistake was obvious. But I wasn't involved directly, so YMMV.)test_account said:I read an article where it said that Microsoft had said that 10 million Xbox 360 consoles were sold in North America in 2009, but the NPD numbers for 2009 says that 4.7 million Xbox 360 consoles were sold in North America in 2009:
http://www.mcvuk.com/news/37166/Confusion-over-360-sales-numbers
Did Microsoft clearify this, if it was a mistake or if they ment something else?
Maybe this has already been answered, but i havnt read any of the other posts in this thread (sorry for not wanting to read through about 1980 posts to find the answer ).
I'm talking about the back-and-forth about whether the guy meant individual months, or the past 5 months added together. Just ask him for clarification instead of assuming he meant the one that makes him incorrect. There's no logical reason to assume he meant the individual months- it would be more logical to assume that when a poster speaks, he speaks informed, rather than misinformed.OldJadedGamer said:The reason there were so many posts is because there was some dispute (incorrectly) when people were misinformed that the slim didn't launch until September 1st when in fact there was never an official date and the system started to be sold a week before the end of the month of August.
Ah ok. Do you know if Microsoft gave any reason for the mistake or was it just an honest mistake? Thanks for the info!jvm said:Microsoft screwed up, sent out a correction. I suspect not everyone went back and fixed their news items. (I saw the correction via Gamasutra, and I believe it had been corrected in the news item prior to that because the mistake was obvious. But I wasn't involved directly, so YMMV.)
cakefoo said:I'm talking about the back-and-forth about whether the guy meant individual months, or the past 5 months added together. Just ask him for clarification instead of assuming he meant the one that makes him incorrect. There's no logical reason to assume he meant the individual months- it would be more logical to assume that when a poster speaks, he speaks informed, rather than misinformed.
I love the FPS genre on the Wii, and I really like playing it with the Zapper. It made the single player in World at War far more interesting to me. It was just a more active, unique experience. But I don't plan on getting Modern Warfare 2 on Wii just because it's an overpriced, late port.Cromat said:Why would you WANT Modern Warfare and games like that to be on the Wii?
Cromat said:Is enjoying certain videogames games some sort of basic human right?
No one is 'denying' anything.
Those people bought the Wii for something and chances are (outside of this forum) they got it. I also enjoyed the Wii for what it has. The emphasis is on the 'has'.
People should buy a console for the games it already has, or definitely will have, not for the games that it COULD have.
If you want a game like Modern Warfare 2, get the damn system it's on, not the system it you think it SHOULD ALSO be on, because of things like marketshare and motion controls.
This is an entertainment industry, not some sort of sport. Spend your money on the products that deliver the kind of entertainment you want, not the product you support for whatever reason. This 'protest' is useless. You could argue that the 3rd party situation on the Wii is a dumb step by 3rd parties (it really is dumb), but at the end of the day, you want to play the damn games, don't you?
ethelred said:The Factor 5 thing gets repeated a lot, but it simply isn't true. Factor 5 did not shut down because of Lair. Factor 5 did not lose money on Lair, as they weren't the publisher; Sony was. And Factor 5 was still getting publishing agreements after Lair (such as with Nintendo, of all companies). Factor 5 shut down because it formed a long-term agreement with a publisher (Brash Entertainment) and was developing games for them that they never got paid for when Brash Entertainment went under.
In short, the reasons Factor 5 went out of business had nothing to do with the prohibitive cost of HD development and the onerous risks of a single bomb -- it went out of business because of poor business decisions. It signed on with a risky and unreliable publisher that had just started up and had a really terrible strategy (focusing entirely on low profile licensed games). The same thing with Grin -- Grin went out of business because of really poor business strategies (overexpansion on the level of Krispy Kreme) and multiple project failures that made future publishing partners wary.
Firestorm said:2009 Top 10 Retail PC Game Software Titles, Sorted By Units
1. The Sims 3 - The Sims Studio / June 2009
2. World of Warcraft: Wrath of the Lich King - Blizzard / Nov. 2008
3. The Sims 2 Double Deluxe - Maxis / April 2008
4. World of Warcraft: Battle Chest - Blizzard / September 2007
5. Call of Duty: Modern Warfare 2 - Infinity Ward / Nov. 2009
6. World of Warcraft - Blizzard / November 2004
7. The Sims 3: World Adventures Exp. - The Sims Studio / Nov. 2009
8. Spore - Maxis / September 2008
9. Dragon Age: Origins - BioWare / October 2009
10. Empire: Total War - Creative Assembly / March 2009
http://www.shacknews.com/onearticle.x/61955
Heh, New Super Mario Bros. was at the exact same position then as it is now. :loldonny2112 said:[snip]
And it [GoW] charted at #13 in March 2007.
WOW and Sims don't require a modern PC at all, MW2 isn't pushing any boundaries, not sure on Dragon Age or E:TW but RPGs and Strategy are usually less GPU focused and more cpu/ram.Ceebs said:2 things I see as interesting about this list.
1. Other than Spore, all of those games require a pretty modern PC to run, showing that it's not a matter of barrier of entry in the PC space.
2. It shows that the upper tier of PC sales are more like first party Wii titles. They may not post huge numbers up front, but the do have an extremely long tail.
To me it seems that PC sales will amount to decent numbers over time, but they need just that, time to sell. In this case digital distribution is a godsend since they are not having to put up huge numbers up front to keep their shelf space in stores so that they can eventually reach decent sales figures.
Why the condescending "lol" emoticon. Yes I predict 5 million sales. Let me divulge.Lagspike_exe said:5 million? :lol
Basically, you're predicting more than 50% drop from the last game and something like 10 millions less than the first PS2 Gran Turismo? :lol
You really think there aren't people who skipped Prologue waiting for the real thing? Every retailer you'd go to when Prologue launched would tell you it wasn't the real thing. I'd say there is a huge bevy of people who didn't touch Prologue but will go in for GT5. Myself included.Arnie said:Why the condescending "lol" emoticon. Yes I predict 5 million sales. Let me divulge.
Firstly, I'm not including bundles. Every Gran Turismo game is bundled to hell, I even bought my PS3 in the Prologue bundle despite knowing the game wasn't for me, simply because it was the same price. Secondly I also believe the racing sim genre isn't as popular as it was in the PS2 era, simply because of the ascendance of other genres such as first person shooters. Finally I think that although in other cases the Prologue games have been a testbed in terms of sales, I believe this time that Prologue sales will be some way indicative of the final product. It has the Gran Turismo name on it, it was sold at half the standard RRP, and it was and still is a graphical showcase for the system.
I honestly don't expect there to be another 5 million PS3 owners that I am missing out, who didn't buy Prologue but are desperately waiting for 5.
I may be wrong but that is my prediction.
How did Reflex came to be then? Magic?speculawyer said:No matter how much you hope, the Wii simply cannot run the CoD:MW, RAGE, Unreal, or other engines used in most M-rated games on the HD consoles. Sorry.
Piracy? Why did the other GTAs sell on the PSP then? Not to mention people do love 2D (look at the the top game in this NPD).speculawyer said:Yes . . . piracy on the PSP is out of control and people are not big fans of 2D.
Like I say, maybe I'm wrong, but my prediction is around the 5 million mark. Whatever it sells, it will post huge numbers however I think it will fall just short of PS2 numbers for obvious reasons such as install base and market change.Chuck Norris said:You really think there aren't people who skipped Prologue waiting for the real thing? Every retailer you'd go to when Prologue launched would tell you it wasn't the real thing. I'd say there is a huge bevy of people who didn't touch Prologue but will go in for GT5. Myself included.
I think it'll sell less than other GT games because the racing genre(outside of Mario Kart Wii) has seen a sharp decline in sales for a while.Arnie said:Like I say, maybe I'm wrong, but my prediction is around the 5 million mark. Whatever it sells, it will post huge numbers however I think it will fall just short of PS2 numbers for obvious reasons such as install base and market change.
Cromat said:Why would you WANT Modern Warfare and games like that to be on the Wii?
They are better suited on the HD consoles.
Even if a Wii version does come out eventually it would still be inferior to the HD version. If you want to play these games, get a 360 or PS3.