Jaded Alyx
Member
??Massa said:Modern Warfare, better on PC?
:lol
??Massa said:Modern Warfare, better on PC?
:lol
Do you know the expression opening a can of worms?Massa said:Modern Warfare, better on PC?
:lol
Why don't you look at the Amazon reviews first, sweet pumpkin pie.Massa said:Modern Warfare, better on PC?
:lol
[Nintex] said:Do you know the expression opening a can of worms?
Well you just opened a can of radioactive worms.
legend166 said:On another note, is that Just Dance game any good?
Massa said:Modern Warfare, better on PC?
:lol
Yes of course it is. Don't be silly.Massa said:Modern Warfare, better on PC?
:lol
JJConrad said:Keep in mind that we're talking about 3rd parties finding games that will sell 3-4 million on a system that will likely end this generation with over a billion in software unit sales worldwide. It isn't really expecting that much.
Parl said:Isn't it inappropriate to assume that mass third party support (inevitably at the expense of competing systems) would create many additional Wii users?
Also, third parties takes up a large chunk of Wii software sales. Good support would take sales away from lesser quality third party and lesser quality first party titles, thereby buying different games than s/he currently is.
Plenty of room for capitalisation, from this standpoint.
It has graphics settings and text chat. Consoles destroyed.Massa said:Modern Warfare, better on PC?
:lol
Eteric Rice said:More like a can full of these.
liuelson said:Wii owners are buying as many games as should be reasonably expected of them.
Massa said:Modern Warfare, better on PC?
:lol
donny2112 said:Not at all. Using jvm's analysis, the current Wii tie ratio in the U.S. is 6.5. The PS2 at the same point was 8.4. In the U.S. alone, that could be as high as an extra 50m in software sales left on the table. Of course as shown by JoshuaJSlone's analysis, there is probably a higher percentage of "recent" Wii owners than the PS2 had at the same point due to Wii selling so much, but the basic point, that there's a lot of extra software sales available on the system, still stands.
600p gives it a more film like quality, only one control option makes it more realistic in depicting the lack of control the modern warrior has over what to do and which weapons to choose, less than $3000 hardware makes one understand the way that cutting corners with military spending can hamper the guys on the ground, comfy couches help you understand the creature comforts the soldiers must give up, and fierce loyalty to your inferior platform helps you understand the way that patriotism can make people say and do crazy things.Jaded Alyx said:
Which is why I pointed it out. It would make up some of the difference, but not all.liuelson said:1. A console with a higher percentage of recent owners *should* have a lower tie ratio, because owners have had less time to purchase software.
liuelson said:Is it reasonable to expect even *more* software to be sold overall than is being sold currently, especially at this gen's software MSRP?
It'd be even more of a slaughter for Wii if it was. Last-gen's leader launched a year ahead of #2 and #3. This gen, #2 launched a year earlier.liuelson said:the actual hardware installed based marketshare is not as one-sided this gen, is it?
They are one of the main revenue drivers, and are considerably outpacing subscription based MMOs by this point(yes, including WoW).Archie said:I would like to see how microtransaction based games are performing
Doesn't help there's a distinct lack of public data relative to sales-charts we get for packaged games. IMO genres making it over to microtransaction models are inevitably covering more and more stuff Gaf actually plays though. But people still have to get used to playing games they don't own...Opiate said:PC Revenue is growing, but many people here don't care as it's growing on the back of games that don't interest them.
Fafalada said:They are one of the main revenue drivers, and are considerably outpacing subscription based MMOs by this point(yes, including WoW).
Doesn't help there's a distinct lack of public data relative to sales-charts we get for packaged games. IMO genres making it over to microtransaction models are inevitably covering more and more stuff Gaf actually plays though. But people still have to get used to playing games they don't own...
Actual sales are dwindling though - revenue growth is from new business models that don't work by traditional sales model. This is further exemplified by US no longer being the biggest PC market.
Big players shifted focus to consoles because those still make money the "old"way, but that won't last forever either.
Massa said:Modern Warfare, better on PC?
:lol
By this do you mean microtransaction revenue is large than subscription revenue or that it's growing faster than subscription revenue?Fafalada said:They are one of the main revenue drivers, and are considerably outpacing subscription based MMOs by this point(yes, including WoW).
Eteric Rice said:Don't really think this is ever going to happen, honestly. At some point, someone will find a way to back up their games.
How long do you think the old model has left? Do you think the big players are going to adapt?
Sipowicz said:this could end up being quite a bit more successful than them
Arcades.Leondexter said:The game industry is growing in all directions at once, and not at the expense of each other, at least not yet.
Son of Godzilla said:Arcades.
singleteardropindian.gif
Also maybe I'm just clueless, but garage development seemed to have died after the NES. Healthy as fuck now of course.
Both completely unrelated to what you were talking about, but hey!
AniHawk said:Yeah, once we move to a different reality I could totally see that happening.
Leondexter said:I don't think these things are mutually exclusive at all. The game industry is growing in all directions at once, and not at the expense of each other, at least not yet. The rise of handhelds hasn't stopped consoles from continued growth (worldwide, that is--in Japan this isn't true). The rise of phone-based gaming hasn't visibly hurt handhelds. Downloadable games hasn't visibly hurt retail game sales. I'd say the only loser is "traditional" PC gaming, which has somewhat shuffled over to consoles (especially the FPS genre) while subscription-based games and such commandeered the PC market.
I'd say it's way too soon to proclaim doom on any sector of the game industry, or any of its business models. Even the severely flawed "blockbuster" model that drives the so-called "hardcore" market is still going forward. Sure, it's a gamble, but there's money to be made, and not just a little, so it keeps on repeating.
Eteric Rice said:It's true that the rise of handhelds haven't effected consoles that much (accept taking key franchises in Japan.) What do they do when more revenue comes from those cheaper games than the bigger ones?
I mean developers have to figure out how to make good, accessible games one day. Right?
RIGHT!?
Leondexter said:They should be doing both, and also keeping their costs under control. And there's nothing wrong with the little games making more money than the big games. As long as both are producing a decent RoI, they'll both keep getting made. Look at Nintendo, for example: which do you think has made more money, Brain Training or Zelda: TP? Of course it's the former, but since the latter is also very profitable, there's no reason to consider them in competition with each other for the company's resources.
Massa said:Modern Warfare, better on PC?
:lol
Xbox Arcade must be doing some serious numbers or the profit margin must be massively better if it is a better avenue than the DS for 5th Cell.AniHawk said:Scribblenauts > 800k
You mean Wario Land sold more in December 2009 alone than Excitebots sold LTD (seems unlikely) or Excitebots was ahead of Wario Land LTD through November but Wario Land passed it in December (also seems unlikely)?AniHawk said:This month, Wario Land > Excitebots (LTD)
I don't suppose I could get a helpful number somewhere in this chain to help frame everything?AniHawk said:Rabbids Go Home > Metroid Prime Trilogy > The Conduit > Excitebots, MadWorld, Overkill
AniHawk said:Scribblenauts > 800k
Rabbids Go Home is the best-selling hardcore Wii game this year.
Rabbids Go Home > Metroid Prime Trilogy > The Conduit > Excitebots, MadWorld, Overkill
inFamous = Punch-Out > 500k
LBP PSP > 160k
This month, Wario Land > Excitebots (LTD)
A Crack in Time > 250k
Uncharted 2 > 900k
AniHawk said:inFamous = Punch-Out > 500k
poppabk said:Xbox Arcade must be doing some serious numbers or the profit margin must be massively better if it is a better avenue than the DS for 5th Cell.
Sipowicz said:so wait rabbids go home sold more than punch out?
nincompoop said:You mean Wario Land sold more in December 2009 alone than Excitebots sold LTD (seems unlikely)
I'm guessing he isn't counting Punch-Out!!! as a "hardcore" game, although I'm not sure why RGH is considered "hardcore" in the first place.Sipowicz said:so wait rabbids go home sold more than punch out?
Interesting. I wonder if stores offered it to people looking for NSMBWii while it was sold out?AniHawk said:I keep forgetting about Punch-Out. No.
Yes. WL basically doubled its LTD in one month.
Mael said:who said what?
Jtyettis said:They have a game in the works for XBLA. So his argument is such.
Would never have expected it to be that high just in NA. Shows that you should never look to leaderboards for near-concrete numbers.AniHawk said:A Crack in Time > 250k
Mael said:And they've explicitly said that XBLA>>DS or it just happen to be their next project?
Busaiku said:Sad to hear about Excitebots, but that seems like great news for Wario Land.
Did A Boy and His Blob happen to get a boost too?
Jtyettis said:I don't think so and that's where I believe his argument comes in. Who knows how many projects they have going, but I do believe the XBLA title is next although I could be wrong about that.
Sadist said:What about Modern Warfare Wii?